Player Matchup

Bakasura
Bakasura
Kongscorp
Bakasura
Level 117
God Stats
1W - 3L
1,232 SR
Queue Stats
534W - 563L
1,435 Elo+
Solo
Nike
Nike
MAI-STATI-IN-B
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
SanCry
Vulcan
Level 99
God Stats
8W - 4L
1,688 SR
Queue Stats
285W - 280L
1,439 Elo+
Solo
Ravana
Ravana
Wybrand
Ravana
Level 129
God Stats
7W - 14L
1,369 SR
Queue Stats
372W - 426L
1,519 Elo+
Solo
Poseidon
Poseidon
dundret
Poseidon
Level 27
God Stats
6W - 8L
1,715 SR
Queue Stats
484W - 562L
1,486 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,476 Elo+

VS

Team Averages
Level 108
1,496 SR
1,431 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fee16
Cerberus
Level 128
God Stats
3W - 4L
1,348 SR
Queue Stats
123W - 124L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Supra Kynoz9572
Danzaburou
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 82L
1,394 Elo+
Party 1
Apollo
Apollo
juanrr73
Apollo
Level 74
God Stats
9W - 12L
1,415 SR
Queue Stats
463W - 450L
1,427 Elo+
Solo
Izanami
Izanami
你看我高冷又无情
Izanami
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kongscorp
Bakasura
15
1 / 11 / 6
9,859
616
5,456
24,228
21,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 9 / 3
8,407
525
5,554
17,642
9,660
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
SanCry
Vulcan
20
8 / 4 / 3
11,863
741
32,939
13,533
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Wybrand
Ravana
15
2 / 7 / 7
9,764
610
14,698
14,008
8,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
dundret
Poseidon
17
1 / 7 / 7
9,728
608
15,272
13,515
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 3 / 18
12,423
776
16,128
20,460
9,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fee16
Cerberus
19
5 / 3 / 27
12,350
772
10,159
19,344
26,094
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Supra Kynoz9572
Danzaburou
18
2 / 2 / 24
11,010
688
12,924
13,886
6,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
juanrr73
Apollo
19
8 / 4 / 22
11,985
749
13,691
18,471
9,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 1 / 15
12,780
799
22,848
14,047
7,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
13
Kills
38
38
Deaths
13
26
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
18
6
W
Cerberus
Fee16
Cerberus
5
3
27
6.17
L
Bakasura
Kongscorp
Bakasura
1
11
6
0.36
L
1
9
3
0.28
L
Vulcan
SanCry
Vulcan
8
4
3
2.38
W
Danzaburou
Supra Kynoz9572
Danzaburou
2
2
24
7
L
Ravana
Wybrand
Ravana
2
7
7
0.79
L
Poseidon
dundret
Poseidon
1
7
7
0.64
W
Apollo
juanrr73
Apollo
8
4
22
4.75
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,919
Damage
75,750
82,926
Taken
86,208
51,367
Mitigated
59,645
16,596
Healing
44,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,128
7,175
898
7,440
20,460
9,652
1,383
10,163
10,187
0
48,308
W
Cerberus
Fee16
Cerberus
10,159
591
3,151
5,452
19,344
26,094
947
10,840
7,935
26,493
0
L
Bakasura
Kongscorp
Bakasura
5,456
3,329
1,455
3,830
24,228
21,548
0
3,533
20,695
0
8,755
L
5,554
503
0
171
17,642
9,660
376
1,573
16,069
0
10,482
L
Vulcan
SanCry
Vulcan
32,939
11,670
984
3,865
13,533
6,922
0
2,139
11,394
67,026
0
W
Danzaburou
Supra Kynoz9572
Danzaburou
12,924
4,878
3,566
5,403
13,886
6,866
2,666
7,358
6,528
0
31,204
L
Ravana
Wybrand
Ravana
14,698
2,728
912
2,410
14,008
8,391
80
1,553
12,455
0
15,422
L
Poseidon
dundret
Poseidon
15,272
1,574
1,024
1,945
13,515
4,846
714
1,361
12,154
39,089
0
W
Apollo
juanrr73
Apollo
13,691
8,134
6,569
6,329
18,471
9,234
466
11,755
6,270
0
30,116
W
22,848
16,023
1,617
4,124
14,047
7,799
3,722
8,095
5,882
0
50,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
60,548
144
Minions Killed
235
0
Camps Cleared
0
1,422,688
Distance Traveled
1,561,208
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,423
776
65
4
0
284,378
0
W
Cerberus
12,350
772
41
3
0
320,541
1
L
Bakasura
9,859
616
22
1
0
249,038
1
L
Nike
8,407
525
7
0
0
251,004
0
L
Vulcan
11,863
741
73
5
0
335,416
2
W
Danzaburou
11,010
688
40
3
0
292,460
4
L
Ravana
9,764
610
1
0
0
295,706
5
L
Poseidon
9,728
608
41
3
0
291,524
1
W
Apollo
11,985
749
29
2
0
348,060
3
W
Izanami
12,780
799
60
4
0
315,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role