Player Matchup

King Arthur
King Arthur
AnilcanMeral
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,590 Elo+
Party 2
Raijin
Raijin
Aplast
Raijin
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
62W - 52L
1,613 Elo+
Party 3
Jormungandr
Jormungandr
B_oh3ck
Jormungandr
Level 147
God Stats
5W - 7L
1,518 SR
Queue Stats
243W - 211L
1,473 Elo+
Party 2
Yemoja
Yemoja
GCF17
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,620 Elo+
Party 3
Ullr
Ullr
yarakusaurus
Ullr
Level 90
God Stats
40W - 25L
1,589 SR
Queue Stats
120W - 101L
1,496 Elo+
Party 2
Team Averages
Level 73
1,567 SR
1,559 Elo+

VS

Team Averages
Level 53
1,613 SR
1,478 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Capeva37
Eset
Level 139
God Stats
6W - 1L
1,877 SR
Queue Stats
128W - 110L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
FMGfighter
Sun Wukong
Level 16
God Stats
4W - 3L
1,736 SR
Queue Stats
88W - 78L
1,528 Elo+
Party 1
Loki
Loki
Friendyfire
Loki
Level 33
God Stats
4W - 9L
1,375 SR
Queue Stats
8W - 16L
1,374 Elo+
Solo
Vulcan
Vulcan
RealReaperr
Vulcan
Level 34
God Stats
7W - 5L
1,579 SR
Queue Stats
34W - 45L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnilcanMeral
King Arthur
17
5 / 1 / 4
11,095
528
16,690
17,246
22,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Aplast
Raijin
16
3 / 7 / 3
10,297
490
6,109
15,278
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
B_oh3ck
Jormungandr
18
7 / 2 / 8
11,516
548
16,021
20,826
12,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GCF17
Yemoja
16
1 / 3 / 12
10,824
515
9,326
16,136
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 4
10,579
504
11,893
17,022
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 5 / 1
10,157
484
12,663
17,815
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
13
2 / 3 / 9
9,431
449
13,304
17,726
19,336
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
FMGfighter
Sun Wukong
15
3 / 2 / 2
9,805
467
9,454
16,763
12,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 1
9,358
446
8,570
20,743
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
15
4 / 5 / 6
9,809
467
17,618
12,503
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
22
Kills
17
17
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
1
0.9
W
King Arthur
AnilcanMeral
King Arthur
5
1
4
7
W
Raijin
Aplast
Raijin
3
7
3
0.64
W
Jormungandr
B_oh3ck
Jormungandr
7
2
8
5.5
L
Eset
2
3
9
2.17
L
Sun Wukong
FMGfighter
Sun Wukong
3
2
2
2
L
4
7
1
0.64
W
Yemoja
GCF17
Yemoja
1
3
12
2.33
L
Vulcan
4
5
6
1.4
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,039
Damage
61,609
86,508
Taken
85,550
65,851
Mitigated
55,596
14,948
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,663
7,760
0
5,920
17,815
7,732
1,297
5,689
12,126
0
93,955
W
King Arthur
AnilcanMeral
King Arthur
16,690
1,554
0
1,203
17,246
22,439
38
3,138
14,108
0
71,194
W
Raijin
Aplast
Raijin
6,109
572
2
550
15,278
6,768
0
10,721
4,557
81,347
0
W
Jormungandr
B_oh3ck
Jormungandr
16,021
4,122
0
6,818
20,826
12,432
275
6,305
14,521
99,110
0
L
Eset
13,304
1,588
388
2,805
17,726
19,336
95
7,768
9,958
37,182
0
L
Sun Wukong
FMGfighter
Sun Wukong
9,454
2,137
0
4,682
16,763
12,759
36
3,328
13,435
0
50,903
L
8,570
2,970
0
7,048
20,743
9,433
0
7,056
13,687
0
73,743
W
Yemoja
GCF17
Yemoja
9,326
2,048
2,837
2,136
16,136
16,907
14
5,353
10,783
38,213
0
L
Vulcan
17,618
4,838
0
1,829
12,503
6,336
0
7,615
4,888
74,698
0
W
11,893
3,981
0
1,402
17,022
7,305
1,433
5,405
11,617
0
70,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
48,560
553
Minions Killed
490
0
Camps Cleared
0
1,915,589
Distance Traveled
1,888,738
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,157
484
145
7
0
362,331
3
W
King Arthur
11,095
528
120
6
0
389,049
1
W
Raijin
10,297
490
141
7
0
366,520
4
W
Jormungandr
11,516
548
136
6
0
406,110
1
L
Eset
9,431
449
35
2
0
353,852
1
L
Sun Wukong
9,805
467
95
5
0
420,497
2
L
Loki
9,358
446
104
5
0
378,884
3
W
Yemoja
10,824
515
58
3
0
363,531
2
L
Vulcan
9,809
467
111
5
0
373,174
5
W
Ullr
10,579
504
98
5
0
390,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role