Player Matchup

Odin
Odin
ChrisPattyB
Odin
Level 27
God Stats
20W - 18L
1,444 SR
Queue Stats
32W - 36L
1,316 Elo+
Party 1
Neith
Neith
Doofentitz
Neith
Level 24
God Stats
19W - 18L
1,374 SR
Queue Stats
21W - 24L
1,298 Elo+
Party 1
Zeus
Zeus
ki11er bear24
Zeus
Level 66
God Stats
148W - 111L
1,484 SR
Queue Stats
191W - 158L
1,319 Elo+
Party 1
Team Averages
Level 39
1,434 SR
1,311 Elo+

VS

Team Averages
Level 61
1,377 SR
1,297 Elo+
Neith
Neith
Pipepunk820lince
Neith
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
PorquinhoPink
Persephone
Level 36
God Stats
18W - 38L
1,285 SR
Queue Stats
19W - 38L
1,217 Elo+
Solo
Bacchus
Bacchus
TillingBird9952
Bacchus
Level 97
God Stats
162W - 312L
1,347 SR
Queue Stats
1,058W - 2,313L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,278
663
5,175
9,524
7,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
5 / 1 / 6
10,137
724
8,212
8,847
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 6
10,924
780
19,622
7,022
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,154
582
2,462
10,390
4,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
PorquinhoPink
Persephone
12
1 / 3 / 2
8,876
634
5,308
12,402
4,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
8,444
603
7,415
17,578
10,763
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
2
3
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Neith
5
1
6
8
L
0
6
3
0.25
L
Persephone
PorquinhoPink
Persephone
1
3
2
0.67
L
1
4
2
0.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,009
Damage
15,185
25,393
Taken
40,370
13,881
Mitigated
19,878
7,845
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,175
304
0
3,294
9,524
7,470
363
5,726
3,242
2,692
12,898
W
Neith
8,212
2,739
0
3,057
8,847
3,486
792
3,703
4,010
0
29,661
L
2,462
303
0
1,055
10,390
4,399
0
4,018
6,138
0
15,820
L
Persephone
PorquinhoPink
Persephone
5,308
518
975
3,627
12,402
4,716
0
4,995
7,108
22,362
0
L
7,415
118
0
2,344
17,578
10,763
0
10,969
6,167
21,863
0
W
19,622
1,364
0
1,494
7,022
2,925
863
3,806
3,216
64,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
25,474
178
Minions Killed
93
7
Camps Cleared
3
830,055
Distance Traveled
562,547
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,278
663
19
1
2
287,406
1
W
Neith
10,137
724
44
3
0
279,912
0
L
Neith
8,154
582
26
2
0
194,017
0
L
Persephone
8,876
634
38
3
0
141,678
0
L
Bacchus
8,444
603
29
2
3
226,852
4
W
Zeus
10,924
780
115
8
5
262,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role