Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Braga76
Zhong Kui
Level 105
God Stats
3W - 2L
1,431 SR
Queue Stats
182W - 214L
1,435 Elo+
Solo
Cliodhna
Cliodhna
DomiKun00
Cliodhna
Level 160
God Stats
6W - 3L
1,543 SR
Queue Stats
75W - 89L
1,459 Elo+
Solo
Fafnir
Fafnir
Tantatozin
Fafnir
Level 102
God Stats
10W - 3L
1,778 SR
Queue Stats
401W - 400L
1,518 Elo+
Solo
Sol
Sol
nodoï
Sol
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
320W - 293L
1,490 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,481 Elo+

VS

Team Averages
Level 90
1,470 SR
1,485 Elo+
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AxelRoiter
Nike
Level 89
God Stats
1W - 5L
1,279 SR
Queue Stats
380W - 401L
1,476 Elo+
Solo
Ravana
Ravana
Kite14
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 242L
1,454 Elo+
Solo
Zeus
Zeus
Piugpiug
Zeus
Level 140
God Stats
8W - 8L
1,390 SR
Queue Stats
468W - 493L
1,515 Elo+
Solo
Cernunnos
Cernunnos
fransc
Cernunnos
Level 89
God Stats
1W - 4L
1,681 SR
Queue Stats
61W - 56L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 3
7,746
516
6,448
10,101
3,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Braga76
Zhong Kui
13
1 / 0 / 3
7,943
530
5,245
5,457
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DomiKun00
Cliodhna
16
10 / 1 / 5
9,850
657
17,259
16,273
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Tantatozin
Fafnir
12
3 / 0 / 9
8,817
588
3,320
10,748
11,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
nodoï
Sol
12
2 / 3 / 5
8,077
538
4,609
11,345
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 1 / 1
5,402
360
1,261
3,594
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
7,219
481
3,731
13,395
7,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Kite14
Ravana
13
2 / 3 / 1
7,322
488
6,258
10,440
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
2 / 7 / 2
7,551
503
12,902
11,920
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
fransc
Cernunnos
12
2 / 4 / 0
7,375
492
6,404
11,159
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
6
6
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
3
1.25
L
Nox
 
Nox
0
1
1
0.5
L
0
2
0
0
W
Zhong Kui
Braga76
Zhong Kui
1
0
3
2.5
W
Cliodhna
DomiKun00
Cliodhna
10
1
5
12.5
L
Ravana
Kite14
Ravana
2
3
1
0.83
L
Zeus
2
7
2
0.43
W
Fafnir
Tantatozin
Fafnir
3
0
9
7.5
L
Cernunnos
fransc
Cernunnos
2
4
0
0.5
W
Sol
nodoï
Sol
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
30,556
53,924
Taken
50,508
30,439
Mitigated
21,024
20,882
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,448
2,856
0
1,112
10,101
3,614
1,109
892
9,209
0
57,691
L
Nox
 
Nox
1,261
454
0
1,764
3,594
2,560
0
546
3,048
10,359
0
L
3,731
387
0
2,842
13,395
7,044
127
5,016
7,967
0
51,370
W
Zhong Kui
Braga76
Zhong Kui
5,245
1,354
0
2,974
5,457
3,972
258
444
5,013
44,003
0
W
Cliodhna
DomiKun00
Cliodhna
17,259
5,614
0
7,033
16,273
6,889
0
3,421
12,852
0
80,900
L
Ravana
Kite14
Ravana
6,258
1,827
0
3,710
10,440
4,380
0
1,381
9,059
0
62,331
L
Zeus
12,902
1,559
0
2,922
11,920
3,397
0
4,469
7,411
57,682
0
W
Fafnir
Tantatozin
Fafnir
3,320
842
2,395
3,501
10,748
11,533
77
3,975
6,773
14,817
0
L
Cernunnos
fransc
Cernunnos
6,404
3,139
0
4,692
11,159
3,643
1,008
1,310
9,849
0
54,716
W
Sol
nodoï
Sol
4,609
1,724
0
3,867
11,345
4,431
1,118
5,431
5,914
49,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
34,869
410
Minions Killed
411
0
Camps Cleared
0
1,405,485
Distance Traveled
1,174,339
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,746
516
98
7
0
273,236
4
L
Nox
5,402
360
17
1
0
105,135
2
L
Nike
7,219
481
95
6
0
271,738
3
W
Zhong Kui
7,943
530
93
6
0
232,769
3
W
Cliodhna
9,850
657
112
7
0
321,999
7
L
Ravana
7,322
488
105
7
0
299,456
2
L
Zeus
7,551
503
97
6
0
258,095
11
W
Fafnir
8,817
588
19
1
0
303,673
6
L
Cernunnos
7,375
492
97
6
0
239,915
4
W
Sol
8,077
538
88
6
0
273,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role