Player Matchup

Ullr
Ullr
 
Ullr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AlpCoban
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 1
Ares
Ares
Asterso06
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Chang'e
Chang'e
CantexnikDoma
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,477 Elo+
Party 3
Loki
Loki
Hezemir
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,443 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,403 Elo+

VS

Team Averages
Level 101
1,493 SR
1,496 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Anubis223451
Geb
Level 65
God Stats
10W - 8L
1,537 SR
Queue Stats
229W - 169L
1,517 Elo+
Party 2
Cupid
Cupid
Roselty
Cupid
Level 120
God Stats
7W - 4L
1,520 SR
Queue Stats
174W - 119L
1,626 Elo+
Party 2
Sol
Sol
abarvalg
Sol
Level 108
God Stats
5W - 4L
1,409 SR
Queue Stats
172W - 180L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 0
5,943
540
1,761
4,997
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
AlpCoban
Bacchus
6
0 / 2 / 0
4,577
416
2,176
7,807
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
9
0 / 1 / 0
4,619
420
996
8,513
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
8
0 / 5 / 1
4,846
441
6,930
11,258
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Hezemir
Loki
7
0 / 4 / 1
4,793
436
3,038
10,222
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 0 / 4
6,539
594
4,023
8,098
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
10
0 / 1 / 1
5,905
537
2,298
5,189
1,996
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 5
6,101
555
4,957
7,734
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Roselty
Cupid
11
6 / 0 / 3
7,110
646
9,004
6,312
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 0 / 2
7,094
645
8,978
4,776
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
13
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
W
Xing Tian
 
Xing Tian
3
0
4
5
W
Medusa
 
Medusa
0
1
1
0.5
L
Bacchus
AlpCoban
Bacchus
0
2
0
0
W
1
0
5
3.5
L
Ares
0
1
0
0
L
Chang'e
0
5
1
0.1
L
Loki
Hezemir
Loki
0
4
1
0.13
W
Cupid
Roselty
Cupid
6
0
3
7.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
29,260
42,797
Taken
32,109
20,688
Mitigated
16,605
7,594
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,761
462
0
1,119
4,997
1,848
0
1,479
3,518
0
44,898
W
Xing Tian
 
Xing Tian
4,023
874
0
1,814
8,098
6,630
0
2,078
6,020
21,073
0
W
Medusa
 
Medusa
2,298
650
0
1,346
5,189
1,996
0
508
4,681
0
45,217
L
Bacchus
AlpCoban
Bacchus
2,176
597
0
1,202
7,807
6,236
0
3,850
3,957
7,267
0
W
4,957
1,684
0
3,072
7,734
3,601
0
2,728
5,006
41,869
0
L
Ares
996
222
0
250
8,513
5,190
0
5,609
2,904
17,417
0
L
Chang'e
6,930
947
341
1,966
11,258
4,127
0
3,746
7,512
26,058
0
L
Loki
Hezemir
Loki
3,038
861
0
2,716
10,222
3,287
0
3,274
6,948
0
26,966
W
Cupid
Roselty
Cupid
9,004
5,548
37
3,073
6,312
2,362
0
3,287
3,025
0
43,729
W
8,978
4,264
0
3,138
4,776
2,016
522
1,501
3,275
55,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
32,749
194
Minions Killed
367
0
Camps Cleared
0
1,024,668
Distance Traveled
1,133,616
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,943
540
80
7
0
206,931
4
W
Xing Tian
6,539
594
25
2
0
224,612
2
W
Medusa
5,905
537
102
9
0
208,617
5
L
Bacchus
4,577
416
11
1
0
212,775
2
W
Geb
6,101
555
58
5
0
244,761
2
L
Ares
4,619
420
17
2
0
181,284
0
L
Chang'e
4,846
441
30
3
0
190,460
0
L
Loki
4,793
436
56
5
0
233,218
0
W
Cupid
7,110
646
79
7
0
240,086
1
W
Sol
7,094
645
103
9
0
215,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role