Player Matchup

Sobek
Sobek
Platinum IV
DontKsereiPaizei
Sobek
Platinum IV
Level 108
God Stats
4W - 4L
1,625 SR
Queue Stats
67W - 47L
1,932 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
SrGreg
Cu Chulainn
Gold V
Level 86
God Stats
3W - 2L
1,533 SR
Queue Stats
12W - 11L
1,684 MMR
Party 1
Aphrodite
Aphrodite
Silver I
swagger8
Aphrodite
Silver I
Level 148
God Stats
3W - 1L
1,542 SR
Queue Stats
17W - 19L
1,495 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,567 SR
1,704 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,755 SR
1,534 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
HetzaAkrI
Chaac
Bronze V
Level 155
God Stats
0W - 1L
1,990 SR
Queue Stats
22W - 13L
1,465 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Plajik
Baron Samedi
Gold V
Level 122
God Stats
0W - 1L
1,775 SR
Queue Stats
14W - 16L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 9
13,459
673
6,500
26,108
45,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
SrGreg
Cu Chulainn
20
8 / 1 / 4
14,172
709
24,629
29,791
35,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
swagger8
Aphrodite
19
4 / 2 / 8
13,451
673
18,973
17,660
9,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAchillesAh Muzen CabBaba YagaHorus

VS

Bans
AtlasAresPersephoneKhepriYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
3 / 6 / 2
13,226
661
26,044
17,657
9,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
HetzaAkrI
Chaac
17
0 / 1 / 4
12,400
620
17,448
25,159
42,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Plajik
Baron Samedi
16
2 / 5 / 2
11,686
584
15,237
18,828
11,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
2
0.67
W
0
2
9
2.25
L
Chaac
HetzaAkrI
Chaac
0
1
4
2
L
Baron Samedi
Plajik
Baron Samedi
2
5
2
0.6
W
Cu Chulainn
SrGreg
Cu Chulainn
8
1
4
10
W
Aphrodite
swagger8
Aphrodite
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
58,729
73,559
Taken
61,644
90,659
Mitigated
64,189
30,037
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
26,044
5,769
0
362
17,657
9,909
0
7,923
9,703
0
65,313
W
6,500
465
0
3,829
26,108
45,602
602
6,453
19,655
20,768
0
L
Chaac
HetzaAkrI
Chaac
17,448
2,712
297
4,905
25,159
42,502
381
11,869
13,169
0
52,546
L
Baron Samedi
Plajik
Baron Samedi
15,237
540
1,653
4,986
18,828
11,778
45
9,542
8,940
49,337
0
W
Cu Chulainn
SrGreg
Cu Chulainn
24,629
3,016
0
314
29,791
35,159
528
7,261
22,530
9,755
64,108
W
Aphrodite
swagger8
Aphrodite
18,973
1,808
14,494
11,400
17,660
9,898
1,493
1,831
15,829
74,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
37,312
236
Minions Killed
213
9
Camps Cleared
10
1,207,954
Distance Traveled
1,166,469
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,226
661
91
5
6
387,383
4
W
Sobek
13,459
673
28
1
0
379,007
0
L
Chaac
12,400
620
57
3
2
427,859
2
L
Baron Samedi
11,686
584
65
3
2
351,227
6
W
Cu Chulainn
14,172
709
93
5
3
449,475
4
W
Aphrodite
13,451
673
115
6
6
379,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role