Player Matchup

Horus
Horus
 
Horus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CDub2465
Arachne
Level 98
God Stats
5W - 3L
1,827 SR
Queue Stats
168W - 176L
1,516 Elo+
Solo
Cthulhu
Cthulhu
DripEren
Cthulhu
Level 60
God Stats
2W - 3L
1,554 SR
Queue Stats
154W - 163L
1,507 Elo+
Party 2
Jing Wei
Jing Wei
JoeBeadin
Jing Wei
Level 103
God Stats
44W - 52L
1,533 SR
Queue Stats
191W - 242L
1,503 Elo+
Party 2
Team Averages
Level 109
1,583 SR
1,505 Elo+

VS

Team Averages
Level 126
1,530 SR
1,552 Elo+
Serqet
Serqet
BaronRadial
Serqet
Level 155
God Stats
2W - 6L
1,321 SR
Queue Stats
882W - 909L
1,516 Elo+
Solo
Ymir
Ymir
Danoco
Ymir
Level 72
God Stats
2W - 1L
1,788 SR
Queue Stats
94W - 99L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Paolo133
Ah Puch
Level 125
God Stats
8W - 8L
1,518 SR
Queue Stats
231W - 222L
1,579 Elo+
Party 1
Chang'e
Chang'e
bktion
Chang'e
Level 117
God Stats
9W - 12L
1,433 SR
Queue Stats
149W - 165L
1,569 Elo+
Party 1
Chiron
Chiron
lGGMxjhonnyI
Chiron
Level 159
God Stats
6W - 5L
1,587 SR
Queue Stats
110W - 105L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 5 / 1
10,769
490
12,098
24,772
13,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
 
Morgan Le Fay
16
1 / 3 / 4
10,449
475
9,978
11,506
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CDub2465
Arachne
18
5 / 2 / 1
11,124
506
14,719
25,051
27,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
DripEren
Cthulhu
14
1 / 4 / 2
9,201
418
9,305
18,657
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
JoeBeadin
Jing Wei
15
0 / 8 / 3
8,888
404
6,946
20,776
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
5 / 4 / 7
11,191
509
11,995
17,869
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Danoco
Ymir
16
2 / 2 / 7
10,938
497
7,376
19,103
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Paolo133
Ah Puch
17
0 / 1 / 10
11,447
520
15,320
9,004
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
bktion
Chang'e
16
0 / 4 / 3
10,434
474
13,341
18,202
10,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
15 / 0 / 6
14,652
666
30,359
14,967
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
22
22
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
5
1
0.9
L
Morgan Le Fay
 
Morgan Le Fay
1
3
4
1
W
Serqet
5
4
7
2.13
L
Arachne
CDub2465
Arachne
5
2
1
2.75
W
Ymir
Danoco
Ymir
2
2
7
2.75
L
Cthulhu
DripEren
Cthulhu
1
4
2
0.5
L
Jing Wei
JoeBeadin
Jing Wei
0
8
3
0.19
W
Ah Puch
Paolo133
Ah Puch
0
1
10
5
W
Chang'e
bktion
Chang'e
0
4
3
0.38
W
Chiron
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
78,391
100,762
Taken
79,145
71,084
Mitigated
48,308
23,296
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,098
5,466
753
5,179
24,772
13,410
1,302
5,468
18,235
0
108,618
L
Morgan Le Fay
 
Morgan Le Fay
9,978
422
0
769
11,506
5,270
0
4,815
6,347
91,700
0
W
Serqet
11,995
2,350
0
2,114
17,869
8,761
179
3,920
13,949
0
90,243
L
Arachne
CDub2465
Arachne
14,719
9,007
0
7,406
25,051
27,070
0
14,432
9,416
0
75,809
W
Ymir
Danoco
Ymir
7,376
1,180
427
6,246
19,103
18,346
161
7,688
11,415
38,166
0
L
Cthulhu
DripEren
Cthulhu
9,305
508
1,189
3,091
18,657
18,166
0
6,715
11,786
48,328
0
L
Jing Wei
JoeBeadin
Jing Wei
6,946
4,932
0
4,909
20,776
7,168
0
4,607
15,877
0
65,445
W
Ah Puch
Paolo133
Ah Puch
15,320
878
0
4,809
9,004
4,001
418
3,046
5,958
99,958
0
W
Chang'e
bktion
Chang'e
13,341
1,003
3,026
7,366
18,202
10,068
579
2,282
15,920
84,841
0
W
Chiron
30,359
13,886
850
4,812
14,967
7,132
9,630
2,347
12,620
0
143,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
58,662
640
Minions Killed
705
0
Camps Cleared
0
2,105,726
Distance Traveled
2,084,804
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,769
490
168
8
0
419,321
3
L
Morgan Le Fay
10,449
475
158
7
0
438,437
5
W
Serqet
11,191
509
124
6
0
493,388
5
L
Arachne
11,124
506
127
6
0
441,134
2
W
Ymir
10,938
497
39
2
0
390,309
1
L
Cthulhu
9,201
418
76
3
0
424,857
5
L
Jing Wei
8,888
404
111
5
0
381,977
2
W
Ah Puch
11,447
520
182
8
0
414,201
6
W
Chang'e
10,434
474
160
7
0
382,922
2
W
Chiron
14,652
666
200
9
0
403,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role