Player Matchup

Discordia
Discordia
DonkeyPaste1
Discordia
Level 86
God Stats
6W - 5L
1,687 SR
Queue Stats
201W - 189L
1,559 Elo+
Solo
Hun Batz
Hun Batz
HarbingerTruths
Hun Batz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 1
Vulcan
Vulcan
HoldMyDrinkQT
Vulcan
Level 45
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
Atlas
Atlas
IxoAC1DirtyoxI
Atlas
Level 121
God Stats
2W - 0L
1,700 SR
Queue Stats
157W - 146L
1,509 Elo+
Solo
Kukulkan
Kukulkan
MickLoveInn
Kukulkan
Level 43
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 1
Team Averages
Level 75
1,584 SR
1,516 Elo+

VS

Team Averages
Level 122
1,514 SR
1,527 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jucs02
Tsukuyomi
Level 142
God Stats
0W - 1L
1,358 SR
Queue Stats
61W - 56L
1,548 Elo+
Party 2
Chernobog
Chernobog
xKifune_
Chernobog
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 10L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DonkeyPaste1
Discordia
14
2 / 2 / 10
8,329
757
10,448
8,146
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
8 / 2 / 9
9,454
859
13,505
11,712
5,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 8
9,260
842
16,509
8,084
3,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 15
8,943
813
7,796
19,069
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
MickLoveInn
Kukulkan
14
1 / 3 / 12
7,944
722
6,760
8,191
3,901
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 2 / 4
8,254
750
7,731
12,169
11,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
 
Hercules
14
1 / 2 / 7
7,453
678
6,656
16,156
19,606
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
 
Zeus
14
1 / 5 / 3
7,383
671
13,928
9,292
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
jucs02
Tsukuyomi
12
1 / 7 / 6
7,196
654
9,391
15,400
8,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
xKifune_
Chernobog
14
2 / 2 / 6
7,774
707
6,036
9,460
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
17
Kills
10
10
Deaths
18
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
2
4
3.5
L
Hercules
 
Hercules
1
2
7
2.25
L
Zeus
 
Zeus
1
5
3
0.5
W
Discordia
DonkeyPaste1
Discordia
2
2
10
3.5
W
Hun Batz
8
2
9
6.25
W
5
1
8
9
W
1
2
15
4.25
W
Kukulkan
MickLoveInn
Kukulkan
1
3
12
2.33
L
Tsukuyomi
jucs02
Tsukuyomi
1
7
6
0.57
L
Chernobog
xKifune_
Chernobog
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
43,742
55,202
Taken
62,477
35,318
Mitigated
47,590
22,406
Healing
26,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,731
354
1,204
1,430
12,169
11,359
26
7,665
4,504
0
16,622
L
Hercules
 
Hercules
6,656
1,407
1,692
7,906
16,156
19,606
0
11,590
4,566
0
9,476
L
Zeus
 
Zeus
13,928
603
937
1,551
9,292
3,588
0
5,826
3,466
27,883
0
W
Discordia
DonkeyPaste1
Discordia
10,448
241
947
949
8,146
3,559
120
1,976
6,060
21,548
0
W
Hun Batz
13,505
1,219
2,292
2,981
11,712
5,787
743
2,641
8,887
0
15,617
W
16,509
9,157
4,062
2,831
8,084
3,880
412
2,339
5,612
36,042
0
W
7,796
2,762
587
6,199
19,069
18,191
0
4,894
13,891
14,470
0
W
Kukulkan
MickLoveInn
Kukulkan
6,760
1,022
1,052
506
8,191
3,901
254
2,078
6,040
14,367
0
L
Tsukuyomi
jucs02
Tsukuyomi
9,391
2,326
2,815
3,989
15,400
8,992
0
10,406
4,994
0
20,426
L
Chernobog
xKifune_
Chernobog
6,036
2,738
1,554
3,592
9,460
4,045
131
6,026
3,434
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
38,060
104
Minions Killed
104
0
Camps Cleared
0
1,148,621
Distance Traveled
1,050,581
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,254
750
10
1
0
228,374
1
L
Hercules
7,453
678
6
1
0
229,562
0
L
Zeus
7,383
671
37
3
0
191,932
0
W
Discordia
8,329
757
20
2
0
223,577
0
W
Hun Batz
9,454
859
9
1
0
255,134
0
W
Vulcan
9,260
842
41
4
0
250,568
4
W
Atlas
8,943
813
14
1
0
225,799
0
W
Kukulkan
7,944
722
20
2
0
193,543
0
L
Tsukuyomi
7,196
654
23
2
0
226,554
1
L
Chernobog
7,774
707
28
3
0
174,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role