Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GajaHasReturned
Neith
Level 17
God Stats
1W - 0L
1,086 SR
Queue Stats
26W - 10L
1,746 Elo+
Party 1
Olorun
Olorun
MireTheMoisty
Olorun
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,630 Elo+
Party 1
Rama
Rama
Noideawhatimdoin
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
ßlazmaŋ
Nu Wa
Level 66
God Stats
8W - 3L
1,872 SR
Queue Stats
135W - 138L
1,514 Elo+
Party 3
Team Averages
Level 81
1,492 SR
1,580 Elo+

VS

Team Averages
Level 113
1,568 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Beh4iry
Hou Yi
Level 128
God Stats
8W - 8L
1,410 SR
Queue Stats
700W - 702L
1,498 Elo+
Party 2
Scylla
Scylla
Gkhan78
Scylla
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 111L
1,530 Elo+
Solo
Arachne
Arachne
HE1SENBERG00
Arachne
Level 101
God Stats
21W - 9L
1,655 SR
Queue Stats
458W - 475L
1,502 Elo+
Party 2
Yemoja
Yemoja
MiDragon
Yemoja
Level 157
God Stats
1W - 1L
1,775 SR
Queue Stats
391W - 393L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 8
6,272
570
4,673
8,937
5,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 7
7,391
672
10,661
4,838
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
7 / 2 / 3
6,869
624
11,206
9,662
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 1
6,723
611
6,211
5,940
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
ßlazmaŋ
Nu Wa
10
3 / 1 / 5
6,301
573
7,594
2,931
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 5 / 1
5,799
527
3,556
11,811
5,881
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Beh4iry
Hou Yi
8
0 / 3 / 1
4,774
434
4,523
8,330
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Gkhan78
Scylla
9
2 / 2 / 1
5,729
521
3,645
8,715
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HE1SENBERG00
Arachne
9
1 / 4 / 0
5,497
500
2,917
10,621
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MiDragon
Yemoja
8
0 / 4 / 3
5,304
482
2,896
11,692
5,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
4
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
8
6
L
Mulan
 
Mulan
1
5
1
0.3
L
Hou Yi
Beh4iry
Hou Yi
0
3
1
0.17
W
2
0
7
5.5
L
Scylla
Gkhan78
Scylla
2
2
1
1.25
L
Arachne
HE1SENBERG00
Arachne
1
4
0
0.25
L
Yemoja
MiDragon
Yemoja
0
4
3
0.38
W
7
2
3
4.25
W
4
0
1
4.5
W
Nu Wa
ßlazmaŋ
Nu Wa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
17,537
32,308
Taken
51,169
15,815
Mitigated
21,047
13,976
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,673
2,148
345
1,792
8,937
5,756
77
1,872
7,065
0
27,254
L
Mulan
 
Mulan
3,556
1,228
0
2,023
11,811
5,881
0
2,822
8,895
0
30,749
L
Hou Yi
Beh4iry
Hou Yi
4,523
2,039
0
1,551
8,330
2,223
0
1,114
7,136
0
29,441
W
10,661
5,409
0
3,008
4,838
2,353
378
397
4,441
0
57,233
L
Scylla
Gkhan78
Scylla
3,645
264
0
839
8,715
3,369
0
5,408
3,077
28,288
0
L
Arachne
HE1SENBERG00
Arachne
2,917
1,969
0
1,155
10,621
3,871
0
3,718
6,671
0
30,025
L
Yemoja
MiDragon
Yemoja
2,896
771
1,806
1,972
11,692
5,703
0
3,038
8,496
14,225
0
W
11,206
5,959
419
5,339
9,662
4,723
441
2,748
6,914
42,059
9,193
W
6,211
5,394
0
2,573
5,940
1,897
52
600
5,340
0
39,679
W
Nu Wa
ßlazmaŋ
Nu Wa
7,594
1,911
0
500
2,931
1,086
215
924
2,007
28,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
27,103
344
Minions Killed
222
0
Camps Cleared
0
1,042,386
Distance Traveled
1,048,489
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,272
570
39
4
0
218,857
1
L
Mulan
5,799
527
56
5
0
195,115
1
L
Hou Yi
4,774
434
48
4
0
199,506
4
W
Neith
7,391
672
100
9
0
211,405
0
L
Scylla
5,729
521
41
4
0
211,858
2
L
Arachne
5,497
500
61
6
0
232,583
2
L
Yemoja
5,304
482
16
1
0
209,427
2
W
Olorun
6,869
624
77
7
0
209,442
2
W
Rama
6,723
611
72
7
0
202,813
2
W
Nu Wa
6,301
573
56
5
0
199,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role