Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hera
Hera
Masters
SenorGanador
Hera
Masters
Level 160
God Stats
2W - 4L
1,599 SR
Queue Stats
95W - 66L
3,115 MMR
Solo
Tyr
Tyr
Masters
VVVanyyy
Tyr
Masters
Level 160
God Stats
0W - 1L
1,953 SR
Queue Stats
86W - 63L
2,712 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond I
bikuandu_06
Ratatoskr
Diamond I
Level 158
God Stats
1W - 2L
1,551 SR
Queue Stats
42W - 15L
2,836 MMR
Party 2
Hachiman
Hachiman
Masters
kùroro
Hachiman
Masters
Level 47
God Stats
5W - 4L
1,751 SR
Queue Stats
73W - 49L
2,691 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 131
1,671 SR
2,571 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,646 SR
2,694 MMR
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
Kаizo
Heimdallr
Grandmaster
Level 160
God Stats
4W - 3L
1,639 SR
Queue Stats
291W - 153L
3,451 MMR
Party 1
Achilles
Achilles
Masters
Noonαn
Achilles
Masters
Level 152
God Stats
25W - 21L
1,687 SR
Queue Stats
330W - 278L
3,305 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Ronаldinho
Guan Yu
Diamond IV
Level 157
God Stats
1W - 0L
1,744 SR
Queue Stats
41W - 14L
2,544 MMR
Solo
Nu Wa
Nu Wa
Masters
VintaO0O
Nu Wa
Masters
Level 146
God Stats
3W - 3L
1,657 SR
Queue Stats
506W - 499L
2,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 5 / 1
11,299
514
13,109
16,330
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
0 / 7 / 6
10,479
476
17,655
13,943
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 7 / 4
8,744
397
7,023
25,311
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ratatoskr
bikuandu_06
Ratatoskr
16
2 / 7 / 3
10,518
478
17,649
36,162
23,996
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
kùroro
Hachiman
16
0 / 6 / 1
9,985
454
10,212
21,586
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Da JiGebCliodhnaLancelotNemesis

VS

Bans
KhepriSusanoCabrakanAresRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 2 / 21
12,625
574
8,074
24,512
31,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Kаizo
Heimdallr
20
17 / 0 / 5
15,540
706
26,511
17,644
10,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Noonαn
Achilles
20
7 / 4 / 10
13,687
622
18,361
22,003
13,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Ronаldinho
Guan Yu
20
5 / 1 / 7
14,669
667
20,586
27,894
42,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
VintaO0O
Nu Wa
19
1 / 3 / 15
13,076
594
17,287
12,746
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
10
Kills
32
32
Deaths
10
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
5
1
1.5
W
Ymir
 
Ymir
2
2
21
6.25
W
Heimdallr
Kаizo
Heimdallr
17
0
5
19.5
W
Achilles
Noonαn
Achilles
7
4
10
3
W
Guan Yu
Ronаldinho
Guan Yu
5
1
7
8.5
L
0
7
6
0.43
L
1
7
4
0.43
W
Nu Wa
VintaO0O
Nu Wa
1
3
15
2.83
L
Ratatoskr
bikuandu_06
Ratatoskr
2
7
3
0.5
L
Hachiman
kùroro
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,648
Damage
90,819
113,332
Taken
104,799
58,337
Mitigated
104,054
31,598
Healing
38,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,109
734
0
5,288
16,330
5,497
0
3,134
12,972
105,964
0
W
Ymir
 
Ymir
8,074
1,657
0
5,039
24,512
31,548
48
9,270
15,242
35,820
0
W
Heimdallr
Kаizo
Heimdallr
26,511
14,813
0
10,451
17,644
10,481
9,399
4,212
13,432
0
166,768
W
Achilles
Noonαn
Achilles
18,361
8,266
0
3,219
22,003
13,340
0
8,556
13,447
0
120,404
W
Guan Yu
Ronаldinho
Guan Yu
20,586
5,303
993
15,949
27,894
42,344
662
4,594
23,300
0
114,706
L
17,655
5,351
0
699
13,943
4,828
0
3,913
9,680
111,375
0
L
7,023
723
0
5,443
25,311
16,456
0
9,003
15,926
0
37,469
W
Nu Wa
VintaO0O
Nu Wa
17,287
3,040
0
2,656
12,746
6,341
3,513
6,566
6,180
111,694
0
L
Ratatoskr
bikuandu_06
Ratatoskr
17,649
4,045
0
15,608
36,162
23,996
0
4,660
31,226
0
98,943
L
Hachiman
kùroro
Hachiman
10,212
6,657
0
4,560
21,586
7,560
0
3,237
18,167
0
96,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
69,597
688
Minions Killed
764
0
Camps Cleared
0
2,083,875
Distance Traveled
2,300,201
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,299
514
152
7
0
452,750
3
W
Ymir
12,625
574
48
2
0
408,225
2
W
Heimdallr
15,540
706
210
10
0
439,896
2
W
Achilles
13,687
622
131
6
0
540,404
3
W
Guan Yu
14,669
667
189
9
0
489,232
2
L
Hera
10,479
476
178
8
0
384,670
5
L
Tyr
8,744
397
53
2
0
402,420
9
W
Nu Wa
13,076
594
186
8
0
422,444
6
L
Ratatoskr
10,518
478
150
7
0
453,213
0
L
Hachiman
9,985
454
155
7
0
390,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role