Player Matchup

Horus
Horus
Bronze V
BlitzKrieg3312
Horus
Bronze V
Level 118
God Stats
2W - 6L
1,386 SR
Queue Stats
14W - 34L
756 MMR
Solo
Aphrodite
Aphrodite
Bronze II
DaveO87
Aphrodite
Bronze II
Level 160
God Stats
10W - 16L
1,382 SR
Queue Stats
322W - 468L
395 MMR
Solo
Skadi
Skadi
Silver I
KaydaRealest
Skadi
Silver I
Level 139
God Stats
17W - 14L
1,615 SR
Queue Stats
279W - 318L
1,083 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,461 SR
745 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,571 SR
772 MMR
Heimdallr
Heimdallr
Silver II
AquaMostHated
Heimdallr
Silver II
Level 100
God Stats
4W - 3L
1,451 SR
Queue Stats
24W - 37L
949 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
L I E F NJ
Guan Yu
Bronze IV
Level 97
God Stats
52W - 58L
1,411 SR
Queue Stats
227W - 306L
126 MMR
Solo
Ra
Ra
Silver I
SSGSS GEMINI
Ra
Silver I
Level 144
God Stats
2W - 0L
1,850 SR
Queue Stats
133W - 158L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
11,127
695
15,249
36,629
34,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
DaveO87
Aphrodite
16
3 / 2 / 4
10,385
649
9,369
16,282
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 0 / 0
7,396
462
0
0
0
Bans
ShivaBacchusAtlasCthulhuThoth

VS

Bans
GilgameshAresCerberusKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AquaMostHated
Heimdallr
16
1 / 2 / 3
10,678
667
15,259
11,101
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
L I E F NJ
Guan Yu
15
1 / 4 / 2
10,134
633
14,835
20,643
13,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 1
11,045
690
13,483
9,773
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
4
4
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AquaMostHated
Heimdallr
1
2
3
1.25
L
6
2
3
3.75
L
Aphrodite
DaveO87
Aphrodite
3
2
4
2.5
L
0
0
0
0
W
Guan Yu
L I E F NJ
Guan Yu
1
4
2
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
43,577
52,911
Taken
41,517
41,484
Mitigated
23,357
28,575
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AquaMostHated
Heimdallr
15,259
8,643
0
2,337
11,101
5,486
1,197
2,231
8,870
0
52,586
L
15,249
5,884
1,334
14,812
36,629
34,407
0
9,510
27,119
0
49,851
L
Aphrodite
DaveO87
Aphrodite
9,369
305
5,065
7,364
16,282
7,077
0
4,205
12,077
41,872
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
L I E F NJ
Guan Yu
14,835
2,163
1,995
7,302
20,643
13,666
487
4,626
16,017
0
36,389
W
13,483
1,096
2,344
3,515
9,773
4,205
751
3,491
6,282
63,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
31,857
131
Minions Killed
219
2
Camps Cleared
12
705,110
Distance Traveled
819,683
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,678
667
67
4
7
252,025
0
L
Horus
11,127
695
58
4
1
426,830
2
L
Aphrodite
10,385
649
73
5
1
278,280
2
L
Skadi
7,396
462
0
0
0
0
0
W
Guan Yu
10,134
633
43
3
1
281,318
2
W
Ra
11,045
690
109
7
4
286,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role