Player Matchup

Zhong Kui
Zhong Kui
Cabbage19
Zhong Kui
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 170L
1,425 Elo+
Solo
Neith
Neith
Kirkmanator2
Neith
Level 108
God Stats
5W - 5L
1,527 SR
Queue Stats
351W - 304L
1,630 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 150
God Stats
291W - 304L
1,487 SR
Queue Stats
434W - 481L
1,371 Elo+
Solo
Vamana
Vamana
play_bad26
Vamana
Level 59
God Stats
4W - 2L
1,501 SR
Queue Stats
169W - 207L
1,405 Elo+
Solo
Mercury
Mercury
tdoogg56455
Mercury
Level 67
God Stats
5W - 7L
1,320 SR
Queue Stats
92W - 108L
1,355 Elo+
Solo
Team Averages
Level 89
1,467 SR
1,437 Elo+

VS

Team Averages
Level 111
1,571 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LavishLadyLuck
Nu Wa
Level 156
God Stats
5W - 6L
1,567 SR
Queue Stats
314W - 324L
1,580 Elo+
Solo
Skadi
Skadi
Mutschi
Skadi
Level 117
God Stats
22W - 24L
1,462 SR
Queue Stats
204W - 202L
1,367 Elo+
Solo
Hachiman
Hachiman
Ra-Thi-Lo
Hachiman
Level 44
God Stats
2W - 2L
1,829 SR
Queue Stats
39W - 42L
1,399 Elo+
Solo
Zeus
Zeus
UwUNekoNekoNee
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 289L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cabbage19
Zhong Kui
19
9 / 3 / 1
12,872
585
17,472
17,179
13,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 4
11,520
524
14,067
14,235
6,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ninjasasinn
Jormungandr
16
0 / 0 / 3
10,435
474
6,239
20,076
22,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
play_bad26
Vamana
17
2 / 2 / 5
10,568
480
7,653
20,275
13,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
tdoogg56455
Mercury
20
2 / 3 / 3
12,145
552
4,359
18,975
8,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 1 / 3
8,784
399
3,602
14,397
15,846
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
5 / 5 / 3
10,631
483
16,481
14,887
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Mutschi
Skadi
15
0 / 6 / 3
9,093
413
10,260
17,101
6,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Ra-Thi-Lo
Hachiman
13
0 / 0 / 0
9,067
412
3,638
4,707
1,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 6 / 5
10,974
499
16,106
19,197
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
8
9
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
W
Zhong Kui
Cabbage19
Zhong Kui
9
3
1
3.17
W
4
1
4
6
L
5
5
3
1.3
L
Skadi
Mutschi
Skadi
0
6
3
0.25
L
Hachiman
Ra-Thi-Lo
Hachiman
0
0
0
0
L
2
6
5
0.75
W
Jormungandr
ninjasasinn
Jormungandr
0
0
3
1.5
W
Vamana
play_bad26
Vamana
2
2
5
2.25
W
Mercury
tdoogg56455
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,790
Damage
50,087
90,740
Taken
70,289
64,406
Mitigated
38,464
19,888
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,602
228
273
819
14,397
15,846
0
4,734
9,511
30,313
0
W
Zhong Kui
Cabbage19
Zhong Kui
17,472
1,255
0
5,771
17,179
13,688
3,063
10,733
5,960
77,440
0
W
14,067
3,783
0
4,737
14,235
6,038
2,150
4,250
9,873
0
89,927
L
16,481
4,252
0
3,122
14,887
6,301
755
7,263
7,282
67,283
0
L
Skadi
Mutschi
Skadi
10,260
3,001
110
611
17,101
6,692
558
4,221
12,784
0
75,123
L
Hachiman
Ra-Thi-Lo
Hachiman
3,638
2,071
0
2,209
4,707
1,691
822
0
4,707
0
56,433
L
16,106
5,047
0
3,976
19,197
7,934
0
6,607
12,294
103,861
0
W
Jormungandr
ninjasasinn
Jormungandr
6,239
1,190
0
0
20,076
22,276
1,886
8,733
11,086
74,565
0
W
Vamana
play_bad26
Vamana
7,653
3,461
0
6,630
20,275
13,714
1,455
7,625
12,467
0
59,125
W
Mercury
tdoogg56455
Mercury
4,359
2,280
0
2,750
18,975
8,690
4,108
3,674
15,165
0
140,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,540
Gold Earned
48,549
688
Minions Killed
523
0
Camps Cleared
0
2,134,918
Distance Traveled
1,659,800
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,784
399
45
2
0
386,718
3
W
Zhong Kui
12,872
585
136
6
0
425,322
0
W
Neith
11,520
524
148
7
0
399,983
2
L
Nu Wa
10,631
483
111
5
0
328,549
5
L
Skadi
9,093
413
118
5
0
327,785
0
L
Hachiman
9,067
412
104
5
0
211,127
2
L
Zeus
10,974
499
145
7
0
405,621
2
W
Jormungandr
10,435
474
132
6
0
379,273
1
W
Vamana
10,568
480
85
4
0
434,528
3
W
Mercury
12,145
552
187
9
0
495,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role