Player Matchup

Rama
Rama
JohnyMcFeraille
Rama
Level 29
God Stats
0W - 3L
1,173 SR
Queue Stats
34W - 54L
1,289 Elo+
Party 3
Athena
Athena
M-I-B_10
Athena
Level 101
God Stats
37W - 41L
1,514 SR
Queue Stats
763W - 834L
1,415 Elo+
Party 2
Arachne
Arachne
blflh
Arachne
Level 22
God Stats
6W - 8L
1,303 SR
Queue Stats
53W - 80L
1,301 Elo+
Party 2
Anubis
Anubis
cirdua90
Anubis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 78L
1,250 Elo+
Party 3
Guan Yu
Guan Yu
mickpay88
Guan Yu
Level 48
God Stats
2W - 7L
1,335 SR
Queue Stats
56W - 97L
1,258 Elo+
Party 3
Team Averages
Level 49
1,365 SR
1,303 Elo+

VS

Team Averages
Level 49
1,595 SR
1,309 Elo+
Horus
Horus
CulpritN2
Horus
Level 38
God Stats
6W - 6L
1,673 SR
Queue Stats
64W - 87L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
GabrielVazquez2
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,284 Elo+
Solo
Hades
Hades
VictorHugo_0t4KU
Hades
Level 79
God Stats
5W - 3L
1,732 SR
Queue Stats
31W - 49L
1,353 Elo+
Party 1
Hun Batz
Hun Batz
skyblock10
Hun Batz
Level 43
God Stats
5W - 6L
1,565 SR
Queue Stats
30W - 50L
1,240 Elo+
Solo
Izanami
Izanami
tsm_saul-lm
Izanami
Level 43
God Stats
8W - 6L
1,506 SR
Queue Stats
25W - 37L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,473
379
9,598
18,026
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
M-I-B_10
Athena
14
0 / 6 / 6
9,824
393
8,293
35,614
37,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
blflh
Arachne
18
2 / 6 / 2
10,984
439
16,790
30,411
14,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
cirdua90
Anubis
17
3 / 10 / 0
11,583
463
12,141
22,799
12,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
mickpay88
Guan Yu
18
4 / 4 / 3
11,810
472
16,550
26,441
35,581
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CulpritN2
Horus
16
2 / 1 / 20
13,207
528
12,259
26,397
39,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
GabrielVazquez2
Cu Chulainn
17
4 / 2 / 11
12,495
500
17,901
20,944
25,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 1 / 6
14,027
561
36,729
22,429
13,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
skyblock10
Hun Batz
15
2 / 5 / 9
10,995
440
14,493
25,517
11,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
tsm_saul-lm
Izanami
20
5 / 1 / 7
14,119
565
23,667
17,110
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
10
Kills
30
30
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
CulpritN2
Horus
2
1
20
12
W
Cu Chulainn
GabrielVazquez2
Cu Chulainn
4
2
11
4.75
L
1
4
2
0.5
L
Athena
M-I-B_10
Athena
0
6
6
0.5
W
17
1
6
20
L
Arachne
blflh
Arachne
2
6
2
0.5
L
Anubis
cirdua90
Anubis
3
10
0
0.3
L
Guan Yu
mickpay88
Guan Yu
4
4
3
1.38
W
Hun Batz
skyblock10
Hun Batz
2
5
9
1.3
W
Izanami
tsm_saul-lm
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,372
Damage
105,049
133,291
Taken
112,397
107,818
Mitigated
99,212
36,906
Healing
43,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CulpritN2
Horus
12,259
5,506
2,682
8,252
26,397
39,500
560
5,811
20,586
0
30,315
W
Cu Chulainn
GabrielVazquez2
Cu Chulainn
17,901
2,983
0
5,746
20,944
25,467
1,178
4,244
16,700
0
73,400
L
9,598
7,823
756
5,961
18,026
7,693
1,279
2,597
15,345
0
62,326
L
Athena
M-I-B_10
Athena
8,293
1,915
1,233
6,483
35,614
37,786
0
11,835
23,536
26,800
0
W
36,729
4,059
2,374
12,818
22,429
13,956
1,306
7,617
14,812
112,371
0
L
Arachne
blflh
Arachne
16,790
10,611
0
10,352
30,411
14,327
0
5,557
24,678
0
131,025
L
Anubis
cirdua90
Anubis
12,141
1,920
0
5,713
22,799
12,431
1,291
13,968
8,741
73,648
0
L
Guan Yu
mickpay88
Guan Yu
16,550
2,170
651
5,757
26,441
35,581
721
2,772
22,241
0
82,421
W
Hun Batz
skyblock10
Hun Batz
14,493
5,346
0
3,073
25,517
11,386
0
5,278
20,239
0
59,195
W
Izanami
tsm_saul-lm
Izanami
23,667
18,816
0
8,113
17,110
8,903
8,502
2,896
14,214
0
160,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
64,843
530
Minions Killed
548
0
Camps Cleared
0
2,165,657
Distance Traveled
2,343,627
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,207
528
31
1
0
486,495
0
W
Cu Chulainn
12,495
500
110
4
0
497,561
0
L
Rama
9,473
379
80
3
0
371,340
4
L
Athena
9,824
393
34
1
0
510,039
7
W
Hades
14,027
561
119
5
0
462,832
2
L
Arachne
10,984
439
155
6
0
486,313
0
L
Anubis
11,583
463
121
5
0
349,328
2
L
Guan Yu
11,810
472
140
6
0
448,637
1
W
Hun Batz
10,995
440
68
3
0
474,421
2
W
Izanami
14,119
565
220
9
0
422,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role