Player Matchup

Ganesha
Ganesha
NL Honcho
Ganesha
Level 148
God Stats
9W - 4L
1,906 SR
Queue Stats
758W - 868L
1,507 Elo+
Solo
King Arthur
King Arthur
oElToxico
King Arthur
Level 160
God Stats
137W - 89L
1,637 SR
Queue Stats
847W - 474L
1,685 Elo+
Party 2
Aphrodite
Aphrodite
oLa Toxica
Aphrodite
Level 160
God Stats
228W - 86L
1,740 SR
Queue Stats
871W - 452L
1,719 Elo+
Party 2
Team Averages
Level 156
1,761 SR
1,637 Elo+

VS

Team Averages
Level 79
1,662 SR
1,789 Elo+
Anhur
Anhur
CopperPlayer823
Anhur
Level 84
God Stats
6W - 1L
1,540 SR
Queue Stats
154W - 27L
1,866 Elo+
Party 1
Kukulkan
Kukulkan
Ghost3217290
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LoneIy Leo
Fenrir
Level 34
God Stats
12W - 1L
1,945 SR
Queue Stats
240W - 25L
2,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NL Honcho
Ganesha
9
0 / 2 / 0
10,304
515
785
8,770
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
oElToxico
King Arthur
20
7 / 2 / 2
13,831
692
26,410
33,945
33,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
oLa Toxica
Aphrodite
20
3 / 2 / 7
13,644
682
19,348
19,259
9,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
13,999
700
24,235
16,671
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Ghost3217290
Kukulkan
19
3 / 4 / 3
14,542
727
19,124
11,299
5,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
LoneIy Leo
Fenrir
17
0 / 3 / 6
12,232
612
8,825
28,699
34,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
6
6
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Kukulkan
Ghost3217290
Kukulkan
3
4
3
1.13
W
Fenrir
LoneIy Leo
Fenrir
0
3
6
1
L
Ganesha
NL Honcho
Ganesha
0
2
0
0
L
King Arthur
oElToxico
King Arthur
7
2
2
4
L
Aphrodite
oLa Toxica
Aphrodite
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
52,184
61,974
Taken
56,669
52,667
Mitigated
48,607
29,762
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,235
14,331
0
2,177
16,671
9,022
2,096
6,398
10,273
0
87,637
W
Kukulkan
Ghost3217290
Kukulkan
19,124
1,542
0
1,012
11,299
5,573
658
4,592
6,707
73,769
0
W
Fenrir
LoneIy Leo
Fenrir
8,825
1,911
330
9,282
28,699
34,012
357
10,288
18,220
0
25,743
L
Ganesha
NL Honcho
Ganesha
785
104
45
891
8,770
9,329
0
1,235
7,535
8,370
0
L
King Arthur
oElToxico
King Arthur
26,410
3,030
241
3,109
33,945
33,389
191
11,051
22,894
0
72,180
L
Aphrodite
oLa Toxica
Aphrodite
19,348
1,928
13,052
12,424
19,259
9,949
707
7,114
12,145
67,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
40,773
230
Minions Killed
244
10
Camps Cleared
9
848,387
Distance Traveled
1,053,980
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,999
700
102
5
6
321,575
3
W
Kukulkan
14,542
727
126
6
3
346,441
2
W
Fenrir
12,232
612
16
1
0
385,964
8
L
Ganesha
10,304
515
0
0
0
139,462
2
L
King Arthur
13,831
692
99
5
8
368,643
1
L
Aphrodite
13,644
682
131
7
2
340,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role