Player Matchup

Charybdis
Charybdis
Gold III
MCxCamper
Charybdis
Gold III
Level 140
God Stats
6W - 4L
1,616 SR
Queue Stats
111W - 110L
1,463 MMR
Solo
Poseidon
Poseidon
Gold IV
MercifulBuddha96
Poseidon
Gold IV
Level 128
God Stats
2W - 1L
1,217 SR
Queue Stats
48W - 51L
1,438 MMR
Solo
Bastet
Bastet
Gold I
S_-K-_O
Bastet
Gold I
Level 58
God Stats
12W - 5L
1,785 SR
Queue Stats
155W - 160L
1,456 MMR
Solo
Tyr
Tyr
Gold IV
Vermeehr
Tyr
Gold IV
Level 114
God Stats
19W - 19L
1,537 SR
Queue Stats
234W - 250L
1,430 MMR
Solo
Geb
Geb
Gold II
drem063
Geb
Gold II
Level 148
God Stats
5W - 2L
1,601 SR
Queue Stats
193W - 193L
1,444 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,551 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,584 SR
1,446 MMR
Ravana
Ravana
Silver III
LionelVonCastle
Ravana
Silver III
Level 124
God Stats
6W - 11L
1,500 SR
Queue Stats
278W - 278L
1,420 MMR
Solo
Danzaburou
Danzaburou
Silver I
R2 Marzy
Danzaburou
Silver I
Level 108
God Stats
15W - 12L
1,685 SR
Queue Stats
33W - 31L
1,492 MMR
Solo
Merlin
Merlin
Gold IV
Thee_Royal1
Merlin
Gold IV
Level 160
God Stats
1W - 3L
1,450 SR
Queue Stats
265W - 265L
1,483 MMR
Solo
Loki
Loki
Gold IV
YJVL5946
Loki
Gold IV
Level 124
God Stats
7W - 8L
1,736 SR
Queue Stats
294W - 295L
1,413 MMR
Solo
Ganesha
Ganesha
Gold III
YavinXone
Ganesha
Gold III
Level 139
God Stats
66W - 58L
1,551 SR
Queue Stats
372W - 396L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MCxCamper
Charybdis
20
1 / 7 / 5
14,413
534
12,073
24,593
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 10
15,445
572
20,919
18,047
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
S_-K-_O
Bastet
20
9 / 2 / 11
15,289
566
20,118
21,211
10,300
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 0 / 8
15,351
569
11,573
28,917
27,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
20
3 / 1 / 12
13,836
512
10,885
17,769
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AthenaArachneKali

VS

Bans
HeimdallrAtlasYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 1
13,307
493
21,291
16,906
17,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
R2 Marzy
Danzaburou
19
5 / 4 / 3
12,739
472
18,886
18,442
8,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
18
3 / 9 / 4
11,680
433
10,964
18,486
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
2 / 5 / 3
11,592
429
5,901
25,105
12,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
YavinXone
Ganesha
17
0 / 3 / 8
12,075
447
6,470
21,867
31,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
25
Kills
12
12
Deaths
25
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Charybdis
MCxCamper
Charybdis
1
7
5
0.5
W
9
2
10
7
L
Danzaburou
R2 Marzy
Danzaburou
5
4
3
1.63
W
Bastet
S_-K-_O
Bastet
9
2
11
7.25
L
Merlin
3
9
4
0.56
W
3
0
8
7
L
Loki
2
5
3
0.7
L
Ganesha
YavinXone
Ganesha
0
3
8
1.33
W
Geb
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,568
Damage
63,512
110,537
Taken
100,806
75,733
Mitigated
78,893
44,970
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,291
4,502
0
3,370
16,906
17,271
528
5,746
11,160
0
128,151
W
Charybdis
MCxCamper
Charybdis
12,073
6,996
0
8,383
24,593
7,739
4,252
4,168
20,425
0
139,239
W
20,919
4,787
0
8,934
18,047
8,899
5,808
4,520
13,247
187,324
0
L
Danzaburou
R2 Marzy
Danzaburou
18,886
10,349
0
6,031
18,442
8,729
342
4,024
14,418
0
114,526
W
Bastet
S_-K-_O
Bastet
20,118
5,515
0
8,868
21,211
10,300
663
3,363
17,848
0
134,003
L
Merlin
10,964
861
0
3,882
18,486
8,902
270
4,670
13,816
102,124
0
W
11,573
2,171
0
13,962
28,917
27,122
2,439
2,073
26,844
0
133,297
L
Loki
5,901
1,030
0
8,286
25,105
12,248
0
8,312
16,793
0
96,788
L
Ganesha
YavinXone
Ganesha
6,470
258
0
3,207
21,867
31,743
462
9,052
12,815
49,878
0
W
Geb
10,885
1,306
0
4,823
17,769
21,673
771
5,195
12,574
34,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,334
Gold Earned
61,393
866
Minions Killed
824
0
Camps Cleared
0
2,712,325
Distance Traveled
2,496,116
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,307
493
227
8
0
491,274
4
W
Charybdis
14,413
534
188
7
0
454,178
2
W
Poseidon
15,445
572
237
9
0
560,855
11
L
Danzaburou
12,739
472
204
8
0
482,890
8
W
Bastet
15,289
566
148
5
0
586,708
3
L
Merlin
11,680
433
185
7
0
418,292
8
W
Tyr
15,351
569
252
9
0
563,694
12
L
Loki
11,592
429
162
6
0
558,275
7
L
Ganesha
12,075
447
46
2
0
545,385
8
W
Geb
13,836
512
41
2
0
546,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role