Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BranMcDana
Odin
Level 61
God Stats
2W - 4L
1,739 SR
Queue Stats
32W - 28L
1,506 Elo+
Solo
Agni
Agni
Kobayashí
Agni
Level 155
God Stats
3W - 6L
1,647 SR
Queue Stats
67W - 62L
1,531 Elo+
Solo
Heimdallr
Heimdallr
ViolinSadness
Heimdallr
Level 57
God Stats
1W - 2L
1,333 SR
Queue Stats
202W - 198L
1,523 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,512 Elo+

VS

Team Averages
Level 81
1,435 SR
1,454 Elo+
Anubis
Anubis
ItztIacoIiuhqui
Anubis
Level 68
God Stats
3W - 2L
1,631 SR
Queue Stats
21W - 25L
1,245 Elo+
Party 1
Athena
Athena
Miraborealis
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
Potatosystem
Ao Kuang
Level 128
God Stats
1W - 0L
1,324 SR
Queue Stats
273W - 213L
1,520 Elo+
Solo
Anhur
Anhur
Razman07
Anhur
Level 67
God Stats
9W - 10L
1,579 SR
Queue Stats
46W - 49L
1,457 Elo+
Solo
Odin
Odin
newbfever
Odin
Level 60
God Stats
2W - 4L
1,141 SR
Queue Stats
59W - 52L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 3
9,238
1,155
7,017
11,893
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
 
Thor
14
3 / 5 / 0
8,866
1,108
9,325
11,675
5,427
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 6 / 3
8,273
1,034
7,441
14,026
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 2
8,360
1,045
5,204
3,573
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ViolinSadness
Heimdallr
15
2 / 6 / 3
9,211
1,151
12,152
14,582
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
10,647
1,331
15,665
7,162
3,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
2 / 1 / 13
10,318
1,290
7,185
12,275
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Potatosystem
Ao Kuang
15
9 / 1 / 4
10,421
1,303
11,675
8,331
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Razman07
Anhur
15
2 / 1 / 9
9,024
1,128
5,164
7,550
3,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
15
1 / 1 / 12
8,919
1,115
9,797
9,460
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
5
Kills
19
19
Deaths
5
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
3
0.75
L
Thor
 
Thor
3
5
0
0.6
L
0
6
3
0.25
W
5
1
11
10.5
L
0
0
2
1
W
Athena
2
1
13
8.5
W
Ao Kuang
Potatosystem
Ao Kuang
9
1
4
11
W
Anhur
Razman07
Anhur
2
1
9
6.5
L
Heimdallr
ViolinSadness
Heimdallr
2
6
3
0.58
W
Odin
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
49,486
55,749
Taken
44,778
39,515
Mitigated
43,635
6,117
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,017
537
0
4,772
11,893
13,706
0
7,490
4,296
17,123
0
L
Thor
 
Thor
9,325
1,420
0
0
11,675
5,427
0
7,111
4,438
0
15,375
L
7,441
1,645
0
356
14,026
11,393
0
10,401
3,488
0
12,872
W
15,665
625
311
5,001
7,162
3,961
0
951
6,112
43,227
0
L
5,204
167
0
0
3,573
1,590
0
1,362
2,132
28,209
0
W
Athena
7,185
1,318
0
1,019
12,275
18,710
0
3,187
8,854
11,359
0
W
Ao Kuang
Potatosystem
Ao Kuang
11,675
4,188
0
2,953
8,331
5,298
0
2,533
5,765
23,754
3,230
W
Anhur
Razman07
Anhur
5,164
2,795
0
373
7,550
3,338
0
2,199
5,250
0
10,340
L
Heimdallr
ViolinSadness
Heimdallr
12,152
4,983
0
989
14,582
7,399
0
7,329
7,157
0
28,614
W
Odin
9,797
1,353
0
404
9,460
12,328
0
3,351
5,878
0
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
49,329
144
Minions Killed
146
5
Camps Cleared
7
720,217
Distance Traveled
920,125
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,238
1,155
27
3
1
164,108
0
L
Thor
8,866
1,108
13
2
1
164,615
0
L
Odin
8,273
1,034
10
1
1
144,898
0
W
Anubis
10,647
1,331
79
10
0
150,356
0
L
Agni
8,360
1,045
54
7
1
104,921
0
W
Athena
10,318
1,290
7
1
0
224,386
0
W
Ao Kuang
10,421
1,303
44
6
5
197,520
0
W
Anhur
9,024
1,128
7
1
0
162,082
1
L
Heimdallr
9,211
1,151
40
5
1
141,675
3
W
Odin
8,919
1,115
9
1
2
185,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role