Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BruhwAsgooD
Cupid
Level 109
God Stats
3W - 5L
1,505 SR
Queue Stats
354W - 360L
1,541 Elo+
Party 1
Bakasura
Bakasura
Marsqueezy
Bakasura
Level 159
God Stats
17W - 9L
1,731 SR
Queue Stats
286W - 253L
1,577 Elo+
Party 1
Thanatos
Thanatos
Stepbro wyd7382
Thanatos
Level 144
God Stats
12W - 12L
1,455 SR
Queue Stats
286W - 258L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
imtayb
Zhong Kui
Level 103
God Stats
44W - 28L
1,572 SR
Queue Stats
326W - 279L
1,527 Elo+
Solo
Team Averages
Level 135
1,553 SR
1,536 Elo+

VS

Team Averages
Level 109
1,527 SR
1,528 Elo+
Cthulhu
Cthulhu
Jabar
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,465 Elo+
Party 2
Janus
Janus
Sire143
Janus
Level 128
God Stats
2W - 7L
1,521 SR
Queue Stats
60W - 57L
1,575 Elo+
Party 2
Bakasura
Bakasura
choniiii
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,666 Elo+
Party 2
Mulan
Mulan
ryanexpress34
Mulan
Level 101
God Stats
3W - 2L
1,630 SR
Queue Stats
380W - 412L
1,451 Elo+
Solo
Izanami
Izanami
sparksydog
Izanami
Level 67
God Stats
80W - 66L
1,483 SR
Queue Stats
114W - 116L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 5
7,415
436
3,617
9,287
9,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 0 / 2
9,355
550
4,141
7,945
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Marsqueezy
Bakasura
17
10 / 1 / 2
10,208
600
9,684
12,575
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
6 / 1 / 8
10,142
597
16,889
18,514
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
imtayb
Zhong Kui
16
2 / 0 / 3
9,669
569
5,766
9,844
8,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jabar
Cthulhu
12
0 / 1 / 0
7,757
456
5,674
10,573
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Sire143
Janus
12
0 / 4 / 0
7,288
429
8,418
7,899
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
choniiii
Bakasura
15
2 / 4 / 0
8,920
525
11,763
16,808
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 1
6,567
386
5,137
12,895
5,816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
sparksydog
Izanami
13
0 / 2 / 0
7,238
426
1,795
8,047
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
18
Kills
2
2
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
W
0
0
2
1
L
Cthulhu
Jabar
Cthulhu
0
1
0
0
W
Bakasura
Marsqueezy
Bakasura
10
1
2
11
L
Janus
Sire143
Janus
0
4
0
0
W
Thanatos
6
1
8
10
L
Bakasura
choniiii
Bakasura
2
4
0
0.5
W
Zhong Kui
imtayb
Zhong Kui
2
0
3
3.5
L
0
7
1
0.07
L
Izanami
sparksydog
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
32,787
58,165
Taken
56,222
40,030
Mitigated
30,722
42,174
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,617
1,101
1,390
2,982
9,287
9,024
105
2,898
5,689
26,923
11,740
W
4,141
2,187
29
5,013
7,945
3,396
2,133
1,074
6,871
0
77,875
L
Cthulhu
Jabar
Cthulhu
5,674
528
82
2,656
10,573
11,439
0
2,521
7,629
45,379
0
W
Bakasura
Marsqueezy
Bakasura
9,684
5,847
0
4,150
12,575
5,884
1,538
1,744
9,926
0
73,901
L
Janus
Sire143
Janus
8,418
788
0
250
7,899
2,921
0
2,733
4,761
59,450
0
W
Thanatos
16,889
5,600
0
20,905
18,514
13,109
627
3,615
13,917
0
83,513
L
Bakasura
choniiii
Bakasura
11,763
7,782
0
4,184
16,808
7,836
0
1,561
14,581
0
72,156
W
Zhong Kui
imtayb
Zhong Kui
5,766
340
94
7,611
9,844
8,617
1,792
4,761
4,923
93,777
0
L
5,137
1,087
0
2,276
12,895
5,816
0
1,646
10,596
0
30,825
L
Izanami
sparksydog
Izanami
1,795
605
0
3,324
8,047
2,710
0
513
7,233
0
63,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
37,770
649
Minions Killed
474
0
Camps Cleared
0
1,647,676
Distance Traveled
1,417,065
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,415
436
69
4
0
281,872
4
W
Cupid
9,355
550
135
8
0
305,118
3
L
Cthulhu
7,757
456
68
4
0
330,925
0
W
Bakasura
10,208
600
142
8
0
431,694
4
L
Janus
7,288
429
92
5
0
310,422
4
W
Thanatos
10,142
597
127
7
0
343,952
0
L
Bakasura
8,920
525
142
8
0
366,031
4
W
Zhong Kui
9,669
569
176
10
0
285,040
3
L
Mulan
6,567
386
54
3
0
152,844
1
L
Izanami
7,238
426
118
7
0
256,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role