Player Matchup

Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond II
CoolGer
Atlas
Diamond II
Level 124
God Stats
205W - 205L
1,612 SR
Queue Stats
543W - 551L
2,302 MMR
Solo
Arachne
Arachne
Masters
NeedLoki
Arachne
Masters
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 193L
2,510 MMR
Solo
Lancelot
Lancelot
Platinum II
Teodor00
Lancelot
Platinum II
Level 158
God Stats
0W - 2L
1,668 SR
Queue Stats
48W - 32L
2,237 MMR
Solo
Merlin
Merlin
Platinum I
iFatalityRose
Merlin
Platinum I
Level 128
God Stats
8W - 7L
1,559 SR
Queue Stats
62W - 51L
2,327 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,568 SR
2,175 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,644 SR
2,325 MMR
Ullr
Ullr
Diamond IV
JamalMusiala
Ullr
Diamond IV
Level 127
God Stats
11W - 6L
1,699 SR
Queue Stats
33W - 12L
2,421 MMR
Solo
Hun Batz
Hun Batz
Masters
JimiDiâblo
Hun Batz
Masters
Level 147
God Stats
15W - 11L
1,981 SR
Queue Stats
567W - 514L
2,675 MMR
Solo
Freya
Freya
Platinum II
Kytic
Freya
Platinum II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 82L
2,156 MMR
Party 1
Khepri
Khepri
Platinum III
ScyllaPlayer27
Khepri
Platinum III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 28L
2,095 MMR
Party 1
Shiva
Shiva
Diamond III
konyak26
Shiva
Diamond III
Level 158
God Stats
23W - 24L
1,542 SR
Queue Stats
48W - 43L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 3
9,450
556
5,591
12,217
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
CoolGer
Atlas
12
0 / 2 / 7
7,661
451
7,278
15,021
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NeedLoki
Arachne
15
0 / 1 / 2
7,646
450
3,829
15,261
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Teodor00
Lancelot
16
10 / 4 / 4
9,910
583
12,988
18,760
9,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 5
8,289
488
11,820
7,852
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
RavanaAh Muzen CabYu HuangNemesis

VS

Bans
KaliTiamatPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,671
569
11,679
14,028
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
JimiDiâblo
Hun Batz
18
5 / 3 / 0
10,737
632
8,788
13,813
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Kytic
Freya
17
3 / 4 / 2
10,216
601
12,200
14,846
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 4
8,280
487
5,079
13,919
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
konyak26
Shiva
16
0 / 1 / 2
10,152
597
10,693
6,622
5,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
12
12
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
3
1.17
L
Atlas
CoolGer
Atlas
0
2
7
1.75
W
4
3
0
1.33
W
Hun Batz
JimiDiâblo
Hun Batz
5
3
0
1.67
W
Freya
Kytic
Freya
3
4
2
1
L
Arachne
NeedLoki
Arachne
0
1
2
1
W
0
3
4
0.67
L
Lancelot
Teodor00
Lancelot
10
4
4
3
L
2
2
5
2.25
W
Shiva
konyak26
Shiva
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,506
Damage
48,439
69,111
Taken
63,228
42,589
Mitigated
39,095
17,522
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,591
3,056
361
5,755
12,217
4,734
164
7,159
4,636
0
82,724
L
Atlas
CoolGer
Atlas
7,278
2,631
0
2,714
15,021
14,561
0
5,574
9,233
23,907
0
W
11,679
6,265
0
1,197
14,028
7,863
558
8,028
6,000
0
82,937
W
Hun Batz
JimiDiâblo
Hun Batz
8,788
4,231
0
5,504
13,813
6,185
0
2,183
11,630
0
108,563
W
Freya
Kytic
Freya
12,200
3,954
0
7,659
14,846
6,645
225
2,046
12,800
88,269
0
L
Arachne
NeedLoki
Arachne
3,829
1,659
0
6,365
15,261
10,368
0
0
15,261
0
45,756
W
5,079
1,235
421
4,816
13,919
13,175
0
6,841
7,078
23,468
0
L
Lancelot
Teodor00
Lancelot
12,988
3,648
0
1,667
18,760
9,556
57
2,723
15,979
0
81,738
L
11,820
1,385
0
660
7,852
3,370
0
1,129
6,723
70,510
0
W
Shiva
konyak26
Shiva
10,693
2,925
0
2,918
6,622
5,227
192
0
6,622
0
90,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
49,056
513
Minions Killed
679
0
Camps Cleared
0
1,791,306
Distance Traveled
1,672,786
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,450
556
149
9
0
304,545
5
L
Atlas
7,661
451
20
1
0
366,287
7
W
Ullr
9,671
569
140
8
0
324,712
0
W
Hun Batz
10,737
632
159
9
0
396,615
6
W
Freya
10,216
601
158
9
0
288,603
2
L
Arachne
7,646
450
96
6
0
387,801
7
W
Khepri
8,280
487
27
2
0
331,935
9
L
Lancelot
9,910
583
117
7
0
384,428
1
L
Merlin
8,289
488
131
8
0
348,245
8
W
Shiva
10,152
597
195
11
0
330,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role