Player Matchup

Guan Yu
Guan Yu
DVX cerbero
Guan Yu
Level 48
God Stats
6W - 2L
1,768 SR
Queue Stats
124W - 144L
1,344 Elo+
Party 2
Bastet
Bastet
HaZe96
Bastet
Level 29
God Stats
7W - 9L
1,513 SR
Queue Stats
87W - 91L
1,349 Elo+
Solo
Ares
Ares
MORO3197
Ares
Level 148
God Stats
1W - 8L
1,160 SR
Queue Stats
108W - 148L
1,328 Elo+
Party 2
Medusa
Medusa
RTD Diamond
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 2
Janus
Janus
xBESKARx97
Janus
Level 96
God Stats
2W - 2L
1,472 SR
Queue Stats
134W - 151L
1,366 Elo+
Party 2
Team Averages
Level 65
1,482 SR
1,334 Elo+

VS

Team Averages
Level 102
1,575 SR
1,517 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Parasite2laPeste
Kumbhakarna
Level 98
God Stats
10W - 3L
1,617 SR
Queue Stats
309W - 273L
1,555 Elo+
Party 1
Lancelot
Lancelot
Schattigalice
Lancelot
Level 147
God Stats
9W - 2L
1,804 SR
Queue Stats
420W - 345L
1,567 Elo+
Party 1
Tiamat
Tiamat
karimstout
Tiamat
Level 27
God Stats
5W - 9L
1,366 SR
Queue Stats
62W - 100L
1,365 Elo+
Solo
Loki
Loki
yuma534
Loki
Level 118
God Stats
9W - 5L
1,588 SR
Queue Stats
498W - 386L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DVX cerbero
Guan Yu
16
1 / 3 / 3
9,274
662
6,189
19,274
21,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
HaZe96
Bastet
16
3 / 7 / 3
9,735
695
6,813
17,039
8,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
16
2 / 1 / 4
10,202
729
13,400
17,690
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
0 / 7 / 2
8,532
609
5,687
13,460
6,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
16
1 / 10 / 4
9,594
685
8,210
16,766
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 1 / 15
10,809
772
21,388
10,824
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Parasite2laPeste
Kumbhakarna
16
3 / 1 / 8
10,362
740
3,838
14,406
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Schattigalice
Lancelot
19
7 / 1 / 14
11,045
789
17,277
16,072
14,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
karimstout
Tiamat
16
2 / 3 / 3
9,472
677
5,281
9,621
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
yuma534
Loki
20
13 / 1 / 10
12,613
901
25,907
12,465
7,499
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
7
Kills
28
28
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
15
10.5
L
Guan Yu
DVX cerbero
Guan Yu
1
3
3
0.83
L
Bastet
HaZe96
Bastet
3
7
3
0.64
L
Ares
2
1
4
4
W
Kumbhakarna
Parasite2laPeste
Kumbhakarna
3
1
8
7
L
Medusa
0
7
2
0.14
W
Lancelot
Schattigalice
Lancelot
7
1
14
14
W
Tiamat
karimstout
Tiamat
2
3
3
1.17
L
Janus
1
10
4
0.3
W
Loki
yuma534
Loki
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
73,691
84,229
Taken
63,388
70,394
Mitigated
51,198
13,282
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,388
6,803
0
3,425
10,824
5,362
1,775
4,398
6,386
0
50,161
L
Guan Yu
DVX cerbero
Guan Yu
6,189
974
3,625
4,129
19,274
21,112
0
1,185
18,089
0
22,973
L
Bastet
HaZe96
Bastet
6,813
1,994
0
1,296
17,039
8,889
17
1,372
15,667
0
17,841
L
Ares
13,400
376
0
3,274
17,690
27,868
0
3,027
14,663
29,645
0
W
Kumbhakarna
Parasite2laPeste
Kumbhakarna
3,838
212
0
1,196
14,406
17,546
206
5,260
8,900
8,491
0
L
Medusa
5,687
3,865
0
0
13,460
6,293
0
2,991
10,469
0
21,372
W
Lancelot
Schattigalice
Lancelot
17,277
1,722
109
4,819
16,072
14,214
516
4,347
11,436
0
44,276
W
Tiamat
karimstout
Tiamat
5,281
821
0
1,564
9,621
6,577
56
3,896
5,675
22,568
0
L
Janus
8,210
551
280
678
16,766
6,232
336
544
16,222
47,202
0
W
Loki
yuma534
Loki
25,907
8,990
0
840
12,465
7,499
451
3,709
8,590
0
67,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
54,301
229
Minions Killed
271
0
Camps Cleared
0
1,271,288
Distance Traveled
1,533,694
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,809
772
58
4
0
307,153
1
L
Guan Yu
9,274
662
43
3
0
299,593
4
L
Bastet
9,735
695
32
2
0
263,267
0
L
Ares
10,202
729
22
2
0
266,572
1
W
Kumbhakarna
10,362
740
8
1
0
319,911
2
L
Medusa
8,532
609
41
3
0
226,884
0
W
Lancelot
11,045
789
66
5
0
355,499
3
W
Tiamat
9,472
677
28
2
0
239,566
3
L
Janus
9,594
685
91
7
0
214,972
1
W
Loki
12,613
901
111
8
0
311,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role