Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
StrawbrySwisher3
Amaterasu
Level 104
God Stats
27W - 13L
1,578 SR
Queue Stats
91W - 95L
1,456 Elo+
Solo
Chernobog
Chernobog
joninet12
Chernobog
Level 89
God Stats
2W - 5L
1,321 SR
Queue Stats
253W - 243L
1,489 Elo+
Party 1
Ra
Ra
tooglex
Ra
Level 42
God Stats
0W - 2L
1,278 SR
Queue Stats
39W - 40L
1,506 Elo+
Solo
Nemesis
Nemesis
x DeliciouS xx
Nemesis
Level 115
God Stats
2W - 4L
1,157 SR
Queue Stats
590W - 612L
1,363 Elo+
Solo
Team Averages
Level 88
1,367 SR
1,463 Elo+

VS

Team Averages
Level 65
1,501 SR
1,522 Elo+
Thor
Thor
ChristinaLoveQuQ
Thor
Level 39
God Stats
6W - 1L
1,524 SR
Queue Stats
147W - 23L
1,899 Elo+
Party 2
Ullr
Ullr
D5loser
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,661 Elo+
Party 2
Ymir
Ymir
InvictusxAnimus
Ymir
Level 92
God Stats
8W - 3L
1,597 SR
Queue Stats
61W - 53L
1,342 Elo+
Solo
Izanami
Izanami
PinkBadger81
Izanami
Level 39
God Stats
12W - 16L
1,256 SR
Queue Stats
42W - 57L
1,340 Elo+
Solo
Scylla
Scylla
guydolf
Scylla
Level 140
God Stats
6W - 4L
1,627 SR
Queue Stats
943W - 1,047L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 3
5,712
571
4,681
7,289
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
6
1 / 5 / 0
4,635
464
3,608
7,229
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
joninet12
Chernobog
9
3 / 0 / 1
5,534
553
6,853
5,901
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 0
6,471
647
2,650
7,172
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 3 / 2
4,850
485
2,761
8,237
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
6,669
667
5,415
8,691
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
D5loser
Ullr
12
7 / 0 / 4
7,329
733
10,123
7,851
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
5,007
501
2,078
9,521
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
PinkBadger81
Izanami
8
0 / 2 / 0
4,821
482
4,311
5,587
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
guydolf
Scylla
8
0 / 3 / 3
4,787
479
2,656
5,171
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
12
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
5
1
4
7
W
Ullr
D5loser
Ullr
7
0
4
9
W
0
2
0
0
W
Izanami
PinkBadger81
Izanami
0
2
0
0
L
Amaterasu
1
5
0
0.2
W
Scylla
guydolf
Scylla
0
3
3
0.5
L
Chernobog
joninet12
Chernobog
3
0
1
3.5
L
3
3
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
24,583
35,828
Taken
36,821
15,242
Mitigated
13,830
8,734
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,681
1,317
85
2,517
7,289
4,682
0
1,395
5,894
0
20,480
W
5,415
1,577
0
3,730
8,691
2,981
0
454
8,237
0
38,550
W
Ullr
D5loser
Ullr
10,123
4,697
0
2,948
7,851
2,522
356
467
7,384
0
42,227
W
2,078
1,427
0
2,168
9,521
5,293
0
0
9,521
15,579
0
W
Izanami
PinkBadger81
Izanami
4,311
2,819
0
1,708
5,587
1,296
0
0
5,587
0
33,710
L
Amaterasu
3,608
2,383
0
1,484
7,229
3,209
240
0
7,229
0
16,879
W
Scylla
guydolf
Scylla
2,656
121
0
1,036
5,171
1,738
0
1,729
3,442
22,133
0
L
Chernobog
joninet12
Chernobog
6,853
4,672
0
2,329
5,901
2,064
0
1,408
4,493
0
35,268
L
2,650
166
0
1,478
7,172
2,854
0
1,441
5,731
51,968
0
L
2,761
1,388
0
841
8,237
2,433
0
490
7,747
0
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
28,613
257
Minions Killed
248
0
Camps Cleared
0
946,939
Distance Traveled
968,010
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,712
571
16
2
0
207,882
0
W
Thor
6,669
667
73
7
0
217,466
1
W
Ullr
7,329
733
67
7
0
212,796
0
W
Ymir
5,007
501
31
3
0
188,446
0
W
Izanami
4,821
482
55
6
0
179,919
2
L
Amaterasu
4,635
464
30
3
0
134,458
2
W
Scylla
4,787
479
22
2
0
169,383
5
L
Chernobog
5,534
553
69
7
0
190,652
2
L
Ra
6,471
647
95
10
0
184,340
3
L
Nemesis
4,850
485
47
5
0
229,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role