Player Matchup

Heimdallr
Heimdallr
Iceydapappy
Heimdallr
Level 121
God Stats
17W - 16L
1,435 SR
Queue Stats
140W - 119L
1,517 Elo+
Party 1
Hera
Hera
IhateHulk
Hera
Level 97
God Stats
15W - 7L
1,915 SR
Queue Stats
111W - 91L
1,571 Elo+
Party 1
King Arthur
King Arthur
zobme
King Arthur
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
178W - 143L
1,558 Elo+
Party 1
Team Averages
Level 115
1,617 SR
1,549 Elo+

VS

Team Averages
Level 118
1,715 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlockMan333
Ah Muzen Cab
Level 112
God Stats
5W - 4L
1,834 SR
Queue Stats
166W - 133L
1,528 Elo+
Solo
Hera
Hera
ThatBoiPenguin
Hera
Level 83
God Stats
4W - 2L
1,832 SR
Queue Stats
25W - 21L
1,501 Elo+
Solo
Sylvanus
Sylvanus
xxPRESTOWIGxx
Sylvanus
Level 158
God Stats
35W - 46L
1,481 SR
Queue Stats
1,284W - 1,415L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Iceydapappy
Heimdallr
12
1 / 1 / 5
7,920
720
8,098
9,732
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
13
3 / 0 / 2
7,970
725
5,671
5,718
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
zobme
King Arthur
12
2 / 2 / 4
7,838
713
6,394
14,343
6,832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlockMan333
Ah Muzen Cab
3
0 / 1 / 0
5,651
514
818
1,061
319
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
7,212
656
10,698
7,817
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xxPRESTOWIGxx
Sylvanus
13
1 / 2 / 2
7,330
666
5,818
15,018
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlockMan333
Ah Muzen Cab
0
1
0
0
W
Heimdallr
Iceydapappy
Heimdallr
1
1
5
3.5
W
Hera
3
0
2
4
L
2
3
1
0.83
L
Sylvanus
xxPRESTOWIGxx
Sylvanus
1
2
2
1
W
King Arthur
zobme
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
17,334
29,793
Taken
23,896
13,610
Mitigated
15,400
5,172
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlockMan333
Ah Muzen Cab
818
95
0
56
1,061
319
0
115
946
0
2,700
W
Heimdallr
Iceydapappy
Heimdallr
8,098
2,590
0
2,023
9,732
4,598
1,255
6,731
3,001
0
30,386
W
Hera
5,671
1,459
0
335
5,718
2,180
885
3,657
2,061
25,060
0
L
10,698
1,886
376
427
7,817
3,129
0
2,296
5,521
29,687
0
L
Sylvanus
xxPRESTOWIGxx
Sylvanus
5,818
1,294
978
6,446
15,018
11,952
64
3,463
11,555
20,226
4,036
W
King Arthur
zobme
King Arthur
6,394
351
569
2,245
14,343
6,832
383
6,011
8,332
0
20,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,728
Gold Earned
20,193
147
Minions Killed
93
7
Camps Cleared
2
617,987
Distance Traveled
527,481
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,651
514
4
0
0
27,798
0
W
Heimdallr
7,920
720
62
6
2
194,334
1
W
Hera
7,970
725
49
4
4
212,689
1
L
Hera
7,212
656
37
3
0
228,741
1
L
Sylvanus
7,330
666
52
5
2
270,942
1
W
King Arthur
7,838
713
36
3
1
210,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role