Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kills_Four_Fun
Geb
Level 129
God Stats
1W - 2L
1,228 SR
Queue Stats
277W - 282L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Ringalin
Hou Yi
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
309W - 346L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
T Noble 19
Tsukuyomi
Level 137
God Stats
4W - 3L
1,473 SR
Queue Stats
108W - 127L
1,513 Elo+
Solo
Xbalanque
Xbalanque
The__Conductor_
Xbalanque
Level 85
God Stats
1W - 0L
1,466 SR
Queue Stats
102W - 111L
1,439 Elo+
Solo
Team Averages
Level 125
1,433 SR
1,490 Elo+

VS

Team Averages
Level 131
1,507 SR
1,490 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FUNKY LUV MUNKY
Zhong Kui
Level 126
God Stats
3W - 1L
1,665 SR
Queue Stats
28W - 41L
1,422 Elo+
Solo
Cupid
Cupid
Manzeenan
Cupid
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
279W - 289L
1,584 Elo+
Solo
He Bo
He Bo
Szyth
He Bo
Level 141
God Stats
4W - 6L
1,386 SR
Queue Stats
202W - 237L
1,448 Elo+
Solo
Osiris
Osiris
tmoneybrown
Osiris
Level 132
God Stats
1W - 3L
1,480 SR
Queue Stats
120W - 129L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 10
9,129
761
13,107
9,332
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 10
9,810
818
16,477
15,308
14,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Ringalin
Hou Yi
15
3 / 1 / 7
8,640
720
7,384
8,837
4,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
T Noble 19
Tsukuyomi
16
2 / 2 / 10
9,670
806
13,870
13,542
8,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
The__Conductor_
Xbalanque
14
2 / 2 / 9
8,161
680
10,600
10,555
4,679
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 4 / 6
8,334
695
10,910
20,058
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
FUNKY LUV MUNKY
Zhong Kui
18
4 / 3 / 3
9,926
827
12,228
17,383
14,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Manzeenan
Cupid
15
2 / 5 / 2
8,145
679
10,480
13,098
8,013
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Szyth
He Bo
9
0 / 2 / 3
6,588
549
2,998
3,911
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
1 / 2 / 6
8,558
713
9,118
12,076
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
16
Kills
7
7
Deaths
16
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
10
10
L
Sobek
 
Sobek
0
4
6
0.75
L
Zhong Kui
FUNKY LUV MUNKY
Zhong Kui
4
3
3
1.83
W
4
1
10
9
L
Cupid
Manzeenan
Cupid
2
5
2
0.6
W
Hou Yi
Ringalin
Hou Yi
3
1
7
6.5
L
He Bo
Szyth
He Bo
0
2
3
0.75
W
Tsukuyomi
T Noble 19
Tsukuyomi
2
2
10
3.5
W
Xbalanque
The__Conductor_
Xbalanque
2
2
9
3.25
L
Osiris
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,438
Damage
45,734
57,574
Taken
66,526
36,945
Mitigated
62,591
33,561
Healing
23,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,107
504
8,588
4,633
9,332
5,474
0
4,366
4,966
18,591
0
L
Sobek
 
Sobek
10,910
33
1,320
6,588
20,058
25,208
0
7,734
12,324
20,672
0
L
Zhong Kui
FUNKY LUV MUNKY
Zhong Kui
12,228
1,087
0
6,322
17,383
14,641
0
7,216
10,167
37,387
0
W
16,477
1,390
3,307
3,334
15,308
14,143
90
5,560
9,748
29,897
0
L
Cupid
Manzeenan
Cupid
10,480
4,911
3,222
2,477
13,098
8,013
0
6,905
6,193
0
21,852
W
Hou Yi
Ringalin
Hou Yi
7,384
2,671
1,533
1,351
8,837
4,409
370
5,214
3,623
0
16,199
L
He Bo
Szyth
He Bo
2,998
146
141
82
3,911
1,867
0
2,304
1,607
8,638
0
W
Tsukuyomi
T Noble 19
Tsukuyomi
13,870
1,573
1,732
6,373
13,542
8,240
213
6,520
7,022
0
36,363
W
Xbalanque
The__Conductor_
Xbalanque
10,600
5,348
572
2,138
10,555
4,679
70
4,476
6,079
0
17,404
L
Osiris
9,118
1,133
1,318
2,522
12,076
12,862
0
5,425
6,651
0
11,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
41,551
127
Minions Killed
126
0
Camps Cleared
0
1,201,092
Distance Traveled
1,000,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,129
761
15
1
0
234,528
0
L
Sobek
8,334
695
14
1
0
222,795
0
L
Zhong Kui
9,926
827
73
6
0
210,327
2
W
Geb
9,810
818
42
4
0
242,698
0
L
Cupid
8,145
679
27
2
0
207,964
1
W
Hou Yi
8,640
720
21
2
0
211,285
3
L
He Bo
6,588
549
4
0
0
108,300
1
W
Tsukuyomi
9,670
806
24
2
0
273,563
1
W
Xbalanque
8,161
680
25
2
0
239,018
0
L
Osiris
8,558
713
8
1
0
251,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role