Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Griffis935
Ah Muzen Cab
Level 98
God Stats
15W - 6L
1,751 SR
Queue Stats
166W - 138L
1,563 Elo+
Party 2
Cerberus
Cerberus
LandStoney
Cerberus
Level 67
God Stats
9W - 8L
1,533 SR
Queue Stats
170W - 159L
1,587 Elo+
Party 2
Anubis
Anubis
Thanydevitos805
Anubis
Level 128
God Stats
52W - 37L
1,653 SR
Queue Stats
333W - 324L
1,548 Elo+
Party 2
Team Averages
Level 98
1,646 SR
1,566 Elo+

VS

Team Averages
Level 43
1,511 SR
1,336 Elo+
Neith
Neith
FemmeFaye
Neith
Level 48
God Stats
4W - 37L
1,492 SR
Queue Stats
24W - 96L
1,242 Elo+
Party 1
Fenrir
Fenrir
chewblackie
Fenrir
Level 29
God Stats
0W - 1L
1,784 SR
Queue Stats
5W - 18L
1,327 Elo+
Party 1
Sobek
Sobek
earthstore
Sobek
Level 51
God Stats
0W - 2L
1,257 SR
Queue Stats
125W - 258L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Griffis935
Ah Muzen Cab
15
8 / 0 / 3
10,246
854
16,447
4,695
2,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
LandStoney
Cerberus
12
2 / 2 / 9
8,595
716
4,977
12,037
12,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 3 / 10
8,244
687
8,407
10,181
6,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FemmeFaye
Neith
12
1 / 1 / 4
7,233
603
7,407
8,073
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
2 / 6 / 2
7,151
596
3,225
10,544
5,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
12
2 / 4 / 3
8,140
678
4,782
16,777
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
5
5
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
FemmeFaye
Neith
1
1
4
3
W
Ah Muzen Cab
Griffis935
Ah Muzen Cab
8
0
3
9.5
W
Cerberus
LandStoney
Cerberus
2
2
9
3.25
W
1
3
10
2
L
Fenrir
2
6
2
0.5
L
Sobek
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
15,414
26,913
Taken
35,394
20,328
Mitigated
26,595
9,319
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FemmeFaye
Neith
7,407
2,684
0
490
8,073
3,591
0
2,432
5,641
0
28,122
W
Ah Muzen Cab
Griffis935
Ah Muzen Cab
16,447
8,615
0
2,699
4,695
2,096
1,712
625
4,070
0
52,890
W
Cerberus
LandStoney
Cerberus
4,977
500
534
2,797
12,037
12,029
0
2,393
9,644
18,622
0
W
8,407
447
0
3,289
10,181
6,203
86
2,753
7,428
26,120
0
L
Fenrir
3,225
631
0
84
10,544
5,772
0
5,128
5,416
0
8,913
L
Sobek
4,782
476
20
3,844
16,777
17,232
0
6,048
10,729
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
22,524
157
Minions Killed
83
7
Camps Cleared
3
655,610
Distance Traveled
614,966
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,233
603
50
4
2
213,505
2
W
Ah Muzen Cab
10,246
854
90
8
2
251,805
1
W
Cerberus
8,595
716
37
3
1
200,158
2
W
Anubis
8,244
687
30
3
4
203,647
2
L
Fenrir
7,151
596
15
1
1
176,347
4
L
Sobek
8,140
678
18
2
0
225,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role