Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlessedCxrry
Heimdallr
Level 88
God Stats
9W - 7L
1,550 SR
Queue Stats
128W - 120L
1,467 Elo+
Solo
Thanatos
Thanatos
EIBadBunny
Thanatos
Level 79
God Stats
11W - 6L
1,468 SR
Queue Stats
219W - 220L
1,420 Elo+
Solo
Hercules
Hercules
Shaady61
Hercules
Level 102
God Stats
24W - 34L
1,521 SR
Queue Stats
527W - 528L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Techno-Wolf121
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 416L
1,452 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,452 Elo+

VS

Team Averages
Level 100
1,571 SR
1,433 Elo+
Horus
Horus
Debiiddo
Horus
Level 87
God Stats
1W - 0L
1,764 SR
Queue Stats
62W - 54L
1,526 Elo+
Solo
Bakasura
Bakasura
JOTUN-DE-MIDGARD
Bakasura
Level 66
God Stats
1W - 0L
1,589 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
Recckless149
Sylvanus
Level 135
God Stats
1W - 0L
1,368 SR
Queue Stats
62W - 68L
1,403 Elo+
Solo
Heimdallr
Heimdallr
Vasek14
Heimdallr
Level 96
God Stats
9W - 5L
1,627 SR
Queue Stats
478W - 514L
1,403 Elo+
Solo
Hera
Hera
hades309standing
Hera
Level 116
God Stats
3W - 0L
1,506 SR
Queue Stats
103W - 107L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 2
7,496
469
5,902
13,913
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
BlessedCxrry
Heimdallr
14
4 / 1 / 0
8,521
533
7,976
9,267
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
EIBadBunny
Thanatos
13
2 / 4 / 1
7,605
475
5,573
17,638
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Shaady61
Hercules
10
0 / 3 / 0
6,411
401
5,637
10,648
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 1
6,363
398
5,234
11,870
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Debiiddo
Horus
15
4 / 0 / 4
9,504
594
8,719
8,864
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 4
8,901
556
6,999
11,940
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Recckless149
Sylvanus
14
3 / 0 / 10
9,303
581
8,087
12,951
7,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Vasek14
Heimdallr
13
0 / 2 / 2
7,967
498
4,584
10,132
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 5
8,559
535
7,212
9,551
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
14
14
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
2
0.5
L
Heimdallr
BlessedCxrry
Heimdallr
4
1
0
4
W
Horus
Debiiddo
Horus
4
0
4
6
L
Thanatos
EIBadBunny
Thanatos
2
4
1
0.63
W
5
2
4
3.5
W
Sylvanus
Recckless149
Sylvanus
3
0
10
8
L
Hercules
Shaady61
Hercules
0
3
0
0
L
0
2
1
0.25
W
Heimdallr
Vasek14
Heimdallr
0
2
2
0.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
35,601
63,336
Taken
53,438
32,091
Mitigated
27,033
31,887
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,902
299
350
6,317
13,913
5,165
0
3,886
9,433
54,029
0
L
Heimdallr
BlessedCxrry
Heimdallr
7,976
2,882
0
4,312
9,267
4,269
239
2,144
6,843
0
65,751
W
Horus
Debiiddo
Horus
8,719
4,200
492
3,058
8,864
7,086
0
1,655
7,209
0
65,631
L
Thanatos
EIBadBunny
Thanatos
5,573
2,341
0
14,401
17,638
7,386
0
3,434
13,516
0
58,661
W
6,999
4,960
0
2,437
11,940
5,008
3,241
2,806
9,134
0
44,676
W
Sylvanus
Recckless149
Sylvanus
8,087
3,705
4,400
7,971
12,951
7,428
1,012
3,171
9,780
38,545
0
L
Hercules
Shaady61
Hercules
5,637
1,609
0
3,135
10,648
5,456
0
2,388
7,776
0
32,414
L
5,234
808
0
3,372
11,870
9,815
0
3,447
8,226
31,766
0
W
Heimdallr
Vasek14
Heimdallr
4,584
1,531
0
2,739
10,132
4,173
600
1,325
8,807
0
51,989
W
7,212
1,989
0
2,714
9,551
3,338
1,289
2,179
7,372
65,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
44,234
390
Minions Killed
440
0
Camps Cleared
0
1,488,135
Distance Traveled
1,591,252
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,496
469
81
5
0
328,654
10
L
Heimdallr
8,521
533
116
7
0
296,762
1
W
Horus
9,504
594
106
7
0
355,789
3
L
Thanatos
7,605
475
102
6
0
304,642
4
W
Bakasura
8,901
556
87
5
0
311,847
3
W
Sylvanus
9,303
581
57
4
0
276,804
2
L
Hercules
6,411
401
49
3
0
300,121
3
L
Cthulhu
6,363
398
42
3
0
257,956
1
W
Heimdallr
7,967
498
86
5
0
356,463
6
W
Hera
8,559
535
104
7
0
290,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role