Player Matchup

Chaac
Chaac
DinDinzz
Chaac
Level 22
God Stats
9W - 15L
1,480 SR
Queue Stats
26W - 37L
1,441 Elo+
Party 2
Da Ji
Da Ji
SaiyanFist
Da Ji
Level 132
God Stats
1W - 3L
1,556 SR
Queue Stats
99W - 157L
1,329 Elo+
Solo
Zeus
Zeus
SmokingHotChikZz
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 73L
1,365 Elo+
Party 2
Team Averages
Level 86
1,512 SR
1,378 Elo+

VS

Team Averages
Level 91
1,687 SR
1,579 Elo+
Neith
Neith
HuguyLeChauve
Neith
Level 126
God Stats
6W - 1L
1,839 SR
Queue Stats
96W - 66L
1,641 Elo+
Party 1
Sol
Sol
Talyrja
Sol
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
42W - 31L
1,670 Elo+
Party 1
Cabrakan
Cabrakan
Zhoparvun
Cabrakan
Level 57
God Stats
13W - 13L
1,521 SR
Queue Stats
116W - 123L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DinDinzz
Chaac
18
5 / 6 / 3
12,296
683
11,759
26,436
27,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
15
3 / 13 / 5
11,679
649
11,058
23,605
17,741
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 4
10,291
572
15,914
18,871
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 11
14,683
816
27,842
16,136
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
19
11 / 1 / 15
14,434
802
19,465
16,968
8,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Zhoparvun
Cabrakan
16
2 / 7 / 23
12,055
670
16,766
21,048
16,239
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
9
Kills
28
28
Deaths
9
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
DinDinzz
Chaac
5
6
3
1.08
W
15
1
11
20.5
L
Da Ji
3
13
5
0.42
L
1
9
4
0.33
W
Sol
11
1
15
18.5
W
Cabrakan
Zhoparvun
Cabrakan
2
7
23
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
64,073
68,912
Taken
54,152
52,578
Mitigated
33,845
5,812
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DinDinzz
Chaac
11,759
1,078
0
2,999
26,436
27,552
0
15,739
10,697
0
44,109
W
27,842
11,599
0
6,371
16,136
9,596
1,095
6,395
9,741
0
77,422
L
Da Ji
11,058
642
0
1,535
23,605
17,741
0
13,055
10,550
0
27,145
L
15,914
1,012
0
1,278
18,871
7,285
0
7,783
11,088
34,095
0
W
Sol
19,465
10,192
0
7,455
16,968
8,010
1,922
4,559
12,409
67,888
0
W
Cabrakan
Zhoparvun
Cabrakan
16,766
2,867
0
2,743
21,048
16,239
0
5,428
15,200
38,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
41,172
140
Minions Killed
228
1
Camps Cleared
13
873,195
Distance Traveled
937,156
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,296
683
52
3
0
319,181
0
W
Neith
14,683
816
93
5
6
298,418
5
L
Da Ji
11,679
649
34
2
1
273,170
1
L
Zeus
10,291
572
54
3
0
280,844
6
W
Sol
14,434
802
98
5
3
341,894
3
W
Cabrakan
12,055
670
37
2
4
296,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role