Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HeyMeQ
Tyr
Level 120
God Stats
2W - 4L
1,366 SR
Queue Stats
33W - 43L
1,492 Elo+
Party 2
Izanami
Izanami
WADEDNFADED
Izanami
Level 35
God Stats
5W - 4L
1,834 SR
Queue Stats
33W - 41L
1,439 Elo+
Party 2
Team Averages
Level 95
1,567 SR
1,477 Elo+

VS

Team Averages
Level 115
1,713 SR
1,766 Elo+
Hercules
Hercules
BeanBoi42O69
Hercules
Level 39
God Stats
5W - 2L
1,877 SR
Queue Stats
67W - 27L
1,811 Elo+
Party 1
Ullr
Ullr
BellyD
Ullr
Level 148
God Stats
13W - 10L
1,686 SR
Queue Stats
116W - 60L
1,768 Elo+
Party 1
He Bo
He Bo
NACHZERER
He Bo
Level 157
God Stats
2W - 1L
1,576 SR
Queue Stats
72W - 62L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 7 / 2
8,273
636
6,286
11,227
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
HeyMeQ
Tyr
12
3 / 6 / 0
8,281
637
9,992
21,374
16,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
WADEDNFADED
Izanami
12
0 / 4 / 3
7,876
606
8,070
14,860
5,719
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeanBoi42O69
Hercules
15
3 / 0 / 9
10,803
831
7,833
9,667
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
BellyD
Ullr
16
9 / 0 / 6
10,977
844
21,760
12,114
6,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
NACHZERER
He Bo
15
5 / 4 / 7
10,439
803
13,216
10,347
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
2
0.29
W
Hercules
BeanBoi42O69
Hercules
3
0
9
7.5
W
Ullr
BellyD
Ullr
9
0
6
12
L
Tyr
HeyMeQ
Tyr
3
6
0
0.5
W
He Bo
NACHZERER
He Bo
5
4
7
2.13
L
Izanami
WADEDNFADED
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
42,809
47,461
Taken
32,128
26,559
Mitigated
21,780
3,451
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,286
750
0
522
11,227
4,251
0
3,182
8,045
31,358
0
W
Hercules
BeanBoi42O69
Hercules
7,833
2,383
0
5,613
9,667
11,147
270
1,484
8,183
0
17,675
W
Ullr
BellyD
Ullr
21,760
9,655
0
1,109
12,114
6,358
2,362
3,917
8,197
0
53,759
L
Tyr
HeyMeQ
Tyr
9,992
1,062
0
2,316
21,374
16,589
0
4,957
16,417
0
15,477
W
He Bo
NACHZERER
He Bo
13,216
956
0
998
10,347
4,275
259
1,716
8,631
47,291
0
L
Izanami
WADEDNFADED
Izanami
8,070
4,139
0
613
14,860
5,719
0
5,099
9,761
0
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
32,219
115
Minions Killed
156
1
Camps Cleared
11
726,800
Distance Traveled
781,189
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,273
636
59
5
1
221,885
0
W
Hercules
10,803
831
18
1
1
266,157
0
W
Ullr
10,977
844
74
6
2
265,540
1
L
Tyr
8,281
637
10
1
0
264,718
2
W
He Bo
10,439
803
64
5
8
249,492
3
L
Izanami
7,876
606
46
4
0
240,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role