Player Matchup

Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AxonZshow
Baron Samedi
Level 88
God Stats
6W - 12L
1,350 SR
Queue Stats
88W - 94L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
ConorD343
Xbalanque
Level 64
God Stats
18W - 6L
1,653 SR
Queue Stats
88W - 108L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
Milk9367
Sun Wukong
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 130L
1,381 Elo+
Solo
Team Averages
Level 71
1,501 SR
1,421 Elo+

VS

Team Averages
Level 54
1,513 SR
1,503 Elo+
King Arthur
King Arthur
Fobiaqt
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Poseidon
Poseidon
Marskydlhe
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
NoTzatziki
Guan Yu
Level 37
God Stats
7W - 8L
1,500 SR
Queue Stats
47W - 81L
1,377 Elo+
Solo
Janus
Janus
Plazmater
Janus
Level 98
God Stats
2W - 3L
1,738 SR
Queue Stats
2W - 5L
1,680 Elo+
Party 3
Mercury
Mercury
龙的传人中国心
Mercury
Level 116
God Stats
14W - 23L
1,327 SR
Queue Stats
485W - 519L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 8
7,798
600
4,946
12,710
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
 
Jormungandr
12
4 / 3 / 6
7,697
592
5,057
11,362
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AxonZshow
Baron Samedi
13
11 / 0 / 6
8,789
676
13,786
6,864
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ConorD343
Xbalanque
13
2 / 0 / 0
7,574
583
3,537
8,236
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Milk9367
Sun Wukong
13
3 / 0 / 3
8,077
621
7,046
10,472
6,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fobiaqt
King Arthur
8
0 / 5 / 0
4,698
361
5,210
12,123
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Marskydlhe
Poseidon
8
2 / 10 / 0
5,796
446
5,060
9,961
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NoTzatziki
Guan Yu
11
0 / 3 / 1
6,100
469
4,010
10,234
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Plazmater
Janus
8
0 / 2 / 2
5,441
419
8,302
6,209
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,396
492
3,861
10,534
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
3
3
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
8
7
W
Jormungandr
 
Jormungandr
4
3
6
2.33
W
Baron Samedi
AxonZshow
Baron Samedi
11
0
6
14
W
Xbalanque
ConorD343
Xbalanque
2
0
0
2
L
King Arthur
Fobiaqt
King Arthur
0
5
0
0
L
Poseidon
Marskydlhe
Poseidon
2
10
0
0.2
W
Sun Wukong
Milk9367
Sun Wukong
3
0
3
4.5
L
Guan Yu
NoTzatziki
Guan Yu
0
3
1
0.17
L
Janus
Plazmater
Janus
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
26,443
49,644
Taken
49,061
31,096
Mitigated
24,781
17,803
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,946
1,162
0
3,381
12,710
12,111
250
4,529
7,616
24,900
0
W
Jormungandr
 
Jormungandr
5,057
1,922
0
1,064
11,362
5,711
121
2,566
8,726
46,457
0
W
Baron Samedi
AxonZshow
Baron Samedi
13,786
2,657
1,575
3,327
6,864
3,459
3,318
2,455
4,183
49,279
0
W
Xbalanque
ConorD343
Xbalanque
3,537
1,394
0
3,709
8,236
2,938
2,667
1,497
6,382
0
51,778
L
King Arthur
Fobiaqt
King Arthur
5,210
1,281
0
1,678
12,123
6,813
0
5,551
6,572
0
16,488
L
Poseidon
Marskydlhe
Poseidon
5,060
1,517
0
353
9,961
3,950
0
7,561
2,400
20,419
0
W
Sun Wukong
Milk9367
Sun Wukong
7,046
1,705
0
4,747
10,472
6,877
357
1,492
8,864
0
58,620
L
Guan Yu
NoTzatziki
Guan Yu
4,010
849
254
2,573
10,234
7,662
0
3,584
6,650
0
38,060
L
Janus
Plazmater
Janus
8,302
688
0
0
6,209
2,405
0
4,249
1,960
27,520
0
L
3,861
1,285
0
3,938
10,534
3,951
0
2,844
7,690
0
41,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
28,431
410
Minions Killed
235
0
Camps Cleared
0
1,254,858
Distance Traveled
1,179,652
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,798
600
29
2
0
231,641
1
W
Jormungandr
7,697
592
88
7
0
258,591
0
W
Baron Samedi
8,789
676
89
7
0
252,224
0
W
Xbalanque
7,574
583
96
7
0
259,049
2
L
King Arthur
4,698
361
11
1
0
217,243
0
L
Poseidon
5,796
446
22
2
0
218,250
0
W
Sun Wukong
8,077
621
108
8
0
253,353
2
L
Guan Yu
6,100
469
72
6
0
245,350
2
L
Janus
5,441
419
42
3
0
230,979
0
L
Mercury
6,396
492
88
7
0
267,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role