Player Matchup

Charybdis
Charybdis
Selestro
Charybdis
Level 136
God Stats
3W - 1L
1,592 SR
Queue Stats
73W - 62L
1,530 Elo+
Party 1
Thor
Thor
SonsyCascade947
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Sooo Cynical
Danzaburou
Level 136
God Stats
14W - 5L
1,728 SR
Queue Stats
347W - 292L
1,578 Elo+
Party 1
Vulcan
Vulcan
UnkindledOdin
Vulcan
Level 103
God Stats
2W - 1L
1,457 SR
Queue Stats
84W - 75L
1,415 Elo+
Party 1
Bacchus
Bacchus
zachjjj
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 53L
1,623 Elo+
Party 1
Team Averages
Level 121
1,555 SR
1,529 Elo+

VS

Team Averages
Level 96
1,670 SR
1,442 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Allverine
Morgan Le Fay
Level 90
God Stats
1W - 1L
1,802 SR
Queue Stats
64W - 76L
1,438 Elo+
Solo
Osiris
Osiris
German-Sociopath
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,300 Elo+
Solo
Mulan
Mulan
TheSrub
Mulan
Level 68
God Stats
9W - 2L
1,926 SR
Queue Stats
457W - 446L
1,561 Elo+
Solo
Cliodhna
Cliodhna
WizitO1
Cliodhna
Level 140
God Stats
5W - 5L
1,624 SR
Queue Stats
220W - 223L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Selestro
Charybdis
17
4 / 0 / 21
9,417
856
9,554
7,729
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 3 / 12
9,383
853
9,389
9,110
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sooo Cynical
Danzaburou
17
6 / 0 / 23
9,802
891
17,774
12,627
6,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 16
9,275
843
19,547
8,632
4,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
zachjjj
Bacchus
17
10 / 2 / 14
10,687
972
6,838
14,408
21,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 6 / 0
7,637
694
9,777
13,597
6,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Allverine
Morgan Le Fay
14
1 / 8 / 2
7,588
690
10,101
13,397
6,217
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 3
7,092
645
2,798
13,733
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
TheSrub
Mulan
13
1 / 6 / 4
7,225
657
5,605
11,981
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
WizitO1
Cliodhna
14
2 / 8 / 3
7,781
707
7,563
14,182
6,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
33
Kills
7
7
Deaths
33
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
0
0.5
L
Morgan Le Fay
Allverine
Morgan Le Fay
1
8
2
0.25
L
0
5
3
0.3
W
Charybdis
Selestro
Charybdis
4
0
21
14.5
W
9
3
12
5
W
Danzaburou
Sooo Cynical
Danzaburou
6
0
23
17.5
L
Mulan
TheSrub
Mulan
1
6
4
0.5
W
4
2
16
6
L
Cliodhna
WizitO1
Cliodhna
2
8
3
0.44
W
Bacchus
zachjjj
Bacchus
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,102
Damage
35,844
52,506
Taken
66,890
41,450
Mitigated
43,335
18,215
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,777
328
0
3,348
13,597
6,070
0
4,734
8,863
0
21,755
L
Morgan Le Fay
Allverine
Morgan Le Fay
10,101
1,532
394
969
13,397
6,217
0
5,852
7,545
24,158
0
L
2,798
369
1,560
3,677
13,733
11,183
0
6,508
7,225
0
6,427
W
Charybdis
Selestro
Charybdis
9,554
3,215
1,192
1,650
7,729
3,205
2,238
631
7,098
0
28,553
W
9,389
2,610
480
417
9,110
5,672
1,105
1,209
7,901
0
13,502
W
Danzaburou
Sooo Cynical
Danzaburou
17,774
5,914
2,735
4,495
12,627
6,389
2,666
2,295
10,332
0
30,987
L
Mulan
TheSrub
Mulan
5,605
1,065
255
976
11,981
13,722
0
5,086
6,895
0
8,479
W
19,547
10,938
897
1,107
8,632
4,266
373
2,021
6,611
32,246
0
L
Cliodhna
WizitO1
Cliodhna
7,563
880
378
848
14,182
6,143
0
4,205
9,977
0
19,396
W
Bacchus
zachjjj
Bacchus
6,838
191
2,299
2,943
14,408
21,918
725
3,945
10,463
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,564
Gold Earned
37,323
134
Minions Killed
89
0
Camps Cleared
0
998,056
Distance Traveled
824,877
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,637
694
19
2
0
185,016
1
L
Morgan Le Fay
7,588
690
33
3
0
139,054
0
L
Osiris
7,092
645
3
0
0
180,168
0
W
Charybdis
9,417
856
47
4
0
182,568
2
W
Thor
9,383
853
9
1
0
189,520
3
W
Danzaburou
9,802
891
28
3
0
206,846
0
L
Mulan
7,225
657
9
1
0
164,151
0
W
Vulcan
9,275
843
38
3
0
205,829
0
L
Cliodhna
7,781
707
25
2
0
156,488
1
W
Bacchus
10,687
972
12
1
0
213,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role