Player Matchup

Olorun
Olorun
ChRiSss619
Olorun
Level 131
God Stats
2W - 2L
1,648 SR
Queue Stats
79W - 75L
1,455 Elo+
Solo
Chaac
Chaac
Danuellitoo777
Chaac
Level 106
God Stats
2W - 6L
1,555 SR
Queue Stats
80W - 86L
1,511 Elo+
Solo
Serqet
Serqet
Il Tuff lI
Serqet
Level 127
God Stats
2W - 2L
1,831 SR
Queue Stats
268W - 276L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
asscesinn029
Kuzenbo
Level 76
God Stats
9W - 10L
1,509 SR
Queue Stats
193W - 228L
1,484 Elo+
Solo
Neith
Neith
l33m0nsnz
Neith
Level 121
God Stats
94W - 113L
1,504 SR
Queue Stats
254W - 298L
1,453 Elo+
Solo
Team Averages
Level 112
1,609 SR
1,469 Elo+

VS

Team Averages
Level 107
1,541 SR
1,462 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EmojiSint
Zeus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 86L
1,437 Elo+
Party 1
Izanami
Izanami
JeweledDegree44
Izanami
Level 45
God Stats
2W - 0L
1,741 SR
Queue Stats
38W - 46L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Pan BG
Jormungandr
Level 96
God Stats
5W - 1L
1,736 SR
Queue Stats
121W - 139L
1,427 Elo+
Party 1
Fenrir
Fenrir
SMLegacy
Fenrir
Level 111
God Stats
1W - 1L
1,229 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChRiSss619
Olorun
9
0 / 3 / 1
5,931
424
3,147
8,611
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 1
7,931
567
7,255
14,785
8,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Il Tuff lI
Serqet
12
1 / 1 / 1
6,997
500
4,039
9,334
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
asscesinn029
Kuzenbo
10
2 / 0 / 0
6,692
478
3,845
7,007
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
l33m0nsnz
Neith
13
0 / 0 / 4
7,614
544
6,651
8,685
3,878
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 1
7,852
561
11,034
12,626
12,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
1 / 1 / 2
7,400
529
6,402
6,574
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 1
7,953
568
4,592
8,156
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Pan BG
Jormungandr
11
1 / 1 / 2
6,636
474
7,586
10,783
8,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SMLegacy
Fenrir
12
1 / 1 / 1
7,149
511
2,185
9,327
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
7
7
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
1
0.83
L
Olorun
ChRiSss619
Olorun
0
3
1
0.17
L
3
3
1
1.17
W
Zeus
1
1
2
2
L
Serqet
Il Tuff lI
Serqet
1
1
1
1.5
W
2
0
1
2.5
W
Jormungandr
Pan BG
Jormungandr
1
1
2
2
W
Fenrir
SMLegacy
Fenrir
1
1
1
1.5
L
Kuzenbo
asscesinn029
Kuzenbo
2
0
0
2
L
Neith
l33m0nsnz
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
31,799
48,422
Taken
47,466
26,409
Mitigated
30,075
19,465
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,034
1,798
0
1,670
12,626
12,688
0
0
12,626
0
57,367
L
Olorun
ChRiSss619
Olorun
3,147
1,519
128
4,245
8,611
3,156
0
3,617
4,994
39,381
0
L
7,255
1,574
0
6,317
14,785
8,230
708
1,544
13,241
0
50,806
W
Zeus
6,402
618
0
3,261
6,574
2,162
366
410
6,008
56,929
0
L
Serqet
Il Tuff lI
Serqet
4,039
1,023
0
3,664
9,334
3,812
0
2,212
7,122
0
44,774
W
4,592
2,591
0
4,964
8,156
3,106
594
2,301
5,621
0
67,072
W
Jormungandr
Pan BG
Jormungandr
7,586
1,533
374
2,348
10,783
8,495
0
3,948
6,835
39,454
0
W
Fenrir
SMLegacy
Fenrir
2,185
429
0
4,381
9,327
3,624
0
333
8,696
0
44,695
L
Kuzenbo
asscesinn029
Kuzenbo
3,845
1,843
0
2,063
7,007
7,333
195
2,801
4,206
17,875
0
L
Neith
l33m0nsnz
Neith
6,651
1,204
0
3,048
8,685
3,878
880
3,814
4,871
0
67,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
36,990
395
Minions Killed
478
0
Camps Cleared
0
1,253,947
Distance Traveled
1,360,309
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,852
561
99
7
0
239,938
0
L
Olorun
5,931
424
57
4
0
183,574
1
L
Chaac
7,931
567
103
7
0
258,849
2
W
Zeus
7,400
529
111
8
0
265,363
0
L
Serqet
6,997
500
84
6
0
306,990
5
W
Izanami
7,953
568
141
10
0
253,057
5
W
Jormungandr
6,636
474
48
3
0
278,544
1
W
Fenrir
7,149
511
79
6
0
323,407
4
L
Kuzenbo
6,692
478
26
2
0
225,700
1
L
Neith
7,614
544
125
9
0
278,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role