Player Matchup

Horus
Horus
Pinkme109
Horus
Level 120
God Stats
96W - 117L
1,425 SR
Queue Stats
727W - 813L
1,396 Elo+
Party 1
Zeus
Zeus
SRG Nebula
Zeus
Level 49
God Stats
1W - 2L
1,693 SR
Queue Stats
331W - 319L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
preechingz
Danzaburou
Level 15
God Stats
0W - 1L
1,454 SR
Queue Stats
7W - 16L
1,301 Elo+
Party 1
Team Averages
Level 61
1,524 SR
1,385 Elo+

VS

Team Averages
Level 90
1,368 SR
1,433 Elo+
Ao Kuang
Ao Kuang
MassterCHieff16
Ao Kuang
Level 59
God Stats
19W - 19L
1,539 SR
Queue Stats
198W - 218L
1,467 Elo+
Solo
Chaac
Chaac
Plz Thx Np Bye
Chaac
Level 158
God Stats
2W - 0L
1,130 SR
Queue Stats
108W - 106L
1,592 Elo+
Solo
Ganesha
Ganesha
SGKharma
Ganesha
Level 54
God Stats
7W - 9L
1,436 SR
Queue Stats
20W - 31L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pinkme109
Horus
10
0 / 4 / 1
7,465
622
5,553
13,234
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 1
6,923
577
8,567
8,736
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
preechingz
Danzaburou
11
1 / 3 / 0
7,551
629
7,498
8,163
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
5 / 0 / 5
9,248
771
7,063
10,745
6,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 0 / 5
9,728
811
15,497
15,223
13,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SGKharma
Ganesha
13
0 / 1 / 9
9,201
767
4,371
12,337
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
0
5
7.5
L
Horus
Pinkme109
Horus
0
4
1
0.13
W
7
0
5
9.5
W
Ganesha
SGKharma
Ganesha
0
1
9
4.5
L
0
5
1
0.1
L
Danzaburou
preechingz
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
26,931
30,133
Taken
38,305
16,621
Mitigated
30,751
5,706
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,063
1,569
0
5,803
10,745
6,246
545
2,878
7,867
22,759
0
L
Horus
Pinkme109
Horus
5,553
2,103
1,340
3,584
13,234
10,528
0
6,054
7,180
0
12,061
W
15,497
3,303
834
7,277
15,223
13,079
659
3,272
11,951
0
49,121
W
Ganesha
SGKharma
Ganesha
4,371
481
0
4,136
12,337
11,426
488
3,739
8,598
25,440
0
L
8,567
1,392
0
0
8,736
2,641
0
2,103
6,633
20,626
0
L
Danzaburou
preechingz
Danzaburou
7,498
3,295
0
782
8,163
3,452
0
3,295
4,868
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
28,177
96
Minions Killed
135
1
Camps Cleared
10
612,827
Distance Traveled
695,530
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,248
771
43
4
5
222,222
0
L
Horus
7,465
622
14
1
0
217,669
1
W
Chaac
9,728
811
84
7
5
249,052
1
W
Ganesha
9,201
767
8
1
0
224,256
6
L
Zeus
6,923
577
33
3
1
196,419
2
L
Danzaburou
7,551
629
49
4
0
198,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role