Player Matchup

Pele
Pele
Allbertho
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Jing Wei
Jing Wei
ChangedName8818
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,856 Elo+
Solo
Bastet
Bastet
CoochieWarlock
Bastet
Level 108
God Stats
13W - 13L
1,613 SR
Queue Stats
543W - 550L
1,595 Elo+
Solo
Thoth
Thoth
DEEJHUDG22
Thoth
Level 159
God Stats
5W - 5L
1,496 SR
Queue Stats
622W - 630L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Khayme
Ao Kuang
Level 157
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 125
1,564 SR
1,651 Elo+

VS

Team Averages
Level 105
1,488 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KindaSquidish
Bacchus
Level 87
God Stats
0W - 2L
1,287 SR
Queue Stats
80W - 84L
1,580 Elo+
Solo
Thoth
Thoth
Niizz
Thoth
Level 101
God Stats
1W - 2L
1,628 SR
Queue Stats
147W - 147L
1,584 Elo+
Solo
Set
Set
ShabbyPenny78
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Raijin
Raijin
Sìbek
Raijin
Level 147
God Stats
3W - 4L
1,526 SR
Queue Stats
113W - 95L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 3 / 5
7,011
876
6,351
7,860
3,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
14
4 / 2 / 9
7,728
966
12,712
9,255
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 8
6,497
812
6,165
6,466
4,383
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
13
2 / 3 / 6
7,313
914
6,724
6,608
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Khayme
Ao Kuang
12
5 / 1 / 6
7,364
921
7,495
7,646
3,652
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 4
6,745
843
3,235
9,866
5,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
14
2 / 1 / 6
7,140
893
6,391
11,126
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Niizz
Thoth
14
3 / 2 / 6
7,288
911
8,701
5,778
2,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 4
6,126
766
2,388
8,082
4,516
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Raijin
Sìbek
Raijin
12
3 / 4 / 3
6,720
840
6,821
7,392
3,501
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
15
Kills
11
11
Deaths
15
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
4
1.33
W
Pele
3
3
5
1.83
W
Jing Wei
4
2
9
4.25
W
1
2
8
2.5
W
Thoth
2
3
6
1.67
W
Ao Kuang
Khayme
Ao Kuang
5
1
6
8
L
Bacchus
2
1
6
5
L
Thoth
Niizz
Thoth
3
2
6
3
L
1
5
4
0.6
L
Raijin
Sìbek
Raijin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
27,536
37,835
Taken
42,244
18,511
Mitigated
30,860
15,221
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,235
1,101
0
2,779
9,866
5,939
0
1,872
7,994
0
5,267
W
Pele
6,351
2,324
818
2,120
7,860
3,537
0
5,244
2,522
0
14,120
W
Jing Wei
12,712
7,742
671
3,392
9,255
4,195
104
5,796
3,319
0
21,054
W
6,165
1,039
686
1,963
6,466
4,383
0
2,619
3,755
0
8,108
W
Thoth
6,724
199
812
846
6,608
2,744
924
4,700
1,776
18,286
0
W
Ao Kuang
Khayme
Ao Kuang
7,495
619
156
3,757
7,646
3,652
0
3,020
4,550
11,300
0
L
Bacchus
6,391
789
1,096
3,770
11,126
14,162
0
4,263
6,863
12,130
0
L
Thoth
Niizz
Thoth
8,701
138
88
335
5,778
2,742
0
2,360
3,418
22,013
0
L
2,388
1,251
231
424
8,082
4,516
0
3,103
4,979
0
4,403
L
Raijin
Sìbek
Raijin
6,821
527
495
226
7,392
3,501
0
2,621
4,771
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
34,019
75
Minions Killed
72
0
Camps Cleared
0
780,212
Distance Traveled
733,581
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,745
843
1
0
0
74,860
1
W
Pele
7,011
876
12
2
0
148,686
0
W
Jing Wei
7,728
966
18
2
0
150,366
0
W
Bastet
6,497
812
4
1
0
152,382
4
W
Thoth
7,313
914
30
4
0
145,151
1
W
Ao Kuang
7,364
921
11
1
0
183,627
0
L
Bacchus
7,140
893
6
1
0
190,416
1
L
Thoth
7,288
911
29
4
0
167,246
0
L
Set
6,126
766
5
1
0
149,374
0
L
Raijin
6,720
840
31
4
0
151,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role