Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DarthKniight
Ah Puch
Level 38
God Stats
5W - 4L
1,423 SR
Queue Stats
65W - 74L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
DoodlebobsPencil
Baron Samedi
Level 67
God Stats
28W - 15L
1,639 SR
Queue Stats
99W - 104L
1,471 Elo+
Solo
Shiva
Shiva
Luhouija
Shiva
Level 155
God Stats
29W - 26L
1,535 SR
Queue Stats
462W - 485L
1,501 Elo+
Party 1
Neith
Neith
PaintedRenegade
Neith
Level 127
God Stats
13W - 7L
1,615 SR
Queue Stats
233W - 233L
1,488 Elo+
Party 1
Team Averages
Level 109
1,542 SR
1,465 Elo+

VS

Team Averages
Level 65
1,562 SR
1,387 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JoshuPag
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,188 Elo+
Party 2
Pele
Pele
LeGemeur-_-78
Pele
Level 128
God Stats
0W - 2L
1,598 SR
Queue Stats
10W - 23L
1,327 Elo+
Party 2
Chernobog
Chernobog
NaijaNinja0v0
Chernobog
Level 62
God Stats
2W - 1L
1,710 SR
Queue Stats
28W - 25L
1,446 Elo+
Solo
Bacchus
Bacchus
Zerlock11
Bacchus
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
337W - 338L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 1 / 4
9,838
1,230
11,954
7,838
3,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DarthKniight
Ah Puch
14
1 / 0 / 7
8,551
1,069
8,101
2,788
1,269
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
DoodlebobsPencil
Baron Samedi
14
1 / 0 / 6
8,902
1,113
7,579
3,584
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
Luhouija
Shiva
14
3 / 0 / 7
9,011
1,126
10,466
8,104
5,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 1 / 7
8,394
1,049
7,533
5,515
2,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

320

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 3 / 2
8,093
1,012
8,142
7,276
2,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
JoshuPag
Chaac
13
0 / 3 / 1
7,930
991
4,535
10,299
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 2
8,774
1,097
6,211
12,923
5,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
NaijaNinja0v0
Chernobog
13
0 / 1 / 0
7,441
930
1,255
3,193
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Zerlock11
Bacchus
15
2 / 3 / 0
9,716
1,215
3,227
15,692
16,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
11
Kills
2
2
Deaths
11
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
4
8
L
Merlin
 
Merlin
0
3
2
0.33
W
Ah Puch
DarthKniight
Ah Puch
1
0
7
4.5
W
Baron Samedi
DoodlebobsPencil
Baron Samedi
1
0
6
4
L
Chaac
JoshuPag
Chaac
0
3
1
0.17
L
0
1
2
1
W
Shiva
Luhouija
Shiva
3
0
7
6.5
L
Chernobog
NaijaNinja0v0
Chernobog
0
1
0
0
W
0
1
7
3.5
L
Bacchus
Zerlock11
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
23,370
27,829
Taken
49,383
15,331
Mitigated
35,531
7,621
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,954
2,669
49
1,557
7,838
3,851
0
2,771
4,801
0
21,504
L
Merlin
 
Merlin
8,142
81
0
0
7,276
2,896
0
1,964
5,312
23,094
0
W
Ah Puch
DarthKniight
Ah Puch
8,101
172
0
392
2,788
1,269
0
1,633
1,155
20,198
0
W
Baron Samedi
DoodlebobsPencil
Baron Samedi
7,579
548
2,521
2,003
3,584
1,952
0
2,339
1,245
29,538
0
L
Chaac
JoshuPag
Chaac
4,535
783
0
1,119
10,299
9,254
0
4,023
6,276
0
8,281
L
6,211
778
0
3,543
12,923
5,318
0
2,805
10,118
0
43,596
W
Shiva
Luhouija
Shiva
10,466
1,417
214
214
8,104
5,867
0
2,300
5,670
0
26,899
L
Chernobog
NaijaNinja0v0
Chernobog
1,255
724
0
288
3,193
1,281
0
1,111
2,082
0
5,070
W
7,533
2,435
0
671
5,515
2,392
0
2,326
3,189
0
16,015
L
Bacchus
Zerlock11
Bacchus
3,227
138
2,337
3,222
15,692
16,782
0
5,777
9,915
8,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
41,954
159
Minions Killed
155
9
Camps Cleared
8
858,437
Distance Traveled
711,600
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,838
1,230
22
3
2
185,493
0
L
Merlin
8,093
1,012
36
5
1
146,217
0
W
Ah Puch
8,551
1,069
27
3
0
179,803
0
W
Baron Samedi
8,902
1,113
43
5
6
166,307
0
L
Chaac
7,930
991
16
2
2
170,430
0
L
Pele
8,774
1,097
83
10
4
177,153
1
W
Shiva
9,011
1,126
39
5
1
175,460
1
L
Chernobog
7,441
930
12
2
1
52,762
0
W
Neith
8,394
1,049
28
4
0
151,374
0
L
Bacchus
9,716
1,215
8
1
0
165,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role