Player Matchup

Cerberus
Cerberus
JJ_291
Cerberus
Level 108
God Stats
1W - 1L
1,243 SR
Queue Stats
40W - 48L
1,413 Elo+
Party 2
Zeus
Zeus
Luisjaja89
Zeus
Level 123
God Stats
1W - 1L
1,263 SR
Queue Stats
160W - 141L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Mr-Sinister95
Ne Zha
Level 109
God Stats
9W - 6L
1,500 SR
Queue Stats
114W - 125L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
Level 87
God Stats
36W - 26L
1,487 SR
Queue Stats
537W - 581L
1,407 Elo+
Solo
Chaac
Chaac
Yo-Ka777
Chaac
Level 126
God Stats
25W - 21L
1,517 SR
Queue Stats
172W - 198L
1,474 Elo+
Solo
Team Averages
Level 111
1,402 SR
1,446 Elo+

VS

Team Averages
Level 133
1,503 SR
1,453 Elo+
Janus
Janus
CrestaHC
Janus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,422 Elo+
Party 1
Serqet
Serqet
Oklouat
Serqet
Level 122
God Stats
15W - 14L
1,651 SR
Queue Stats
302W - 303L
1,446 Elo+
Solo
Hercules
Hercules
fariseoXVII
Hercules
Level 103
God Stats
5W - 8L
1,457 SR
Queue Stats
18W - 27L
1,416 Elo+
Party 1
Sol
Sol
phoenixfires_
Sol
Level 160
God Stats
7W - 11L
1,491 SR
Queue Stats
943W - 986L
1,509 Elo+
Solo
Mulan
Mulan
ziggykuiper
Mulan
Level 123
God Stats
2W - 3L
1,414 SR
Queue Stats
138W - 113L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJ_291
Cerberus
14
2 / 1 / 8
9,279
546
8,046
15,796
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 4
8,894
523
10,736
8,461
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 5
9,400
553
7,420
14,350
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Seiiyo
Ah Muzen Cab
16
6 / 0 / 2
10,078
593
15,502
11,201
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Yo-Ka777
Chaac
16
5 / 1 / 3
10,516
619
22,373
18,942
15,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CrestaHC
Janus
13
0 / 6 / 3
7,858
462
6,738
10,338
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Oklouat
Serqet
11
0 / 4 / 1
7,041
414
4,373
17,235
13,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
fariseoXVII
Hercules
13
1 / 4 / 0
8,079
475
8,359
19,082
13,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,906
465
8,173
17,558
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 3 / 0
8,287
487
12,953
17,648
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
5
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
CrestaHC
Janus
0
6
3
0.25
W
Cerberus
JJ_291
Cerberus
2
1
8
6
W
3
3
4
1.67
W
5
0
5
7.5
L
Serqet
Oklouat
Serqet
0
4
1
0.13
W
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
6
0
2
7
W
Chaac
Yo-Ka777
Chaac
5
1
3
6.5
L
Hercules
fariseoXVII
Hercules
1
4
0
0.25
L
1
5
0
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,077
Damage
40,596
68,750
Taken
81,861
44,315
Mitigated
43,750
29,490
Healing
29,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CrestaHC
Janus
6,738
243
0
868
10,338
3,725
0
4,349
5,948
60,161
0
W
Cerberus
JJ_291
Cerberus
8,046
777
577
6,013
15,796
13,999
0
4,510
10,802
37,566
0
W
10,736
1,383
0
380
8,461
3,242
0
1,633
6,403
66,904
0
W
7,420
2,579
0
8,049
14,350
6,480
137
1,893
12,246
0
64,416
L
Serqet
Oklouat
Serqet
4,373
1,207
0
3,800
17,235
13,733
0
7,890
9,301
0
25,508
W
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
15,502
6,406
0
4,665
11,201
5,148
1,254
5,189
5,938
0
97,637
W
Chaac
Yo-Ka777
Chaac
22,373
5,955
0
9,806
18,942
15,446
138
1,654
17,234
0
95,999
L
Hercules
fariseoXVII
Hercules
8,359
4,348
0
8,071
19,082
13,540
0
384
17,736
0
55,350
L
8,173
3,460
0
9,692
17,558
4,339
1,692
781
16,733
59,616
0
L
12,953
1,843
0
7,164
17,648
8,413
0
5,378
12,162
0
61,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
39,171
567
Minions Killed
456
0
Camps Cleared
0
1,705,508
Distance Traveled
1,595,688
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,858
462
104
6
0
317,305
2
W
Cerberus
9,279
546
63
4
0
332,457
0
W
Zeus
8,894
523
103
6
0
313,849
6
W
Ne Zha
9,400
553
92
5
0
384,396
1
L
Serqet
7,041
414
39
2
0
354,017
5
W
Ah Muzen Cab
10,078
593
149
9
0
352,956
3
W
Chaac
10,516
619
160
9
0
321,850
3
L
Hercules
8,079
475
92
5
0
325,917
0
L
Sol
7,906
465
114
7
0
262,334
3
L
Mulan
8,287
487
107
6
0
336,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role