Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Aomine1
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,535 Elo+
Party 2
Hel
Hel
HandOfJustice667
Hel
Level 159
God Stats
3W - 3L
1,651 SR
Queue Stats
256W - 191L
1,602 Elo+
Party 2
Team Averages
Level 145
1,550 SR
1,546 Elo+

VS

Team Averages
Level 69
1,413 SR
1,395 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HerrFrukt
Ymir
Level 57
God Stats
1W - 6L
1,219 SR
Queue Stats
17W - 29L
1,344 Elo+
Solo
Nu Wa
Nu Wa
je7001
Nu Wa
Level 66
God Stats
9W - 16L
1,519 SR
Queue Stats
11W - 19L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 5
7,685
769
10,041
7,940
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Aomine1
Atlas
12
3 / 1 / 5
7,268
727
7,193
9,572
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 5
7,443
744
8,635
6,936
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 1
5,823
582
4,615
8,121
3,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 2 / 1
6,329
633
2,598
13,326
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
je7001
Nu Wa
10
1 / 1 / 0
6,192
619
7,261
7,360
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Atlas
Aomine1
Atlas
3
1
5
5.5
W
3
0
5
5.5
L
Ymir
0
2
1
0.25
L
Nu Wa
je7001
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
14,474
24,448
Taken
28,807
14,641
Mitigated
15,333
15,057
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,041
7,600
0
2,492
7,940
3,063
2,184
3,529
4,411
0
61,510
L
Charybdis
 
Charybdis
4,615
2,242
0
1,080
8,121
3,099
0
4,176
3,475
0
16,272
W
Atlas
Aomine1
Atlas
7,193
2,224
0
3,297
9,572
8,653
271
4,051
5,521
20,771
0
W
8,635
805
4,107
5,161
6,936
2,925
114
2,788
4,148
25,993
0
L
Ymir
2,598
631
0
2,584
13,326
9,337
0
5,896
6,799
6,759
0
L
Nu Wa
je7001
Nu Wa
7,261
3,723
0
1,296
7,360
2,897
0
4,383
2,608
24,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
18,344
183
Minions Killed
88
6
Camps Cleared
2
527,140
Distance Traveled
458,829
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,685
769
118
12
3
170,577
4
L
Charybdis
5,823
582
33
3
1
141,875
4
W
Atlas
7,268
727
23
2
2
180,796
2
W
Hel
7,443
744
42
4
1
175,767
2
L
Ymir
6,329
633
9
1
0
152,475
2
L
Nu Wa
6,192
619
46
5
1
164,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role