Player Matchup

Horus
Horus
DCESmurf
Horus
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
393W - 242L
1,560 Elo+
Party 3
Serqet
Serqet
Shéphérd
Serqet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 38L
1,894 Elo+
Party 3
Sol
Sol
WTFJungleRotate
Sol
Level 159
God Stats
7W - 2L
1,637 SR
Queue Stats
273W - 186L
1,614 Elo+
Party 3
Chaac
Chaac
iNandez
Chaac
Level 64
God Stats
2W - 1L
1,671 SR
Queue Stats
275W - 124L
1,673 Elo+
Party 3
Heimdallr
Heimdallr
xGODLIKE_REAPERx
Heimdallr
Level 149
God Stats
1W - 1L
1,271 SR
Queue Stats
17W - 11L
1,527 Elo+
Party 3
Team Averages
Level 108
1,516 SR
1,653 Elo+

VS

Team Averages
Level 64
1,601 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
IzoTrueno
Ares
Level 7
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 12L
1,391 Elo+
Party 1
Ratatoskr
Ratatoskr
Toshsquatch
Ratatoskr
Level 120
God Stats
0W - 3L
1,296 SR
Queue Stats
87W - 90L
1,523 Elo+
Party 2
Apollo
Apollo
buttplunderer
Apollo
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 2
Odin
Odin
tvang04
Odin
Level 18
God Stats
3W - 3L
1,663 SR
Queue Stats
132W - 138L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DCESmurf
Horus
8
3 / 0 / 3
5,073
507
4,190
4,623
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Shéphérd
Serqet
9
2 / 0 / 5
5,661
566
4,560
5,713
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 1
6,404
640
4,809
5,240
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
iNandez
Chaac
10
2 / 1 / 0
6,052
605
4,514
8,789
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
9
5 / 1 / 1
5,701
570
5,108
4,789
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,776
478
1,805
4,298
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
7
0 / 2 / 1
4,624
462
1,633
6,747
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Toshsquatch
Ratatoskr
7
0 / 4 / 1
4,600
460
2,490
8,558
2,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
4,742
474
3,188
6,941
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
tvang04
Odin
8
1 / 2 / 0
5,383
538
4,499
6,945
4,631
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Horus
DCESmurf
Horus
3
0
3
4.5
L
Ares
0
2
1
0.25
W
Serqet
Shéphérd
Serqet
2
0
5
4.5
L
Ratatoskr
Toshsquatch
Ratatoskr
0
4
1
0.13
W
2
0
1
2.5
L
1
5
0
0.2
W
Chaac
iNandez
Chaac
2
1
0
2
L
Odin
tvang04
Odin
1
2
0
0.5
W
Heimdallr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
13,615
29,154
Taken
33,489
13,560
Mitigated
14,546
14,365
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,805
264
0
500
4,298
1,543
0
2,848
1,450
25,266
0
W
Horus
DCESmurf
Horus
4,190
2,256
541
1,534
4,623
3,411
0
772
3,851
0
19,378
L
Ares
1,633
238
0
1,308
6,747
3,379
0
324
6,272
7,226
0
W
Serqet
Shéphérd
Serqet
4,560
1,427
0
3,054
5,713
1,961
0
257
5,438
0
31,847
L
Ratatoskr
Toshsquatch
Ratatoskr
2,490
1,065
0
2,579
8,558
2,861
0
1,637
6,697
0
20,048
W
4,809
1,299
0
3,754
5,240
1,642
1,668
1,358
3,710
53,119
0
L
3,188
2,359
0
640
6,941
2,132
0
0
6,774
0
18,280
W
Chaac
iNandez
Chaac
4,514
1,117
0
3,653
8,789
4,537
0
0
8,789
0
39,700
L
Odin
tvang04
Odin
4,499
1,304
0
700
6,945
4,631
0
0
6,945
0
29,278
W
Heimdallr
5,108
1,925
0
1,829
4,789
2,009
379
861
3,928
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
24,125
313
Minions Killed
193
0
Camps Cleared
0
980,339
Distance Traveled
983,673
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,776
478
55
6
0
210,814
5
W
Horus
5,073
507
34
3
0
197,122
1
L
Ares
4,624
462
10
1
0
191,830
2
W
Serqet
5,661
566
62
6
0
231,285
3
L
Ratatoskr
4,600
460
38
4
0
217,629
1
W
Sol
6,404
640
83
8
0
174,970
5
L
Apollo
4,742
474
27
3
0
175,834
2
W
Chaac
6,052
605
91
9
0
204,382
2
L
Odin
5,383
538
63
6
0
187,566
4
W
Heimdallr
5,701
570
43
4
0
172,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role