Player Matchup

Baron Samedi
Baron Samedi
Betisch
Baron Samedi
Level 145
God Stats
57W - 49L
1,596 SR
Queue Stats
336W - 374L
1,520 Elo+
Solo
Anubis
Anubis
VikingPillowFTW
Anubis
Level 61
God Stats
4W - 6L
1,524 SR
Queue Stats
52W - 56L
1,507 Elo+
Solo
Athena
Athena
Zuyok
Athena
Level 158
God Stats
507W - 186L
1,779 SR
Queue Stats
518W - 197L
1,750 Elo+
Solo
Fenrir
Fenrir
josecrespo15
Fenrir
Level 14
God Stats
4W - 3L
1,674 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 1
Ullr
Ullr
xarcanhelx
Ullr
Level 148
God Stats
2W - 5L
1,455 SR
Queue Stats
60W - 70L
1,491 Elo+
Party 1
Team Averages
Level 105
1,606 SR
1,524 Elo+

VS

Team Averages
Level 104
1,467 SR
1,513 Elo+
Eset
Eset
HoneyB0i
Eset
Level 136
God Stats
2W - 2L
1,535 SR
Queue Stats
88W - 94L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
LADMognok
Baron Samedi
Level 25
God Stats
1W - 1L
1,234 SR
Queue Stats
9W - 7L
1,495 Elo+
Solo
Ullr
Ullr
MrCHESTERFIELD
Ullr
Level 160
God Stats
5W - 5L
1,454 SR
Queue Stats
36W - 34L
1,515 Elo+
Solo
Lancelot
Lancelot
mnbhjkl33
Lancelot
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,518 Elo+
Solo
Medusa
Medusa
omrishaki
Medusa
Level 119
God Stats
2W - 0L
1,611 SR
Queue Stats
45W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betisch
Baron Samedi
18
2 / 7 / 3
10,554
704
11,599
18,938
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 4
11,188
746
16,220
20,215
13,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Zuyok
Athena
16
4 / 5 / 4
10,472
698
10,555
26,117
24,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
16
1 / 11 / 5
9,930
662
8,335
21,358
10,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 3 / 4
10,724
715
14,969
17,989
9,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 3 / 16
12,787
852
23,449
16,858
7,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
LADMognok
Baron Samedi
17
1 / 2 / 20
10,886
726
12,720
16,394
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 14
12,525
835
22,141
11,762
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
mnbhjkl33
Lancelot
20
9 / 3 / 11
12,645
843
19,861
16,799
11,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
omrishaki
Medusa
19
7 / 4 / 9
12,017
801
11,006
15,562
7,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
12
Kills
31
31
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betisch
Baron Samedi
2
7
3
0.5
W
Eset
7
3
16
5
W
Baron Samedi
LADMognok
Baron Samedi
1
2
20
5.5
W
7
0
14
14
L
4
5
4
1.2
L
Athena
Zuyok
Athena
4
5
4
1.2
L
Fenrir
1
11
5
0.32
W
Lancelot
mnbhjkl33
Lancelot
9
3
11
4.83
W
Medusa
omrishaki
Medusa
7
4
9
2.88
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,678
Damage
89,177
104,617
Taken
77,375
68,502
Mitigated
49,744
18,701
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betisch
Baron Samedi
11,599
844
612
3,328
18,938
10,488
0
7,973
10,415
50,564
0
W
Eset
23,449
3,786
1,042
7,935
16,858
7,546
2,026
7,817
9,041
75,180
0
W
Baron Samedi
LADMognok
Baron Samedi
12,720
799
1,296
6,087
16,394
17,251
296
9,323
7,071
26,770
0
W
22,141
11,643
0
3,022
11,762
6,209
2,635
3,746
8,016
0
61,751
L
16,220
508
254
6,987
20,215
13,243
0
7,892
11,911
35,991
0
L
Athena
Zuyok
Athena
10,555
3,286
726
5,614
26,117
24,677
60
9,663
15,693
23,449
0
L
Fenrir
8,335
1,180
0
1,120
21,358
10,729
0
4,991
15,857
0
19,411
W
Lancelot
mnbhjkl33
Lancelot
19,861
3,770
0
5,220
16,799
11,390
1,370
9,360
7,439
0
39,169
W
Medusa
omrishaki
Medusa
11,006
6,111
0
1,604
15,562
7,348
2,218
8,128
7,434
0
40,811
L
14,969
5,740
0
60
17,989
9,365
1,502
3,872
13,930
0
58,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
60,860
267
Minions Killed
327
0
Camps Cleared
0
1,403,788
Distance Traveled
1,648,035
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,554
704
81
5
0
249,716
1
W
Eset
12,787
852
96
6
0
339,326
2
W
Baron Samedi
10,886
726
24
2
0
270,835
0
W
Ullr
12,525
835
97
6
0
349,809
1
L
Anubis
11,188
746
51
3
0
271,625
4
L
Athena
10,472
698
14
1
0
298,832
1
L
Fenrir
9,930
662
18
1
0
281,001
2
W
Lancelot
12,645
843
51
3
0
361,476
0
W
Medusa
12,017
801
59
4
0
326,589
0
L
Ullr
10,724
715
103
7
0
302,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role