Player Matchup

Ganesha
Ganesha
HZ-Ascending
Ganesha
Level 148
God Stats
0W - 2L
1,278 SR
Queue Stats
106W - 141L
1,357 Elo+
Party 2
Achilles
Achilles
Sigil-Witch_
Achilles
Level 83
God Stats
1W - 2L
1,610 SR
Queue Stats
110W - 173L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
Level 129
God Stats
108W - 157L
1,483 SR
Queue Stats
467W - 663L
1,365 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,335 Elo+

VS

Team Averages
Level 95
1,443 SR
1,433 Elo+
Arachne
Arachne
AN ANGRY TEXAN
Arachne
Level 118
God Stats
2W - 4L
1,301 SR
Queue Stats
61W - 97L
1,386 Elo+
Solo
Janus
Janus
GrimReaper3215
Janus
Level 26
God Stats
4W - 1L
1,671 SR
Queue Stats
26W - 19L
1,442 Elo+
Party 1
Freya
Freya
SLAVwings00
Freya
Level 141
God Stats
3W - 4L
1,356 SR
Queue Stats
431W - 418L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HZ-Ascending
Ganesha
10
0 / 1 / 2
6,843
684
2,009
8,613
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
Sigil-Witch_
Achilles
9
0 / 1 / 1
5,927
593
3,048
7,071
5,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
11
3 / 1 / 0
7,194
719
8,781
5,051
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,347
635
4,880
7,249
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 1
6,814
681
7,406
4,571
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,734
673
6,010
6,870
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
1
0
1
1.5
L
Ganesha
HZ-Ascending
Ganesha
0
1
2
1
W
1
3
1
0.5
L
Achilles
Sigil-Witch_
Achilles
0
1
1
0.5
L
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
18,296
20,735
Taken
18,690
15,662
Mitigated
9,513
3,231
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,880
3,417
0
965
7,249
4,054
0
3,487
3,762
0
10,407
W
7,406
300
0
167
4,571
2,036
102
3,267
1,304
32,799
0
L
Ganesha
HZ-Ascending
Ganesha
2,009
179
0
1,435
8,613
7,274
0
5,873
2,740
13,899
0
W
6,010
1,852
0
2,575
6,870
3,423
0
4,380
2,490
24,040
2,387
L
Achilles
Sigil-Witch_
Achilles
3,048
801
538
1,158
7,071
5,864
0
5,306
1,765
0
8,741
L
Morgan Le Fay
TheJunkyardGuard
Morgan Le Fay
8,781
808
0
100
5,051
2,524
0
1,774
3,277
29,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
19,895
108
Minions Killed
132
3
Camps Cleared
6
525,717
Distance Traveled
515,460
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,347
635
13
1
1
194,044
1
W
Janus
6,814
681
63
6
2
159,912
4
L
Ganesha
6,843
684
0
0
0
155,812
3
W
Freya
6,734
673
56
6
3
161,504
2
L
Achilles
5,927
593
32
3
0
182,018
1
L
Morgan Le Fay
7,194
719
76
8
3
187,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role