Player Matchup

Achilles
Achilles
A3lfwine
Achilles
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 96L
1,485 Elo+
Solo
Fenrir
Fenrir
LeaderLyoko
Fenrir
Level 77
God Stats
2W - 0L
1,691 SR
Queue Stats
49W - 36L
1,480 Elo+
Solo
Bacchus
Bacchus
N-Ur-MoMs-GuTss
Bacchus
Level 18
God Stats
5W - 2L
1,258 SR
Queue Stats
315W - 352L
1,308 Elo+
Solo
Ymir
Ymir
RatholeScraddie3
Ymir
Level 25
God Stats
2W - 0L
1,696 SR
Queue Stats
90W - 92L
1,396 Elo+
Solo
Hun Batz
Hun Batz
x ONE WING x
Hun Batz
Level 155
God Stats
9W - 9L
1,578 SR
Queue Stats
588W - 612L
1,425 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,419 Elo+

VS

Team Averages
Level 62
1,500 SR
1,451 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigChungus6466
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Baba Yaga
Baba Yaga
Talent9994
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,350 Elo+
Solo
Nike
Nike
Truqq
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A3lfwine
Achilles
16
5 / 2 / 11
9,613
874
6,839
14,010
12,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
10 / 4 / 5
11,240
1,022
17,426
14,449
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 10
8,666
788
4,901
12,861
13,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 8
8,838
803
3,141
19,497
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
x ONE WING x
Hun Batz
17
2 / 3 / 15
10,493
954
7,223
13,653
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 4
10,536
958
14,608
10,632
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
 
Sol
12
2 / 8 / 6
7,813
710
11,376
14,297
7,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 1
5,844
531
412
1,502
889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Talent9994
Baba Yaga
17
6 / 6 / 7
9,424
857
8,501
14,040
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Truqq
Nike
6
0 / 0 / 3
6,083
553
1,442
1,787
1,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
19
Kills
14
17
Deaths
19
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
4
2
L
Sol
 
Sol
2
8
6
0.63
W
Achilles
A3lfwine
Achilles
5
2
11
5.25
L
0
1
1
0.5
W
Fenrir
10
4
5
3.13
W
2
3
10
2.33
W
0
5
8
0.8
L
Baba Yaga
Talent9994
Baba Yaga
6
6
7
1.58
L
Nike
Truqq
Nike
0
0
3
1.5
W
Hun Batz
x ONE WING x
Hun Batz
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
36,339
74,470
Taken
42,258
58,428
Mitigated
20,849
25,414
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,608
1,616
562
2,368
10,632
4,864
560
2,173
8,278
39,092
0
L
Sol
 
Sol
11,376
3,095
442
3,574
14,297
7,819
0
3,468
10,625
15,645
0
W
Achilles
A3lfwine
Achilles
6,839
1,444
1,181
2,905
14,010
12,235
1,065
7,479
6,284
0
18,468
L
412
0
0
36
1,502
889
0
176
1,298
0
334
W
Fenrir
17,426
4,211
2,185
3,406
14,449
8,961
2,633
8,638
5,532
0
30,921
W
4,901
0
1,621
711
12,861
13,211
518
5,866
5,847
8,681
0
W
3,141
323
1,470
4,470
19,497
17,348
586
5,756
13,641
9,502
0
L
Baba Yaga
Talent9994
Baba Yaga
8,501
672
214
3,063
14,040
5,849
0
2,065
11,756
14,415
0
L
Nike
Truqq
Nike
1,442
472
22
640
1,787
1,428
0
160
1,627
0
1,481
W
Hun Batz
x ONE WING x
Hun Batz
7,223
699
4,109
3,356
13,653
6,673
3,312
5,678
7,723
0
29,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
39,700
101
Minions Killed
92
0
Camps Cleared
0
1,003,623
Distance Traveled
585,985
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,536
958
61
6
0
181,966
1
L
Sol
7,813
710
15
1
0
179,878
2
W
Achilles
9,613
874
14
1
0
222,243
0
L
Mulan
5,844
531
0
0
0
28,855
1
W
Fenrir
11,240
1,022
28
3
0
203,602
0
W
Bacchus
8,666
788
8
1
0
190,689
0
W
Ymir
8,838
803
17
2
0
160,633
0
L
Baba Yaga
9,424
857
16
1
0
163,711
1
L
Nike
6,083
553
0
0
0
31,575
0
W
Hun Batz
10,493
954
34
3
0
226,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role