Player Matchup

Baron Samedi
Baron Samedi
After Shoque
Baron Samedi
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,518 Elo+
Solo
Vulcan
Vulcan
Crynpuke4me
Vulcan
Level 127
God Stats
33W - 21L
1,773 SR
Queue Stats
399W - 295L
1,623 Elo+
Solo
Chiron
Chiron
Impellus
Chiron
Level 157
God Stats
0W - 2L
1,146 SR
Queue Stats
81W - 104L
1,508 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,550 Elo+

VS

Team Averages
Level 138
1,460 SR
1,642 Elo+
Fenrir
Fenrir
AureusAlas
Fenrir
Level 146
God Stats
1W - 0L
1,262 SR
Queue Stats
75W - 64L
1,632 Elo+
Solo
Khepri
Khepri
Feign Existence
Khepri
Level 145
God Stats
3W - 4L
1,446 SR
Queue Stats
207W - 138L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
YB
Sylvanus
Level 122
God Stats
7W - 3L
1,672 SR
Queue Stats
217W - 146L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
After Shoque
Baron Samedi
12
1 / 4 / 4
9,798
576
7,319
12,333
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
0 / 4 / 5
10,747
632
21,579
16,763
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Impellus
Chiron
16
6 / 3 / 1
11,720
689
22,414
16,562
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AureusAlas
Fenrir
17
5 / 2 / 5
12,719
748
18,303
28,214
22,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 5 / 5
11,841
697
12,502
20,385
11,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YB
Sylvanus
16
2 / 0 / 9
12,282
722
8,372
19,369
27,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
After Shoque
Baron Samedi
1
4
4
0.75
W
Fenrir
AureusAlas
Fenrir
5
2
5
3.75
L
Vulcan
0
4
5
0.63
W
4
5
5
1.3
L
Chiron
Impellus
Chiron
6
3
1
2.17
W
Sylvanus
YB
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
39,177
45,658
Taken
67,968
20,579
Mitigated
61,902
13,276
Healing
28,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
After Shoque
Baron Samedi
7,319
629
1,638
3,052
12,333
4,972
0
5,231
7,102
25,393
0
W
Fenrir
AureusAlas
Fenrir
18,303
2,910
814
10,879
28,214
22,280
1,324
13,418
14,796
0
58,522
L
Vulcan
21,579
7,651
133
2,622
16,763
8,852
32
6,719
10,044
54,794
0
W
12,502
501
628
3,934
20,385
11,890
1,224
9,047
11,338
49,697
0
L
Chiron
Impellus
Chiron
22,414
10,404
1,415
4,416
16,562
6,755
0
9,269
7,293
0
55,643
W
Sylvanus
YB
Sylvanus
8,372
1,230
6,375
6,239
19,369
27,732
325
7,038
12,331
26,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
36,842
177
Minions Killed
161
6
Camps Cleared
7
846,442
Distance Traveled
987,119
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,798
576
38
2
0
189,833
3
W
Fenrir
12,719
748
57
3
4
355,923
6
L
Vulcan
10,747
632
71
4
2
334,120
3
W
Khepri
11,841
697
69
4
2
323,956
5
L
Chiron
11,720
689
68
4
4
322,489
10
W
Sylvanus
12,282
722
35
2
1
307,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role