Player Matchup

Bacchus
Bacchus
FuryPurpleKill
Bacchus
Level 100
God Stats
34W - 22L
1,589 SR
Queue Stats
451W - 518L
1,431 Elo+
Solo
Yu Huang
Yu Huang
MixedConflicts
Yu Huang
Level 149
God Stats
4W - 9L
1,375 SR
Queue Stats
102W - 91L
1,441 Elo+
Solo
Vamana
Vamana
MuchLongCrow
Vamana
Level 120
God Stats
0W - 3L
1,360 SR
Queue Stats
80W - 84L
1,454 Elo+
Solo
Serqet
Serqet
Tucik03
Serqet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,351 Elo+
Solo
Discordia
Discordia
gtrlek
Discordia
Level 109
God Stats
7W - 9L
1,484 SR
Queue Stats
153W - 162L
1,452 Elo+
Solo
Team Averages
Level 111
1,462 SR
1,426 Elo+

VS

Team Averages
Level 94
1,591 SR
1,446 Elo+
Cernunnos
Cernunnos
CarlosDF21
Cernunnos
Level 94
God Stats
4W - 2L
1,666 SR
Queue Stats
74W - 64L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Ivanhoe2411
Sylvanus
Level 122
God Stats
22W - 16L
1,579 SR
Queue Stats
198W - 178L
1,512 Elo+
Party 1
Shiva
Shiva
XRuBeN_7X
Shiva
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
146W - 156L
1,381 Elo+
Solo
Hun Batz
Hun Batz
Yung Macleod
Hun Batz
Level 88
God Stats
7W - 3L
1,707 SR
Queue Stats
157W - 174L
1,386 Elo+
Solo
Hera
Hera
peyotemistico99
Hera
Level 99
God Stats
177W - 187L
1,502 SR
Queue Stats
746W - 815L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
9,819
409
9,044
20,972
30,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
17
1 / 4 / 1
10,416
434
19,099
14,782
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
17
4 / 7 / 1
11,705
488
21,692
28,614
22,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Tucik03
Serqet
16
2 / 6 / 3
10,413
434
6,134
22,852
10,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
gtrlek
Discordia
14
2 / 5 / 0
9,327
389
13,089
16,156
7,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarlosDF21
Cernunnos
20
5 / 3 / 4
12,620
526
14,753
22,146
9,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Ivanhoe2411
Sylvanus
17
3 / 0 / 11
11,468
478
10,139
23,922
25,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
XRuBeN_7X
Shiva
19
5 / 4 / 3
12,894
537
21,360
33,171
32,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Yung Macleod
Hun Batz
20
6 / 0 / 3
12,694
529
13,915
18,850
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 7
12,694
529
18,481
14,599
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
22
23
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CarlosDF21
Cernunnos
5
3
4
2.33
L
1
1
1
1.5
W
Sylvanus
Ivanhoe2411
Sylvanus
3
0
11
8.5
L
Yu Huang
1
4
1
0.38
L
Vamana
4
7
1
0.64
L
Serqet
Tucik03
Serqet
2
6
3
0.58
W
Shiva
XRuBeN_7X
Shiva
5
4
3
1.63
W
Hun Batz
Yung Macleod
Hun Batz
6
0
3
7.5
L
Discordia
gtrlek
Discordia
2
5
0
0.4
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,058
Damage
78,648
103,376
Taken
112,688
78,347
Mitigated
85,758
16,859
Healing
52,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CarlosDF21
Cernunnos
14,753
7,035
0
10,978
22,146
9,934
1,314
12,691
9,175
0
121,227
L
9,044
1,327
845
4,356
20,972
30,208
0
8,790
12,182
44,466
0
W
Sylvanus
Ivanhoe2411
Sylvanus
10,139
2,834
3,279
9,479
23,922
25,533
472
11,857
11,543
35,696
0
L
Yu Huang
19,099
4,552
0
1,904
14,782
7,634
876
2,598
12,184
93,096
11,960
L
Vamana
21,692
9,597
0
6,105
28,614
22,496
0
6,317
22,297
0
108,280
L
Serqet
Tucik03
Serqet
6,134
1,819
0
1,823
22,852
10,780
0
4,014
18,838
0
68,551
W
Shiva
XRuBeN_7X
Shiva
21,360
6,158
0
16,500
33,171
32,677
912
3,720
29,183
0
108,473
W
Hun Batz
Yung Macleod
Hun Batz
13,915
4,693
0
10,414
18,850
9,932
0
3,362
15,005
0
145,297
L
Discordia
gtrlek
Discordia
13,089
688
0
1,826
16,156
7,229
0
6,901
9,255
76,783
0
W
18,481
6,552
0
1,893
14,599
7,682
1,201
7,743
6,736
134,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
62,370
610
Minions Killed
794
0
Camps Cleared
0
2,143,516
Distance Traveled
2,333,213
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,620
526
173
7
0
409,097
1
L
Bacchus
9,819
409
69
3
0
456,533
7
W
Sylvanus
11,468
478
41
2
0
450,894
9
L
Yu Huang
10,416
434
164
7
0
404,967
7
L
Vamana
11,705
488
169
7
0
414,474
0
L
Serqet
10,413
434
98
4
0
453,296
5
W
Shiva
12,894
537
184
8
0
476,939
2
W
Hun Batz
12,694
529
181
8
0
530,382
1
L
Discordia
9,327
389
110
5
0
414,246
6
W
Hera
12,694
529
215
9
0
465,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role