Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
equidoxr
Chiron
Level 136
God Stats
5W - 2L
1,849 SR
Queue Stats
169W - 172L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
qApplied
Morgan Le Fay
Level 148
God Stats
6W - 8L
1,547 SR
Queue Stats
340W - 320L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
saitoII
Hun Batz
Level 141
God Stats
1W - 1L
1,757 SR
Queue Stats
186W - 176L
1,627 Elo+
Party 3
Team Averages
Level 143
1,631 SR
1,535 Elo+

VS

Team Averages
Level 124
1,516 SR
1,570 Elo+
Anhur
Anhur
Morsiman
Anhur
Level 120
God Stats
8W - 5L
1,651 SR
Queue Stats
52W - 36L
1,578 Elo+
Party 1
Mulan
Mulan
MrFluffy13
Mulan
Level 129
God Stats
15W - 9L
1,573 SR
Queue Stats
475W - 435L
1,537 Elo+
Solo
Da Ji
Da Ji
PTXⓇ
Da Ji
Level 126
God Stats
1W - 2L
1,167 SR
Queue Stats
96W - 78L
1,567 Elo+
Party 1
Freya
Freya
TostadoraMágica
Freya
Level 119
God Stats
2W - 1L
1,587 SR
Queue Stats
96W - 75L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jonshon8
Morgan Le Fay
Level 124
God Stats
12W - 7L
1,600 SR
Queue Stats
117W - 106L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 7 / 0
10,353
493
9,112
20,287
19,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
 
Fafnir
14
0 / 5 / 5
9,571
456
5,831
21,146
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
equidoxr
Chiron
16
2 / 4 / 3
9,877
470
15,249
15,724
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
qApplied
Morgan Le Fay
18
8 / 3 / 3
11,845
564
19,834
17,167
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
saitoII
Hun Batz
16
4 / 6 / 4
10,548
502
12,408
17,708
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Morsiman
Anhur
17
2 / 3 / 4
10,715
510
9,899
19,969
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
17
5 / 2 / 8
10,818
515
13,009
25,400
24,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
PTXⓇ
Da Ji
18
8 / 6 / 3
11,384
542
11,798
19,297
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 2 / 6
12,281
585
17,710
21,505
10,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
jonshon8
Morgan Le Fay
16
1 / 2 / 4
9,778
466
13,085
13,256
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
15
Kills
24
25
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
7
0
0.14
L
Fafnir
 
Fafnir
0
5
5
0.5
W
Anhur
Morsiman
Anhur
2
3
4
1.33
W
Mulan
5
2
8
4.5
W
Da Ji
PTXⓇ
Da Ji
8
6
3
1.58
W
8
2
6
5.5
L
Chiron
equidoxr
Chiron
2
4
3
0.88
W
Morgan Le Fay
jonshon8
Morgan Le Fay
1
2
4
1.5
L
Morgan Le Fay
qApplied
Morgan Le Fay
8
3
3
3.17
L
Hun Batz
saitoII
Hun Batz
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
65,501
92,032
Taken
99,427
64,003
Mitigated
58,712
23,681
Healing
44,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,112
488
0
5,629
20,287
19,021
365
10,061
9,626
68,762
0
L
Fafnir
 
Fafnir
5,831
1,390
0
4,955
21,146
22,901
216
5,076
15,960
23,316
0
W
Anhur
Morsiman
Anhur
9,899
5,621
0
8,761
19,969
8,468
976
4,782
15,187
0
81,963
W
Mulan
13,009
2,194
885
12,711
25,400
24,494
61
9,708
14,788
0
70,654
W
Da Ji
PTXⓇ
Da Ji
11,798
3,252
0
5,078
19,297
9,265
1,358
5,196
13,399
0
81,168
W
17,710
5,737
0
14,732
21,505
10,152
1,856
7,914
12,217
107,470
0
L
Chiron
equidoxr
Chiron
15,249
5,990
1,293
5,098
15,724
5,994
2,513
2,381
13,283
0
78,036
W
Morgan Le Fay
jonshon8
Morgan Le Fay
13,085
1,941
137
1,737
13,256
6,333
690
6,509
6,667
71,568
0
L
Morgan Le Fay
qApplied
Morgan Le Fay
19,834
1,085
0
3,224
17,167
8,385
78
7,097
10,006
95,306
0
L
Hun Batz
saitoII
Hun Batz
12,408
2,659
0
3,482
17,708
7,702
0
5,460
12,054
0
62,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
54,976
524
Minions Killed
559
0
Camps Cleared
0
1,900,953
Distance Traveled
1,954,353
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,353
493
152
7
0
329,900
8
L
Fafnir
9,571
456
29
1
0
380,603
11
W
Anhur
10,715
510
121
6
0
344,344
6
W
Mulan
10,818
515
89
4
0
403,842
3
W
Da Ji
11,384
542
109
5
0
415,912
12
W
Freya
12,281
585
144
7
0
402,343
5
L
Chiron
9,877
470
103
5
0
384,930
3
W
Morgan Le Fay
9,778
466
96
5
0
387,912
6
L
Morgan Le Fay
11,845
564
141
7
0
400,135
7
L
Hun Batz
10,548
502
99
5
0
405,385
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role