Player Matchup

He Bo
He Bo
Ghants502
He Bo
Level 158
God Stats
7W - 8L
1,581 SR
Queue Stats
1,143W - 1,054L
1,568 Elo+
Party 2
Yemoja
Yemoja
Henrygamess
Yemoja
Level 122
God Stats
5W - 6L
1,260 SR
Queue Stats
416W - 370L
1,545 Elo+
Party 2
Arachne
Arachne
Sanroso15
Arachne
Level 129
God Stats
24W - 20L
1,572 SR
Queue Stats
471W - 384L
1,574 Elo+
Party 2
Chiron
Chiron
hakerdelavida
Chiron
Level 104
God Stats
4W - 2L
1,229 SR
Queue Stats
512W - 404L
1,584 Elo+
Party 2
Horus
Horus
muffinmamman
Horus
Level 59
God Stats
5W - 2L
1,539 SR
Queue Stats
202W - 214L
1,438 Elo+
Solo
Team Averages
Level 114
1,436 SR
1,542 Elo+

VS

Team Averages
Level 95
1,420 SR
1,415 Elo+
Heimdallr
Heimdallr
Arnold_Schwarz85
Heimdallr
Level 56
God Stats
1W - 2L
1,625 SR
Queue Stats
31W - 34L
1,428 Elo+
Party 1
Mercury
Mercury
FAWxVeteran
Mercury
Level 65
God Stats
0W - 2L
1,336 SR
Queue Stats
120W - 148L
1,414 Elo+
Solo
Tyr
Tyr
Jcmally_97
Tyr
Level 127
God Stats
1W - 3L
1,392 SR
Queue Stats
221W - 221L
1,403 Elo+
Party 1
Artio
Artio
RockMacaroon68
Artio
Level 123
God Stats
99W - 74L
1,553 SR
Queue Stats
637W - 694L
1,418 Elo+
Solo
Olorun
Olorun
epiczxstorm
Olorun
Level 106
God Stats
0W - 2L
1,195 SR
Queue Stats
117W - 128L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ghants502
He Bo
15
5 / 1 / 3
8,820
551
11,129
8,114
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
11
0 / 0 / 8
7,497
469
4,586
6,115
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Sanroso15
Arachne
15
6 / 2 / 7
9,090
568
9,091
16,498
9,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 7
9,365
585
13,785
11,298
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 2
8,786
549
8,327
10,390
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
0 / 5 / 1
6,342
396
6,371
12,734
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
FAWxVeteran
Mercury
12
3 / 5 / 1
7,672
480
7,902
14,083
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,954
497
7,082
17,422
15,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,971
436
3,147
12,700
7,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
11
0 / 3 / 0
6,917
432
5,657
9,660
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
4
4
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
5
1
0.1
L
Mercury
FAWxVeteran
Mercury
3
5
1
0.7
W
He Bo
Ghants502
He Bo
5
1
3
6.5
W
Yemoja
0
0
8
4
L
1
2
1
0.75
L
0
2
0
0
W
Arachne
Sanroso15
Arachne
6
2
7
4.75
L
Olorun
0
3
0
0
W
6
0
7
9.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
30,159
52,415
Taken
66,599
30,438
Mitigated
38,361
25,063
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
6,371
2,284
0
3,131
12,734
5,265
0
2,023
10,691
0
44,713
L
Mercury
FAWxVeteran
Mercury
7,902
3,754
0
375
14,083
5,755
0
3,751
10,183
0
63,654
W
He Bo
Ghants502
He Bo
11,129
611
0
753
8,114
3,577
725
3,842
4,272
65,292
0
W
Yemoja
4,586
1,012
6,475
2,433
6,115
4,292
272
1,497
4,618
19,225
0
L
7,082
1,123
0
4,788
17,422
15,815
0
2,096
14,472
0
55,563
L
3,147
454
2,128
3,834
12,700
7,886
238
5,273
7,325
30,622
0
W
Arachne
Sanroso15
Arachne
9,091
5,736
0
5,260
16,498
9,799
78
2,226
14,272
0
73,262
L
Olorun
5,657
1,615
214
3,457
9,660
3,640
758
2,088
7,351
52,856
0
W
13,785
4,832
711
3,547
11,298
4,566
1,401
1,239
10,059
0
73,933
W
8,327
3,612
240
5,644
10,390
8,204
398
0
10,390
0
70,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
35,856
505
Minions Killed
401
0
Camps Cleared
0
1,540,845
Distance Traveled
1,421,963
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,342
396
60
4
0
215,474
1
L
Mercury
7,672
480
108
7
0
339,038
3
W
He Bo
8,820
551
136
9
0
301,501
5
W
Yemoja
7,497
469
28
2
0
261,439
1
L
Tyr
7,954
497
90
6
0
308,105
0
L
Artio
6,971
436
49
3
0
291,065
6
W
Arachne
9,090
568
102
6
0
348,193
2
L
Olorun
6,917
432
94
6
0
268,281
6
W
Chiron
9,365
585
116
7
0
316,669
3
W
Horus
8,786
549
123
8
0
313,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role