Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BatmansNoodes
Hou Yi
Level 118
God Stats
2W - 2L
1,430 SR
Queue Stats
256W - 255L
1,573 Elo+
Party 2
Horus
Horus
MadCowDisorder
Horus
Level 61
God Stats
9W - 10L
1,461 SR
Queue Stats
142W - 140L
1,600 Elo+
Party 2
Ares
Ares
PARALLEL_BULLET3
Ares
Level 149
God Stats
42W - 37L
1,523 SR
Queue Stats
762W - 927L
1,408 Elo+
Party 1
Kali
Kali
orlnsl
Kali
Level 154
God Stats
30W - 10L
1,793 SR
Queue Stats
521W - 634L
1,428 Elo+
Party 1
Team Averages
Level 124
1,541 SR
1,502 Elo+

VS

Team Averages
Level 137
1,517 SR
1,529 Elo+
Ganesha
Ganesha
ARE-SOLE-
Ganesha
Level 160
God Stats
1W - 5L
1,419 SR
Queue Stats
199W - 231L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BurningMan003
Ah Muzen Cab
Level 125
God Stats
1W - 4L
1,652 SR
Queue Stats
538W - 563L
1,451 Elo+
Solo
Janus
Janus
ShiroKumaBear
Janus
Level 148
God Stats
0W - 3L
1,138 SR
Queue Stats
406W - 422L
1,511 Elo+
Solo
Chronos
Chronos
Shroomicide
Chronos
Level 125
God Stats
10W - 12L
1,536 SR
Queue Stats
206W - 211L
1,460 Elo+
Solo
Hun Batz
Hun Batz
faelNOT
Hun Batz
Level 126
God Stats
2W - 1L
1,840 SR
Queue Stats
34W - 28L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 0 / 11
12,884
496
11,748
14,423
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 7
16,169
622
22,433
18,531
9,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 0 / 12
15,473
595
15,822
23,505
27,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 2 / 13
12,682
488
5,793
23,143
22,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
orlnsl
Kali
20
15 / 0 / 8
16,120
620
24,650
28,443
15,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARE-SOLE-
Ganesha
14
0 / 4 / 0
10,271
395
7,611
20,874
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
BurningMan003
Ah Muzen Cab
18
0 / 7 / 0
12,007
462
11,749
26,427
12,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 1
9,827
378
9,422
15,394
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Shroomicide
Chronos
17
1 / 7 / 1
11,372
437
9,722
22,903
10,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
faelNOT
Hun Batz
17
1 / 6 / 1
11,048
425
11,322
20,145
10,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
30
Kills
2
3
Deaths
30
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
11
7.5
L
Ganesha
ARE-SOLE-
Ganesha
0
4
0
0
W
9
1
7
12.5
L
Ah Muzen Cab
BurningMan003
Ah Muzen Cab
0
7
0
0
W
4
0
12
10
W
0
2
13
3.25
L
0
6
1
0.08
L
Chronos
Shroomicide
Chronos
1
7
1
0.21
L
Hun Batz
faelNOT
Hun Batz
1
6
1
0.25
W
Kali
orlnsl
Kali
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,446
Damage
49,826
108,045
Taken
105,743
82,568
Mitigated
68,196
58,883
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,748
622
9,993
10,315
14,423
8,145
1,023
7,573
6,850
94,851
0
L
Ganesha
ARE-SOLE-
Ganesha
7,611
307
1,215
2,886
20,874
27,603
0
6,719
13,798
41,310
0
W
22,433
12,102
0
8,332
18,531
9,422
6,690
6,018
12,513
0
211,000
L
Ah Muzen Cab
BurningMan003
Ah Muzen Cab
11,749
2,857
0
9,002
26,427
12,875
1,368
636
24,728
0
102,467
W
15,822
7,907
1,820
12,178
23,505
27,279
1,318
3,054
18,152
0
110,134
W
5,793
152
0
5,344
23,143
22,527
519
11,725
11,418
31,015
0
L
9,422
768
0
1,767
15,394
6,651
0
3,189
11,897
82,604
0
L
Chronos
Shroomicide
Chronos
9,722
3,291
0
4,622
22,903
10,562
274
1,834
20,957
74,624
0
L
Hun Batz
faelNOT
Hun Batz
11,322
1,725
0
5,674
20,145
10,505
0
4,883
14,936
0
99,023
W
Kali
orlnsl
Kali
24,650
13,613
0
10,901
28,443
15,195
2,773
7,526
20,917
0
119,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,328
Gold Earned
54,525
758
Minions Killed
641
0
Camps Cleared
0
2,646,314
Distance Traveled
2,296,330
7
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,884
496
161
6
0
538,432
0
L
Ganesha
10,271
395
14
1
0
475,122
6
W
Hou Yi
16,169
622
221
9
0
441,977
4
L
Ah Muzen Cab
12,007
462
176
7
0
401,113
4
W
Horus
15,473
595
238
9
0
542,246
3
W
Ares
12,682
488
21
1
0
529,712
0
L
Janus
9,827
378
153
6
0
461,404
9
L
Chronos
11,372
437
149
6
0
459,149
11
L
Hun Batz
11,048
425
149
6
0
499,542
2
W
Kali
16,120
620
117
5
0
593,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role