Player Matchup

Guan Yu
Guan Yu
Gold II
AnhurBack69
Guan Yu
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,593 MMR
Solo
Xing Tian
Xing Tian
Gold I
C0achS3an
Xing Tian
Gold I
Level 141
God Stats
0W - 3L
1,296 SR
Queue Stats
119W - 116L
1,710 MMR
Solo
Thoth
Thoth
Platinum IV
Nickyg1434
Thoth
Platinum IV
Level 124
God Stats
4W - 5L
1,507 SR
Queue Stats
151W - 141L
1,813 MMR
Solo
Bacchus
Bacchus
Silver II
NopeImOutOfHere
Bacchus
Silver II
Level 86
God Stats
8W - 8L
1,510 SR
Queue Stats
26W - 43L
1,390 MMR
Party 2
Rama
Rama
Gold III
ZuluMain
Rama
Gold III
Level 109
God Stats
6W - 3L
1,752 SR
Queue Stats
144W - 134L
1,635 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,513 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,603 SR
1,602 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
MLGLlamacorn
Merlin
Gold III
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,679 MMR
Party 1
Xbalanque
Xbalanque
Gold II
MrjBean
Xbalanque
Gold II
Level 127
God Stats
22W - 17L
1,694 SR
Queue Stats
864W - 876L
1,510 MMR
Solo
Nemesis
Nemesis
Gold III
Niduz
Nemesis
Gold III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,707 MMR
Solo
Khepri
Khepri
Gold IV
Tussalrock
Khepri
Gold IV
Level 127
God Stats
2W - 0L
1,819 SR
Queue Stats
50W - 45L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnhurBack69
Guan Yu
14
2 / 2 / 1
8,435
496
4,596
13,441
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
C0achS3an
Xing Tian
15
1 / 3 / 0
8,689
511
7,167
14,631
15,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
15
0 / 2 / 0
8,352
491
6,134
7,750
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,805
400
2,801
9,221
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
0 / 6 / 0
7,353
433
4,618
13,056
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
King ArthurKaliCabrakanLancelot

VS

Bans
GebAtlasTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 2 / 0
10,043
591
13,036
13,456
9,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
3 / 0 / 1
9,618
566
5,042
6,083
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
MrjBean
Xbalanque
17
7 / 1 / 0
10,718
630
14,841
13,488
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Niduz
Nemesis
15
1 / 0 / 6
9,072
534
5,238
10,967
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Tussalrock
Khepri
13
0 / 0 / 4
8,451
497
2,289
1,997
1,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
0
1.5
L
Guan Yu
AnhurBack69
Guan Yu
2
2
1
1.25
L
Xing Tian
C0achS3an
Xing Tian
1
3
0
0.33
W
Merlin
3
0
1
3.5
W
Xbalanque
MrjBean
Xbalanque
7
1
0
7
L
Thoth
0
2
0
0
W
Nemesis
Niduz
Nemesis
1
0
6
4
L
0
1
1
0.5
W
Khepri
Tussalrock
Khepri
0
0
4
2
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
40,446
58,099
Taken
45,991
39,373
Mitigated
23,913
10,998
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,036
3,670
0
7,452
13,456
9,987
138
6,140
6,772
0
89,388
L
Guan Yu
AnhurBack69
Guan Yu
4,596
259
353
2,040
13,441
7,400
0
1,322
12,119
0
69,920
L
Xing Tian
C0achS3an
Xing Tian
7,167
1,117
0
2,765
14,631
15,759
0
341
14,290
56,574
0
W
Merlin
5,042
300
0
1,716
6,083
2,771
0
4,029
2,046
86,445
0
W
Xbalanque
MrjBean
Xbalanque
14,841
7,449
0
4,713
13,488
5,605
0
3,049
10,439
0
102,030
L
Thoth
6,134
375
0
1,257
7,750
3,086
0
2,274
5,476
90,768
0
W
Nemesis
Niduz
Nemesis
5,238
2,136
1
1,171
10,967
4,357
0
1,538
9,379
0
91,517
L
2,801
534
0
2,000
9,221
9,253
0
2,760
6,461
10,547
0
W
Khepri
Tussalrock
Khepri
2,289
207
3,374
757
1,997
1,193
0
744
1,253
16,994
0
L
Rama
4,618
4,143
0
2,583
13,056
3,875
322
634
12,422
0
59,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
47,902
551
Minions Killed
637
0
Camps Cleared
0
1,584,262
Distance Traveled
1,796,408
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,043
591
156
9
0
342,236
5
L
Guan Yu
8,435
496
124
7
0
347,478
4
L
Xing Tian
8,689
511
143
8
0
311,392
5
W
Merlin
9,618
566
161
9
0
338,661
5
W
Xbalanque
10,718
630
163
10
0
318,658
4
L
Thoth
8,352
491
158
9
0
314,521
5
W
Nemesis
9,072
534
141
8
0
426,012
5
L
Bacchus
6,805
400
10
1
0
311,404
0
W
Khepri
8,451
497
16
1
0
370,841
7
L
Rama
7,353
433
116
7
0
299,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role