Player Matchup

Anhur
Anhur
Btranger21
Anhur
Level 37
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 18L
1,444 Elo+
Solo
Ah Puch
Ah Puch
Salesian
Ah Puch
Level 92
God Stats
6W - 5L
1,493 SR
Queue Stats
171W - 153L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Treidi
Xing Tian
Level 32
God Stats
3W - 1L
1,716 SR
Queue Stats
60W - 61L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trigg3r79
Cu Chulainn
Level 63
God Stats
1W - 3L
1,444 SR
Queue Stats
133W - 148L
1,444 Elo+
Solo
Mercury
Mercury
ZoOrro
Mercury
Level 59
God Stats
0W - 5L
1,094 SR
Queue Stats
65W - 63L
1,399 Elo+
Party 1
Team Averages
Level 57
1,401 SR
1,427 Elo+

VS

Team Averages
Level 86
1,504 SR
1,402 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dzikogu
Chaac
Level 59
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 4L
1,237 Elo+
Solo
Athena
Athena
Jellytime2328
Athena
Level 82
God Stats
13W - 19L
1,405 SR
Queue Stats
121W - 144L
1,409 Elo+
Solo
Arachne
Arachne
MaybeNextTimeDu
Arachne
Level 54
God Stats
50W - 45L
1,453 SR
Queue Stats
185W - 196L
1,366 Elo+
Solo
Nox
Nox
Murzage
Nox
Level 86
God Stats
14W - 10L
1,667 SR
Queue Stats
104W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
1 / 8 / 0
12,357
475
12,172
23,450
11,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Salesian
Ah Puch
19
3 / 4 / 1
13,059
502
12,927
18,769
11,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Treidi
Xing Tian
14
1 / 6 / 0
10,551
406
7,455
31,860
43,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Trigg3r79
Cu Chulainn
19
4 / 5 / 2
12,923
497
20,717
31,733
38,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
ZoOrro
Mercury
15
1 / 13 / 3
10,251
394
6,934
28,177
13,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 3 / 13
15,123
582
29,033
19,986
8,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Dzikogu
Chaac
17
1 / 5 / 9
11,642
448
12,796
23,367
19,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 0 / 22
13,892
534
8,769
18,796
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 2 / 12
14,594
561
24,100
26,050
13,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
20
11 / 1 / 10
14,541
559
19,764
11,648
6,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
10
Kills
35
36
Deaths
11
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
3
13
5.17
L
Anhur
1
8
0
0.13
W
Chaac
Dzikogu
Chaac
1
5
9
1.1
W
3
0
22
14
W
11
2
12
8.5
W
Nox
11
1
10
16
L
Ah Puch
Salesian
Ah Puch
3
4
1
0.88
L
Xing Tian
Treidi
Xing Tian
1
6
0
0.17
L
Cu Chulainn
Trigg3r79
Cu Chulainn
4
5
2
1
L
Mercury
ZoOrro
Mercury
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,205
Damage
94,462
133,989
Taken
99,847
118,237
Mitigated
69,467
32,647
Healing
30,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
29,033
20,374
0
9,542
19,986
8,874
5,031
6,315
13,671
0
153,405
L
Anhur
12,172
7,291
0
6,478
23,450
11,038
3,632
2,544
20,906
0
114,227
W
Chaac
Dzikogu
Chaac
12,796
3,138
800
6,695
23,367
19,111
757
1,204
21,151
0
71,305
W
8,769
2,485
0
1,970
18,796
20,901
685
4,400
14,353
37,755
0
W
24,100
19,014
0
7,015
26,050
13,848
1,737
5,286
20,519
0
162,263
W
Nox
19,764
2,353
785
3,636
11,648
6,733
3,730
3,471
8,012
110,422
0
L
Ah Puch
Salesian
Ah Puch
12,927
293
0
4,575
18,769
11,630
572
5,064
13,705
107,903
0
L
Xing Tian
Treidi
Xing Tian
7,455
938
0
3,616
31,860
43,469
25
7,191
24,669
26,732
0
L
Cu Chulainn
Trigg3r79
Cu Chulainn
20,717
4,474
0
13,187
31,733
38,173
366
9,017
22,716
0
106,052
L
Mercury
ZoOrro
Mercury
6,934
3,774
2
4,789
28,177
13,927
0
4,717
23,460
0
84,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,141
Gold Earned
69,792
640
Minions Killed
705
0
Camps Cleared
0
2,106,498
Distance Traveled
2,421,598
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,123
582
212
8
0
452,758
16
L
Anhur
12,357
475
167
6
0
381,418
1
W
Chaac
11,642
448
100
4
0
492,303
1
W
Athena
13,892
534
60
2
0
502,330
7
W
Arachne
14,594
561
162
6
0
489,647
1
W
Nox
14,541
559
171
7
0
484,560
5
L
Ah Puch
13,059
502
183
7
0
470,913
7
L
Xing Tian
10,551
406
23
1
0
435,881
5
L
Cu Chulainn
12,923
497
163
6
0
436,502
1
L
Mercury
10,251
394
104
4
0
381,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role