Player Matchup

Ymir
Ymir
AceNovaBG
Ymir
Level 47
God Stats
0W - 1L
1,759 SR
Queue Stats
39W - 28L
1,459 Elo+
Party 2
Artemis
Artemis
Argos20
Artemis
Level 36
God Stats
1W - 2L
1,621 SR
Queue Stats
13W - 18L
1,474 Elo+
Solo
Bellona
Bellona
BraisMF
Bellona
Level 89
God Stats
1W - 3L
1,416 SR
Queue Stats
355W - 353L
1,493 Elo+
Solo
Merlin
Merlin
Maretak
Merlin
Level 160
God Stats
1W - 2L
1,588 SR
Queue Stats
205W - 141L
1,652 Elo+
Party 2
Thor
Thor
RealReaperr
Thor
Level 34
God Stats
0W - 2L
1,301 SR
Queue Stats
34W - 45L
1,435 Elo+
Solo
Team Averages
Level 73
1,537 SR
1,503 Elo+

VS

Team Averages
Level 106
1,572 SR
1,562 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DampJanne
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,491 Elo+
Solo
Mercury
Mercury
GajaHasReturned
Mercury
Level 17
God Stats
4W - 1L
1,759 SR
Queue Stats
26W - 10L
1,705 Elo+
Party 1
Erlang Shen
Erlang Shen
MireTheMoisty
Erlang Shen
Level 156
God Stats
2W - 0L
1,603 SR
Queue Stats
51W - 40L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 2
5,875
534
4,561
11,333
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Argos20
Artemis
7
0 / 3 / 1
4,604
419
3,603
6,247
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
BraisMF
Bellona
8
1 / 3 / 2
5,281
480
4,175
9,111
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Maretak
Merlin
10
3 / 3 / 3
6,090
554
7,389
7,376
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 2 / 1
5,761
524
3,138
10,325
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
9 / 3 / 1
7,624
693
11,068
9,320
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
8
0 / 1 / 2
5,415
492
4,197
9,291
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
10
1 / 1 / 1
5,945
540
6,132
7,756
5,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 3
6,209
564
3,662
5,665
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
MireTheMoisty
Erlang Shen
13
4 / 1 / 3
7,066
642
6,051
9,937
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
15
15
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
3
1
3.17
W
Xing Tian
 
Xing Tian
0
1
2
1
L
Ymir
0
4
2
0.25
L
Artemis
Argos20
Artemis
0
3
1
0.17
L
Bellona
BraisMF
Bellona
1
3
2
0.67
W
Odin
1
1
1
1.5
W
1
0
3
2.5
L
Merlin
Maretak
Merlin
3
3
3
1.5
W
Erlang Shen
MireTheMoisty
Erlang Shen
4
1
3
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
31,110
44,392
Taken
41,969
22,503
Mitigated
21,582
8,956
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,068
5,253
0
3,497
9,320
4,093
0
3,609
5,711
0
50,894
W
Xing Tian
 
Xing Tian
4,197
390
0
2,000
9,291
5,322
125
2,499
6,772
20,468
0
L
Ymir
4,561
1,675
0
3,053
11,333
5,955
0
374
10,959
35,747
0
L
Artemis
Argos20
Artemis
3,603
2,202
0
1,904
6,247
1,746
0
572
5,675
0
23,028
L
Bellona
BraisMF
Bellona
4,175
1,949
0
70
9,111
7,145
0
390
8,721
0
26,538
W
Odin
6,132
1,277
0
2,375
7,756
5,143
0
4,241
3,193
0
41,448
W
3,662
2,787
0
1,000
5,665
1,644
0
160
5,505
0
43,495
L
Merlin
Maretak
Merlin
7,389
816
0
573
7,376
2,121
34
212
7,164
30,000
0
W
Erlang Shen
MireTheMoisty
Erlang Shen
6,051
3,476
0
4,703
9,937
5,380
0
1,085
8,838
0
59,683
L
3,138
1,129
114
3,242
10,325
5,536
0
2,649
7,676
0
20,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
32,259
235
Minions Killed
377
0
Camps Cleared
0
957,331
Distance Traveled
1,111,932
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,624
693
86
8
0
218,381
1
W
Xing Tian
5,415
492
23
2
0
203,931
5
L
Ymir
5,875
534
85
8
0
175,226
2
L
Artemis
4,604
419
31
3
0
180,600
3
L
Bellona
5,281
480
47
4
0
214,505
1
W
Odin
5,945
540
71
6
0
185,847
0
W
Mercury
6,209
564
93
8
0
254,770
1
L
Merlin
6,090
554
41
4
0
203,053
3
W
Erlang Shen
7,066
642
104
9
0
249,003
1
L
Thor
5,761
524
31
3
0
183,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role