Player Matchup

Izanami
Izanami
Guachu21
Izanami
Level 106
God Stats
82W - 78L
1,540 SR
Queue Stats
160W - 187L
1,501 Elo+
Solo
Ares
Ares
SpatialLlama513
Ares
Level 114
God Stats
29W - 21L
1,700 SR
Queue Stats
693W - 717L
1,509 Elo+
Solo
Bellona
Bellona
WyteKingsCastle
Bellona
Level 80
God Stats
18W - 12L
1,468 SR
Queue Stats
312W - 332L
1,454 Elo+
Party 1
Pele
Pele
ll Dr Funk ll
Pele
Level 69
God Stats
3W - 7L
1,271 SR
Queue Stats
323W - 368L
1,448 Elo+
Party 1
Scylla
Scylla
tooglex
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,505 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,483 Elo+

VS

Team Averages
Level 68
1,649 SR
1,583 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ChristinaLoveQuQ
Chiron
Level 39
God Stats
2W - 0L
1,926 SR
Queue Stats
147W - 23L
1,905 Elo+
Party 2
Heimdallr
Heimdallr
GMloser
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 2
Ares
Ares
ThunderLord95
Ares
Level 39
God Stats
4W - 0L
1,747 SR
Queue Stats
17W - 13L
1,363 Elo+
Solo
Chaac
Chaac
Z1RENZ
Chaac
Level 101
God Stats
11W - 8L
1,571 SR
Queue Stats
77W - 76L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guachu21
Izanami
7
0 / 2 / 0
4,255
473
1,815
6,030
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
4,037
449
1,380
4,415
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,590
510
3,404
7,356
3,646
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,780
531
3,157
8,927
3,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
tooglex
Scylla
4
0 / 2 / 0
3,691
410
486
2,434
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 3
5,887
654
508
4,089
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 2
5,660
629
4,432
4,852
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
GMloser
Heimdallr
11
7 / 0 / 1
6,443
716
7,658
7,426
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 5
5,459
607
2,591
3,317
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Z1RENZ
Chaac
11
1 / 0 / 1
6,095
677
4,446
6,478
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
3
2.5
W
3
0
2
4
W
Heimdallr
GMloser
Heimdallr
7
0
1
7.5
L
Izanami
Guachu21
Izanami
0
2
0
0
L
0
2
0
0
W
0
0
5
2.5
L
0
3
0
0
W
Chaac
Z1RENZ
Chaac
1
0
1
1.5
L
0
3
0
0
L
Scylla
tooglex
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,242
Damage
19,635
29,162
Taken
26,162
10,932
Mitigated
11,523
5,219
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
508
42
0
2,993
4,089
1,349
0
0
4,089
0
36,496
W
4,432
1,793
101
2,177
4,852
1,441
1,318
776
4,076
0
35,625
W
Heimdallr
GMloser
Heimdallr
7,658
5,455
0
3,338
7,426
3,695
17
622
6,804
0
41,695
L
Izanami
Guachu21
Izanami
1,815
1,093
0
347
6,030
1,798
0
0
6,030
0
20,340
L
1,380
0
0
1,191
4,415
1,765
0
1,028
3,387
9,563
0
W
2,591
191
0
1,541
3,317
1,731
234
468
2,849
15,519
0
L
3,404
925
0
800
7,356
3,646
0
1,563
5,793
0
28,032
W
Chaac
Z1RENZ
Chaac
4,446
1,661
0
3,231
6,478
3,307
1,178
0
6,478
0
42,114
L
3,157
1,331
0
2,381
8,927
3,185
0
0
8,921
0
30,087
L
Scylla
tooglex
Scylla
486
37
0
500
2,434
538
0
0
2,434
9,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,353
Gold Earned
29,544
183
Minions Killed
323
0
Camps Cleared
0
704,280
Distance Traveled
936,686
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,887
654
82
9
0
194,436
1
W
Chiron
5,660
629
67
7
0
176,491
0
W
Heimdallr
6,443
716
65
7
0
191,860
0
L
Izanami
4,255
473
44
5
0
136,774
0
L
Ares
4,037
449
15
2
0
96,868
0
W
Ares
5,459
607
20
2
0
186,741
1
L
Bellona
4,590
510
59
7
0
191,526
1
W
Chaac
6,095
677
89
10
0
187,158
1
L
Pele
4,780
531
48
5
0
191,616
2
L
Scylla
3,691
410
17
2
0
87,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role