Player Matchup

Skadi
Skadi
Banatari
Skadi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,365 Elo+
Party 3
Bakasura
Bakasura
GeroX1
Bakasura
Level 28
God Stats
9W - 9L
1,394 SR
Queue Stats
132W - 145L
1,365 Elo+
Party 1
Geb
Geb
Lattiska
Geb
Level 29
God Stats
8W - 5L
1,449 SR
Queue Stats
35W - 38L
1,313 Elo+
Party 3
Hel
Hel
SolitaireSoul
Hel
Level 84
God Stats
21W - 20L
1,271 SR
Queue Stats
173W - 185L
1,356 Elo+
Party 1
Hercules
Hercules
TonyMagnum
Hercules
Level 28
God Stats
20W - 13L
1,564 SR
Queue Stats
69W - 85L
1,378 Elo+
Party 1
Team Averages
Level 41
1,436 SR
1,355 Elo+

VS

Team Averages
Level 34
1,402 SR
1,329 Elo+
Skadi
Skadi
CodexHero
Skadi
Level 29
God Stats
1W - 2L
1,523 SR
Queue Stats
35W - 49L
1,320 Elo+
Party 2
Mercury
Mercury
Lavanae
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,214 Elo+
Solo
Eset
Eset
Zer0G
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,376 Elo+
Party 2
Sol
Sol
coltize
Sol
Level 39
God Stats
0W - 2L
1,228 SR
Queue Stats
91W - 121L
1,410 Elo+
Solo
Bellona
Bellona
elleiinad
Bellona
Level 40
God Stats
9W - 11L
1,258 SR
Queue Stats
55W - 72L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Banatari
Skadi
15
4 / 3 / 4
9,550
531
12,693
12,099
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
GeroX1
Bakasura
15
7 / 1 / 5
9,566
531
12,042
15,741
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 6
9,207
512
5,642
13,247
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 6
9,694
539
15,191
11,412
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TonyMagnum
Hercules
15
1 / 1 / 3
9,090
505
7,530
13,805
13,899
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CodexHero
Skadi
13
2 / 6 / 2
7,781
432
9,192
14,603
5,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Lavanae
Mercury
14
1 / 7 / 0
8,392
466
8,558
18,643
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Zer0G
Eset
13
1 / 4 / 3
8,955
498
8,032
10,909
6,518
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
16
1 / 3 / 0
9,186
510
9,447
15,570
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
elleiinad
Bellona
15
1 / 1 / 1
9,269
515
8,882
15,812
14,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
6
6
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Banatari
Skadi
4
3
4
2
L
Skadi
CodexHero
Skadi
2
6
2
0.5
W
Bakasura
GeroX1
Bakasura
7
1
5
9.5
W
3
1
6
6
L
Mercury
Lavanae
Mercury
1
7
0
0.14
W
5
0
6
8
W
Hercules
TonyMagnum
Hercules
1
1
3
2.5
L
Eset
Zer0G
Eset
1
4
3
0.63
L
Sol
1
3
0
0.33
L
Bellona
elleiinad
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,098
Damage
44,111
66,304
Taken
75,537
43,254
Mitigated
40,978
23,828
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Banatari
Skadi
12,693
6,053
0
2,539
12,099
5,477
4,199
3,099
9,000
0
89,171
L
Skadi
CodexHero
Skadi
9,192
4,838
0
2,319
14,603
5,547
1,064
4,436
10,167
0
54,324
W
Bakasura
GeroX1
Bakasura
12,042
8,414
0
3,865
15,741
7,841
324
4,436
11,305
0
53,994
W
5,642
971
0
1,986
13,247
10,341
28
4,482
8,765
24,108
0
L
Mercury
Lavanae
Mercury
8,558
4,476
0
500
18,643
8,108
0
4,813
13,360
0
80,172
W
15,191
34
4,494
8,028
11,412
5,696
1,280
5,143
6,269
65,371
0
W
Hercules
TonyMagnum
Hercules
7,530
1,563
0
2,916
13,805
13,899
76
1,262
12,543
0
56,822
L
Eset
Zer0G
Eset
8,032
1,322
160
2,749
10,909
6,518
244
3,384
7,146
51,274
0
L
Sol
9,447
3,091
0
7,225
15,570
6,539
1,772
6,300
8,611
83,242
0
L
Bellona
elleiinad
Bellona
8,882
2,517
51
5,681
15,812
14,266
637
2,314
12,284
0
68,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
43,583
489
Minions Killed
537
0
Camps Cleared
0
1,800,463
Distance Traveled
1,709,277
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,550
531
147
8
0
308,256
5
L
Skadi
7,781
432
67
4
0
325,626
3
W
Bakasura
9,566
531
104
6
0
427,762
3
W
Geb
9,207
512
25
1
0
363,109
5
L
Mercury
8,392
466
113
6
0
382,020
0
W
Hel
9,694
539
112
6
0
375,790
1
W
Hercules
9,090
505
101
6
0
325,546
0
L
Eset
8,955
498
96
5
0
316,768
2
L
Sol
9,186
510
130
7
0
321,956
1
L
Bellona
9,269
515
131
7
0
362,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role