Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IKoNDurden
Cerberus
Level 158
God Stats
4W - 1L
1,448 SR
Queue Stats
275W - 289L
1,570 Elo+
Solo
Merlin
Merlin
Pq0eq
Merlin
Level 108
God Stats
1W - 4L
1,138 SR
Queue Stats
169W - 183L
1,406 Elo+
Solo
Neith
Neith
kylesobad
Neith
Level 64
God Stats
4W - 3L
1,531 SR
Queue Stats
161W - 146L
1,594 Elo+
Solo
Team Averages
Level 123
1,423 SR
1,514 Elo+

VS

Team Averages
Level 127
1,538 SR
1,546 Elo+
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Godang
Janus
Level 160
God Stats
0W - 2L
1,247 SR
Queue Stats
77W - 63L
1,591 Elo+
Solo
Rama
Rama
Hennessy479
Rama
Level 105
God Stats
2W - 2L
1,679 SR
Queue Stats
163W - 144L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Pangus
Zhong Kui
Level 128
God Stats
1W - 5L
1,607 SR
Queue Stats
406W - 431L
1,563 Elo+
Solo
Achilles
Achilles
Thechihuahua
Achilles
Level 157
God Stats
2W - 2L
1,657 SR
Queue Stats
97W - 71L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 3 / 16
9,563
797
13,542
13,363
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 2 / 16
9,048
754
14,279
8,830
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
IKoNDurden
Cerberus
16
4 / 3 / 17
10,360
863
7,570
19,506
20,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Pq0eq
Merlin
17
6 / 1 / 11
10,086
841
9,748
9,272
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
kylesobad
Neith
18
7 / 1 / 12
10,667
889
19,692
17,509
10,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 6
7,613
634
8,209
17,763
14,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Godang
Janus
16
2 / 3 / 3
9,002
750
15,183
11,052
4,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 6 / 5
8,211
684
8,593
11,886
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Pangus
Zhong Kui
14
2 / 6 / 4
8,403
700
10,356
16,012
9,806
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Thechihuahua
Achilles
15
3 / 4 / 2
8,360
697
13,004
15,157
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
24
Kills
8
10
Deaths
24
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
16
4
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
16
5.5
L
Geb
 
Geb
0
5
6
0.6
L
Janus
Godang
Janus
2
3
3
1.17
L
1
6
5
0.58
W
Cerberus
IKoNDurden
Cerberus
4
3
17
4.17
L
Zhong Kui
Pangus
Zhong Kui
2
6
4
0.67
W
Merlin
Pq0eq
Merlin
6
1
11
11.5
L
Achilles
Thechihuahua
Achilles
3
4
2
1
W
Neith
kylesobad
Neith
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
55,345
68,480
Taken
71,870
48,661
Mitigated
56,867
34,303
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,542
8,465
3,132
2,857
13,363
7,615
3,595
6,873
6,347
0
28,509
W
Ah Muzen Cab
 
Ah Muzen Cab
14,279
4,111
2,058
2,464
8,830
5,057
1,386
5,107
3,615
0
21,327
L
Geb
 
Geb
8,209
101
975
1,861
17,763
14,991
171
4,065
13,698
11,120
0
L
Janus
Godang
Janus
15,183
587
969
3,109
11,052
4,337
263
1,874
9,178
36,168
0
L
8,593
5,295
709
1,829
11,886
4,382
1,322
3,391
8,495
0
18,104
W
Cerberus
IKoNDurden
Cerberus
7,570
550
4,610
7,174
19,506
20,188
292
9,159
10,051
14,546
0
L
Zhong Kui
Pangus
Zhong Kui
10,356
977
475
3,789
16,012
9,806
0
3,604
12,408
24,887
0
W
Merlin
Pq0eq
Merlin
9,748
163
852
1,896
9,272
5,311
938
6,021
3,104
20,259
0
L
Achilles
Thechihuahua
Achilles
13,004
1,211
569
3,317
15,157
23,351
193
4,384
10,773
0
18,469
W
Neith
kylesobad
Neith
19,692
5,688
550
8,710
17,509
10,490
3,030
6,588
10,639
0
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
41,589
139
Minions Killed
151
0
Camps Cleared
0
1,128,463
Distance Traveled
1,058,678
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,563
797
35
3
0
193,722
5
W
Ah Muzen Cab
9,048
754
9
1
0
239,773
1
L
Geb
7,613
634
11
1
0
214,832
4
L
Janus
9,002
750
41
3
0
237,841
4
L
Rama
8,211
684
31
3
0
197,523
0
W
Cerberus
10,360
863
17
1
0
233,450
5
L
Zhong Kui
8,403
700
49
4
0
198,471
1
W
Merlin
10,086
841
24
2
0
230,943
2
L
Achilles
8,360
697
19
2
0
210,011
4
W
Neith
10,667
889
54
5
0
230,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role