Player Matchup

Vulcan
Vulcan
HowDidThisH4ppen
Vulcan
Level 68
God Stats
4W - 6L
1,485 SR
Queue Stats
79W - 99L
1,524 Elo+
Solo
Thanatos
Thanatos
MIMIMIchan
Thanatos
Level 149
God Stats
0W - 3L
1,274 SR
Queue Stats
164W - 170L
1,586 Elo+
Solo
Bakasura
Bakasura
MmYySsHh
Bakasura
Level 124
God Stats
10W - 8L
1,841 SR
Queue Stats
94W - 116L
1,538 Elo+
Solo
Izanami
Izanami
SappRavenger
Izanami
Level 157
God Stats
16W - 16L
1,509 SR
Queue Stats
259W - 284L
1,560 Elo+
Solo
Arachne
Arachne
SavageSapien
Arachne
Level 146
God Stats
3W - 5L
1,607 SR
Queue Stats
457W - 457L
1,603 Elo+
Solo
Team Averages
Level 129
1,543 SR
1,562 Elo+

VS

Team Averages
Level 95
1,571 SR
1,571 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cellex
Anhur
Level 157
God Stats
4W - 1L
1,405 SR
Queue Stats
37W - 22L
1,533 Elo+
Solo
Cerberus
Cerberus
IsaTheGaySnowman
Cerberus
Level 67
God Stats
6W - 4L
1,605 SR
Queue Stats
226W - 207L
1,647 Elo+
Party 1
Bellona
Bellona
KingMashu
Bellona
Level 62
God Stats
5W - 7L
1,540 SR
Queue Stats
232W - 236L
1,497 Elo+
Party 1
Nemesis
Nemesis
Velicus18892
Nemesis
Level 84
God Stats
2W - 0L
1,807 SR
Queue Stats
62W - 33L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,649
416
4,934
9,981
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MIMIMIchan
Thanatos
11
0 / 10 / 0
6,665
417
2,917
15,667
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
MmYySsHh
Bakasura
13
1 / 3 / 0
8,304
519
10,582
16,841
7,420
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
SappRavenger
Izanami
11
2 / 5 / 0
7,299
456
3,738
13,020
3,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SavageSapien
Arachne
13
1 / 3 / 0
7,504
469
3,715
14,170
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
19 / 3 / 1
10,946
684
23,596
11,886
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Cellex
Anhur
16
3 / 1 / 3
9,807
613
9,061
10,079
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 7
8,690
543
4,600
12,658
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
KingMashu
Bellona
16
1 / 0 / 1
9,711
607
8,139
10,137
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Velicus18892
Nemesis
17
4 / 0 / 7
10,132
633
7,362
13,294
6,505
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
28
28
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
19
3
1
6.5
W
Anhur
Cellex
Anhur
3
1
3
4.5
L
0
7
2
0.14
W
1
0
7
4.5
W
Bellona
KingMashu
Bellona
1
0
1
1.5
L
Thanatos
MIMIMIchan
Thanatos
0
10
0
0
L
Bakasura
MmYySsHh
Bakasura
1
3
0
0.33
L
Izanami
SappRavenger
Izanami
2
5
0
0.4
L
Arachne
SavageSapien
Arachne
1
3
0
0.33
W
Nemesis
Velicus18892
Nemesis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
52,758
69,679
Taken
58,054
25,843
Mitigated
33,190
18,605
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
23,596
2,138
0
1,387
11,886
4,843
198
332
11,312
81,209
0
W
Anhur
Cellex
Anhur
9,061
4,007
0
6,531
10,079
3,914
3,421
1,644
8,435
0
92,609
L
4,934
941
0
982
9,981
3,037
0
7,054
2,927
47,059
0
W
4,600
152
2,717
3,897
12,658
9,079
583
2,958
9,280
24,543
0
W
Bellona
KingMashu
Bellona
8,139
3,024
0
5,649
10,137
8,849
888
0
8,777
0
78,601
L
Thanatos
MIMIMIchan
Thanatos
2,917
665
0
8,479
15,667
5,816
0
7,614
8,053
0
50,379
L
Bakasura
MmYySsHh
Bakasura
10,582
6,582
0
3,512
16,841
7,420
0
2,252
14,589
0
45,944
L
Izanami
SappRavenger
Izanami
3,738
3,088
0
1,221
13,020
3,772
0
9,691
3,329
0
43,330
L
Arachne
SavageSapien
Arachne
3,715
2,687
0
4,411
14,170
5,798
0
1,585
12,585
0
48,225
W
Nemesis
Velicus18892
Nemesis
7,362
3,951
0
1,121
13,294
6,505
0
0
13,014
0
107,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
49,286
446
Minions Killed
665
0
Camps Cleared
0
1,485,455
Distance Traveled
1,685,852
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,946
684
117
7
0
302,423
2
W
Anhur
9,807
613
182
11
0
282,489
0
L
Vulcan
6,649
416
60
4
0
274,962
1
W
Cerberus
8,690
543
50
3
0
343,549
5
W
Bellona
9,711
607
174
11
0
346,690
6
L
Thanatos
6,665
417
81
5
0
302,692
5
L
Bakasura
8,304
519
130
8
0
352,743
4
L
Izanami
7,299
456
85
5
0
268,465
2
L
Arachne
7,504
469
90
6
0
286,593
3
W
Nemesis
10,132
633
142
9
0
410,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role